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RPGFan Super Game Journal Turbo II - The New Challengers
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Topic: RPGFan Super Game Journal Turbo II - The New Challengers (Read 231671 times)
MeshGearFox
Posts: 7126
HERE ON RUM ISLAND WE DO NOT BELIEVE IN RUM!
Member
Re: RPGFan Super Game Journal Turbo II - The New Challengers
«
Reply #2100 on:
August 17, 2009, 10:51:07 PM »
A female spotted hyena.
(Also I heard gin's route was supposed to be really hard because of a boss rush or something?)
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o/` I do not feel joy o/`
o/` I do not dream o/`
o/` I only stare at the door and smoke o/`
Jet16
Posts: 871
Member
Re: RPGFan Super Game Journal Turbo II - The New Challengers
«
Reply #2101 on:
August 18, 2009, 01:21:11 AM »
Quote from: MeshGearFox on August 17, 2009, 10:51:07 PM
(Also I heard gin's route was supposed to be really hard because of a boss rush or something?)
You know, this would be the case except every boss can be hit with
physical attacks
, even up to the very last one. Gin gets a Str rating that's in the 30s, slap Deathbound on him with Phys Rise, Pierce and Ares Aid and he'll be doing 700 per turn regardless of a boss being strong versus physical or draining it. I was killing bosses in two turns with him and I took out half of the lass boss' HP in one turn. Oh yeah, there is a boss rush. Multiple boss fights leading up to the ending and there wasn't a rest between the second to last and final boss battle. But then again, Gin just destroys everything so it doesn't really matter.
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Gen Eric Gui
Posts: 2302
Member
Re: RPGFan Super Game Journal Turbo II - The New Challengers
«
Reply #2102 on:
August 18, 2009, 01:34:07 AM »
The only real problem is the final Bel, whatshisname, and it's not because he's particularly hard, but because his level layout is annoying and designed to wear you down before you get to him. Jezebel can also be tough if you aren't prepared. But most of the other fights are kinda pushovery.
Pushed forward in Silent Hill Zero finally. The Asylum is a huge fucking second dungeon. Enemies are still laughably easy to avoid, and they keep throwing weapons at me. I'm actually more scared that I'm going to run out of space for weapons then I am of the enemies, which is kinda poor form for a survival/horror game.
Also, game release season is upon us again and I have managed to beat absolutely nothing in the past two months. In fact, my backlog actually grew. *le sigh* At the rate I'm going, my grandchildren won't be able to finish my backlog of games.
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Jet16
Posts: 871
Member
Re: RPGFan Super Game Journal Turbo II - The New Challengers
«
Reply #2103 on:
August 18, 2009, 01:36:53 AM »
Quote from: Gen Eric Gui on August 18, 2009, 01:34:07 AM
The only real problem is the final Bel, whatshisname, and it's not because he's particularly hard, but because his level layout is annoying and designed to wear you down before you get to him. Jezebel can also be tough if you aren't prepared. But most of the other fights are kinda pushovery.
Yeah, you can fix that with Garuda. Just zip past everything, you can even warp up to Belberith and kill him in one turn without messing with the elevators. Two Deathbounds with Gin and Garuda? He was down before he could attack.
Quote from: Gen Eric Gui on August 18, 2009, 01:34:07 AM
In fact, my backlog actually grew. *le sigh* At the rate I'm going, my grandchildren won't be able to finish my backlog of games.
I've come to terms with my backlog:P It's not growing smaller anytime soon, so I just accept it and play games at a brisk pace.
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Gen Eric Gui
Posts: 2302
Member
Re: RPGFan Super Game Journal Turbo II - The New Challengers
«
Reply #2104 on:
August 18, 2009, 01:52:31 AM »
I wasn't high enough in level for Garuda. I had to make do with an under-levelled Kresnik.
And I think it's because I went for so long without a serious backlog that the sheer size of the one I have now is still staggering to me. I mean, it doesn't stop me from playing "unfinishable" stuff like fighters and puzzle games, but it still worries me that it's likely I'll never even play half of my collection unless I take a really long vacation sooner or later.
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Kstar
Editor Emeritus
Posts: 1957
I Remember Everything
Member
Re: RPGFan Super Game Journal Turbo II - The New Challengers
«
Reply #2105 on:
August 18, 2009, 10:12:56 AM »
Been playing some Persona 4, since the tv that my other systems are hooked up to has been in use. Anyway, I just finished Naoto's dungeon - can't say anything really surprised me from the outcome. I maxed out a few more s. link's such as Sun and Chariot. I was really disappointed with Chariot, especially the way it ended. I dunno, it needed more gusto. I'm so close to finishing Lovers, so that's my next objective. Oh yeah
Code:
I totally got all reminiscent when I took the field trip to Gekkoukan High, especially when they played the music that was in P3 during it <3!
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"We're all lying in the gutter, but some of us are looking at the stars" -Oscar Wilde
"To be a star, you must shine your own light, follow your own path, and don't worry about the darkness, for that is when the stars shine brightest."
Aeolus
I'm not evil!
Posts: 4421
Member
Re: RPGFan Super Game Journal Turbo II - The New Challengers
«
Reply #2106 on:
August 18, 2009, 11:58:05 AM »
Got Dawn of Sorrow the other day for an upcoming trip. I wanted to try it out to see if it worked and I ended up playing up past the fish boss.
Doh!
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You've misunderstood me. I just seek your death only because you're in the way of my goal of world conquest. I can't help it that I have evil ambitions and am named Dark Lord. Honest.
kyuusei
Administrator
Posts: 7910
Now with 100% less pink hair!
Member
Re: RPGFan Super Game Journal Turbo II - The New Challengers
«
Reply #2107 on:
August 18, 2009, 12:50:52 PM »
Quote from: Kstar on August 18, 2009, 10:12:56 AM
Been playing some Persona 4, since the tv that my other systems are hooked up to has been in use. Anyway, I just finished Naoto's dungeon - can't say anything really surprised me from the outcome. I maxed out a few more s. link's such as Sun and Chariot. I was really disappointed with Chariot, especially the way it ended. I dunno, it needed more gusto. I'm so close to finishing Lovers, so that's my next objective. Oh yeah
Code:
I totally got all reminiscent when I took the field trip to Gekkoukan High, especially when they played the music that was in P3 during it <3!
Yeah, I really felt like that s-link fizzled out near the end. I found quite a few of them to be that way - start out great and they're just so-so near the end.
I love that part of the game. It's one of my favorites, especially seeing familiar faces.
DDS2 I'm STILLLLLL at the god damned airport. Oh wait, I just got to the hangar. Score.
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NANOMACHINES, SON.
Esper_Crusader
Posts: 2193
I love you, Dr. Zaius
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Re: RPGFan Super Game Journal Turbo II - The New Challengers
«
Reply #2108 on:
August 18, 2009, 01:05:50 PM »
I finally stopped dicking around and finished up Uncharted last night. It only took me a year:P I might play through again..maybe try for a platinum on it. I'm also messing around with Wild Arms and Suikoden but not a whole lot. I don't have as much time for games as I used to. *sob*
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Currently playing: .
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"If I can't smoke and swear, I'm F**ked." ~ Ricky
Hidoshi
RPGFan's Open Source Field Agent
Posts: 2909
Built This House
Member
Re: RPGFan Super Game Journal Turbo II - The New Challengers
«
Reply #2109 on:
August 18, 2009, 01:52:31 PM »
At 141 pages, I think it's time to start over.
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