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Author Topic: RPGFan Super Game Journal Turbo II - The New Challengers  (Read 306166 times)
Losfer
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« Reply #1815 on: July 18, 2009, 07:12:25 AM »

Ascended all 60 floors in the Tower of Lost Holes in Soul Calibur IV.

Anyone want to do some boosting on the 360 version?  :D
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Sketch
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« Reply #1816 on: July 18, 2009, 08:26:06 AM »

Beat Persona 4! 79 hours on the nose. True ending and all that.

I thought it was immaculate from start to finish. Characters were some of the most relateable and pleasant people that I've ever followed within a game. The ending had me quivering a bit because of my attachment to them. =P

So, P3 or P4? Tough call. I don't think I have an answer at this point.  It's astounding how good they both are.
« Last Edit: July 18, 2009, 08:35:40 AM by Sketch » Logged
Ryos
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« Reply #1817 on: July 18, 2009, 09:19:04 AM »

I thought it was immaculate from start to finish. Characters were some of the most relateable and pleasant people that I've ever followed within a game. The ending had me quivering a bit because of my attachment to them. =P

So, P3 or P4? Tough call. I don't think I have an answer at this point.  It's astounding how good they both are.

Pretty much the same reaction I had after finishing.  They both have their merits on different levels, but they were both some of the best RPGs I've played.
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« Reply #1818 on: July 18, 2009, 09:19:23 PM »

Playing Paper Mario: Thousand Year Door for a site review (none of us are sure how this got missed).  Five years old and it is still awesome.  Might have to pack the GameCube with me when I catch my flight to work this week...

Also playing Untold Legends: The Warrior's Code (that's the second one) on the PSP for a review.  Definitely not as awesome.  I'm pretty much still enjoying myself, though.
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Ryos
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« Reply #1819 on: July 18, 2009, 09:32:00 PM »

Speaking of awesome old Mario RPGs, I put an hour into the GBA entry.  Never would have guessed a Mario game would open up with one of "those" scenes.
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MeshGearFox
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« Reply #1820 on: July 18, 2009, 09:57:47 PM »

Ultima 4: Mostly trying to build up my money and food so I can do some dungeoneering. Actually, I also need reagents for healing and curing. And gems. I am *NOT SURE* where to buy these things.

Tales of the Abyss: Did Deo Pass up till the fight with Lagretta, and lost. I really can't find anything I like about this game. It's just Symphonia, only slow as fuck and with clunkier controls. I think I'll find a script to see if the writing ever stops being shit.
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« Reply #1821 on: July 19, 2009, 02:28:04 AM »

Lunar 2: A bit into the second disc. Leo's freakin' awesome:P

Devil Summoner 2: Just got into Tento Sanctuary

Onimusha: God damn that dub was awful, I'm glad that there's a Japanese audio track. Other than that, this game is pretty sweet.

Probably gonna follow up with some Persona 2 Tsumi.
« Last Edit: July 19, 2009, 02:30:01 AM by Jet16 » Logged
Aeolus
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« Reply #1822 on: July 19, 2009, 03:07:26 AM »

FFTA2: Clear some more missions, unlocked the Spellblade job, and mastered the following classes...
Soldier x 2
Fighter x 3
Juggler x 1
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« Reply #1823 on: July 19, 2009, 06:38:44 AM »

I'm playing Virtua Quest for a site review. 

It sucks.  It's a shitty action RPG and epic fail as a Virtua Fighter game. 

I have a morbid fascination with bad gaming. 
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MeshGearFox
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« Reply #1824 on: July 19, 2009, 11:19:19 AM »

Quote
I have a morbid fascination with bad gaming.

Dawg you don't KNOW bad gaming till you've played Battlecruiser: Millennium.

Anyway, random comment about Dragon Quest 7 since it got mentioned. Not only is grinding unecessary in DQ7, doing it excessively will make the game harder and potentially unbeatable after around 30 hours or so when the job system opens up. At that point, your skills and jobs matter more than anything, and you advance in jobs by getting JP, which are dished out based on your level relative to the enemy's. So, if you're at a fairly lowish level, your jobs will advance pretty fast.

