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PRIORITY OVER-RIDE. NEW BEHAVIOR DICTATED.
MUST BREAK TARGET INTO COMPONENT COMPOUNDS.
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Victor Ireland's GaijinWorks is actually doing something
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Topic: Victor Ireland's GaijinWorks is actually doing something (Read 4486 times)
Eusis
Administrator
Posts: 11341
Member
Victor Ireland's GaijinWorks is actually doing something
«
on:
March 05, 2009, 12:23:58 AM »
Miami Law, a Hudson game that'll actually come out here first.
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Losfer
Burning Saviour
Posts: 3847
Loss for Words
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #1 on:
March 05, 2009, 03:19:44 PM »
Oh, it's CSI: Phoenix Wright.
...I will actually play that. Cool.
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Just call me Big 'Orra.
Buddy
Posts: 241
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #2 on:
March 05, 2009, 09:19:30 PM »
I love me some point and click graphic adventures, but I'm getting tired of the "serious" ones, or the crime/detective ones. I want me some comedy ones like the mid 90's, dammit.
Also, this isn't anything like I'd think Ireland would put out at all, let alone for his first new game.
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cj_iwakura
Wayfarer of the Time
Posts: 897
Counting The Sheep
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #3 on:
March 05, 2009, 10:48:46 PM »
Not... quite what I was expecting, but it's a start.
I just hope he has something epic in the works.
I'll probably get it on general principle, because I've yet to play a bad Working Designs game.
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Wild Armor
Observer
Posts: 1002
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #4 on:
March 05, 2009, 10:50:45 PM »
Well that was sudden. I'm happy something is
actually
happening now. I liked working designs... had some of my favorite games.
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John
Administrator
Posts: 6560
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #5 on:
March 06, 2009, 12:01:29 PM »
Quote from: cj_iwakura on March 05, 2009, 10:48:46 PM
Not... quite what I was expecting, but it's a start.
I just hope he has something epic in the works.
I'll probably get it on general principle, because I've yet to play a bad Working Designs game.
Man, you must not have played like half their library, then.
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Dincrest
RPGFan Editor
Posts: 10172
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #6 on:
March 06, 2009, 08:03:46 PM »
Quote from: Buddy on March 05, 2009, 09:19:30 PM
I love me some point and click graphic adventures, but I'm getting tired of the "serious" ones, or the crime/detective ones. I want me some comedy ones like the mid 90's, dammit.
I hear ya on that. Two of the most recent comedic ones I can think of in the spirit of classic LucasArts are A Vampyre Story and So Blonde (was released in multiple languages, including English, in Europe but not released in the US). WadJetEye's Emerald City Confidential looks like it'd be a fun one.
Regardless, I like visual novels and hopefully Miami Law will be good. It appears to be one of those games where WD-style pop culture references would not be out of place.
«
Last Edit: March 06, 2009, 08:11:25 PM by Dincrest
»
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"They call this the logical result." -Baofu (Persona 2: Eternal Punishment)
cj_iwakura
Wayfarer of the Time
Posts: 897
Counting The Sheep
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #7 on:
March 06, 2009, 09:56:17 PM »
Quote from: KeeperX on March 06, 2009, 12:01:29 PM
Quote from: cj_iwakura on March 05, 2009, 10:48:46 PM
Not... quite what I was expecting, but it's a start.
I just hope he has something epic in the works.
I'll probably get it on general principle, because I've yet to play a bad Working Designs game.
Man, you must not have played like half their library, then.
Everything but Vay and their Turbo Duo stuff.
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Help support Growlanser PSP in the US!
And... uh... Oreshika?
Ramza
Enjoying Retirement
Editor Emeritus
Posts: 9035
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #8 on:
March 11, 2009, 01:29:48 AM »
Screen shots suggest there's more to this game than graphic / point-and-click adventure. Some driving, some shooting...could be very action-oriented. May not be in the realm of RPGFan coverage...
(or maybe I'm just looking for an excuse to not associate myself with Mr. Ireland).
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Dincrest
RPGFan Editor
Posts: 10172
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #9 on:
March 11, 2009, 06:15:24 PM »
Well, Dreamfall was a graphic adventure with action content.
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"They call this the logical result." -Baofu (Persona 2: Eternal Punishment)
(Tunnels)
Mini Pies
Posts: 588
They taste just like regular sized pies
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #10 on:
March 15, 2009, 10:53:23 PM »
Quote from: Dincrest on March 06, 2009, 08:03:46 PM
Quote from: Buddy on March 05, 2009, 09:19:30 PM
I love me some point and click graphic adventures, but I'm getting tired of the "serious" ones, or the crime/detective ones. I want me some comedy ones like the mid 90's, dammit.
I hear ya on that. Two of the most recent comedic ones I can think of in the spirit of classic LucasArts are A Vampyre Story and So Blonde (was released in multiple languages, including English, in Europe but not released in the US). WadJetEye's Emerald City Confidential looks like it'd be a fun one.
Regardless, I like visual novels and hopefully Miami Law will be good. It appears to be one of those games where WD-style pop culture references would not be out of place.
I find the new Sam and Max games to be a blast too, but I've never played the original so I can't compare. They're certainly not serious, and are pretty decent games outside of the humor.
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Dincrest
RPGFan Editor
Posts: 10172
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #11 on:
June 11, 2009, 09:31:56 AM »
"Wizw Fwum Yoh Gwave!"
Talk about under the radar, I believe Miami Law just came out a day or two ago. Anyone still give a flying toot about it? Anyone even going to bother with it? Everyone still spiting Vic Ireland?
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"They call this the logical result." -Baofu (Persona 2: Eternal Punishment)
Ryos
I can has demons?
Posts: 1705
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #12 on:
June 11, 2009, 05:06:19 PM »
Quote from: Dincrest on June 11, 2009, 09:31:56 AM
Everyone still spiting Vic Ireland?
Short of the epiphany of video games coming from
Working Designs
GaijinWorks, there isn't much Ireland can do to get on my good side.
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It's never too late to start learning; it's always too early to stop learning.
Lard
Posts: 5014
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #13 on:
June 11, 2009, 08:03:44 PM »
Quote from: Ryos on June 11, 2009, 05:06:19 PM
Quote from: Dincrest on June 11, 2009, 09:31:56 AM
Everyone still spiting Vic Ireland?
Short of the epiphany of video games coming from
Working Designs
GaijinWorks, there isn't much Ireland can do to get on my good side.
Mine either.
I'm sure his game will be chock full of hilarious pop culture references to CSI and reality TV.
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I avoid online multiplayer because my brain still works.
Dincrest
RPGFan Editor
Posts: 10172
Member
Re: Victor Ireland's GaijinWorks is actually doing something
«
Reply #14 on:
June 11, 2009, 08:15:18 PM »
But in a game like Miami Law that takes place in modern-era Miami, that could actually work. Still, I don't think this game can be found much in stores, so it may end up being the tree in the forest that no one hears.
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"They call this the logical result." -Baofu (Persona 2: Eternal Punishment)
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