I agree. The region-locking was a mandated business choice, period. They didn't do it as they cackled, "hahaha we're going to screw our customers mwahahahahahah!" Businesses have to do things that please their investors and the people that pay the bills. A ton of artistry goes into their games, and the reality is that games these days can use DLC to make a significant extra profit. Like Eusis said, lets wait until we know exactly what the DLC is before we decided Atlus has broken out the industrial-strength customer lube. If they cut out parts of the game that are clearly integral and clearly designed in advance, sure, that's no good. But if they offer meaningful additional content, I'm all for it-- it's like people who complained about Borderlands 2 having the DLC packs-- claiming that they "should have been in the base game." By that argument, developers should just delay games an extra two years to include all the things they would have sold as DLC but made after completing the base game. If you're getting a complete game, the presence of meaningful extra DLC being an affront to you is easily resolved: don't buy it.