I mean in my game, at 60 hours, nobody is higher than level 19. Which means that I gain about three experience levels per every 20 hours or so*. I'm not really sure if this is supposed to be the way it's supposed to work but... uh... it is for me.

(I didn't think DQ7 was that slow either. Some of the opening bits are, as is... Deyja, and that Time Warp town if you don't know what to do because then you get stuck [and have to consult a FAQ and that involves reading and I'm illiterate because I live in Ohio and went to public school so I have to like sound everything out and it's like "G... O... GO H... E... R... E... HO HURRY?"] but outside of that I thought it wasn't particularly slow. And they're not any "Well let's spend 20 minutes talking to everyone on a confined vehicle" bits, or endless cutscene explosions.)

* I determined this without using math, somehow. Huh.
« Last Edit: July 19, 2009, 11:27:22 AM by MeshGearFox » Logged

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kyuusei
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« Reply #1825 on: July 19, 2009, 01:19:51 PM »

Persona 4: Secret laboratory, backtracking to fight the dungeon's first boss.

Having lots of good luck with social links lately.

Edit: Nice. Now that the fox's healing services are actually affordable, I can do a dungeon in one or two visits. :P
« Last Edit: July 19, 2009, 03:29:42 PM by kyuusei » Logged

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Aeolus
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« Reply #1826 on: July 19, 2009, 03:58:12 PM »

Quote
I have a morbid fascination with bad gaming.

Dawg you don't KNOW bad gaming till you've played Battlecruiser: Millennium.

Anyway, random comment about Dragon Quest 7 since it got mentioned. Not only is grinding unecessary in DQ7, doing it excessively will make the game harder and potentially unbeatable after around 30 hours or so when the job system opens up. At that point, your skills and jobs matter more than anything, and you advance in jobs by getting JP, which are dished out based on your level relative to the enemy's. So, if you're at a fairly lowish level, your jobs will advance pretty fast.

I mean in my game, at 60 hours, nobody is higher than level 19. Which means that I gain about three experience levels per every 20 hours or so*. I'm not really sure if this is supposed to be the way it's supposed to work but... uh... it is for me.

(I didn't think DQ7 was that slow either. Some of the opening bits are, as is... Deyja, and that Time Warp town if you don't know what to do because then you get stuck [and have to consult a FAQ and that involves reading and I'm illiterate because I live in Ohio and went to public school so I have to like sound everything out and it's like "G... O... GO H... E... R... E... HO HURRY?"] but outside of that I thought it wasn't particularly slow. And they're not any "Well let's spend 20 minutes talking to everyone on a confined vehicle" bits, or endless cutscene explosions.)

* I determined this without using math, somehow. Huh.

The first two hours of gameplay is entirely dedicated to running back and forth from the town, the kingdom, and the dungeon which has no enemies but several puzzles. Then of course there's the warping back and forth through time to clear out most dungeons at least twice. You also forgot about Lefa and the maze in a maze disguised with another maze (and then you have to go through it again). There's also the agony of Past Dharma.

Also as long as you don't go overboard with levels (anything above 40 is overboard) you can grind classes almost anywhere.
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MeshGearFox
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« Reply #1827 on: July 19, 2009, 05:01:38 PM »

Quote
The first two hours of gameplay is entirely dedicated to running back and forth from the town, the kingdom, and the dungeon which has no enemies but several puzzles.

I didn't find that particularly slow. It probably would've been slow if it had had random battles, but it doesn't.

Quote
Then of course there's the warping back and forth through time to clear out most dungeons at least twice.

I thougt that was only the first couple of islands, and after a certain point either the future dungeons change or are replaced by other dungeons or you're just doing stuff in the towns.

Quote
There's also the agony of Past Dharma.

Wait, I meant that. Deja is just a bunch of really short cave dungeons. wupz
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Ryos
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« Reply #1828 on: July 19, 2009, 05:05:54 PM »

FFVI - 1.5 hours on the GBA version.  Not really digging the changes so far, but it's pretty early.
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« Reply #1829 on: July 19, 2009, 07:02:26 PM »

Edit: Nice. Now that the fox's healing services are actually affordable, I can do a dungeon in one or two visits. :P

You're welcome. :P  And as for me:

DDS:  Post-ship business.
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