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Author Topic: Code Age Commanders.  (Read 1598 times)
Eusis
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« on: May 11, 2006, 03:41:06 PM »

Disappointing it won't come out I guess, but... Was anyone here really interested in the game? The style looked interesting, but if it was that poorly received... Meh. :P
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Professor Gast
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« Reply #1 on: May 11, 2006, 07:26:43 PM »

Judging from the reviews, you did not miss too much. Square Enix tried to create a second Hagane no Renkinjutsushi with Code Age, but apparently that did not work. I have not heard that the manga was particularly successful and the PlayStation 2 game, well, that did not perform that well either.
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Lost Fragment
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polybius42
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« Reply #2 on: May 11, 2006, 07:57:17 PM »

A month or so after it came out CAC could be imported from Play Asia for like $20, if that tells you anything.
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Ashton
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« Reply #3 on: May 12, 2006, 07:23:41 AM »

I played it.

It's a total heap of shit. Action RPG with really sluggish and shitty controls and basically degenerates into a button masher.

It's a good thing it's not coming to America, it's a total waste of effort.
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Druff
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« Reply #4 on: May 12, 2006, 02:24:58 PM »

Yeah, Code Age Commanders was one of most anticipated games of 2005, the only one I remember wanting more was Shadow of the Colossus. And it was my biggest disappointment of the year too. It looked like it had so much potential, I loved the general art design of the whole thing... but when I finally got it, it was like cracking open an egg and nothing but a dead fly falls out. I wouldn't even call it an action RPG, it felt more like a brawler to me. A brawler with horribly sluggish controls/animation and no redeeming values whatsoever.
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