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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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Author Topic: Superbosses  (Read 8345 times)
littlewing
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« Reply #15 on: June 25, 2009, 09:52:36 PM »

I don't bother with super bosses either. By the time I get to the end of the game I just want to beat the final boss and see the ending credits roll. I definitely wouldn't bother about the super bosses that require extra leveling up/equipment or are available only after beating the final boss. I'm also not that much of a completionist.
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Aeolus
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« Reply #16 on: June 26, 2009, 01:53:38 AM »

Yismat embodies everything I hate about Superbosses. Stupid amounts of HP and the only real strategy is to fight until you can't fight no more, fall back to recharge, and return to rinse and repeat. The only reward for beating him is so that you can fight Omega Mk XII for the second item needed for the Wyrmhero blade
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aka the Sword of Kings i.e. Roto/Loto's Sword otherwise known as The Sword of Edrick.

Superbosses that I liked were Solid Arm and Deathmoore (the latter from which I derived an earlier version of my current user name from).
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Danakir
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« Reply #17 on: June 26, 2009, 10:21:27 AM »

You want a real superdungeon w/ superboss, take on Via Infinito in FFX-2. There's really only one way to win: "Catnip." If you've played the game, you know what I'm talkin about.

So very true.
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Alisha
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« Reply #18 on: June 27, 2009, 11:49:41 AM »

i love super bosses. i beat all the extra bosses in SO3 includinging freya. cleared SG 10 times? in VP2 to get angel slayer. beat iseria/ethereal queen in radiata stories. also cleared ragu o ragula in wild arms 5. since i'm all for gameplay anything that extends the game after the main story is good times. especially in tri Ace games where you tend to get more moves for your characters that you dont get access to in the main game.
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Raziel
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« Reply #19 on: June 27, 2009, 12:26:37 PM »

As long as the game has an interesting battle system, or the superbosses aren't cheap like hell, I'm up for it.

This means, of course, pretty much never, unless we are talking about Megami Tensei games.

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Madoka
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« Reply #20 on: June 27, 2009, 02:12:26 PM »

I have such a back-log of games that I usually don't go for the superbosses. I have beaten a few, but I won't grind to beat them. By the time I get to the end of the game, I just want to beat the final boss and bask in the glow of victory. In the last game I finished, Atelier Iris 2, I just ran from all the random battles in the final dungeon to get to the end.
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N-Sef
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« Reply #21 on: June 30, 2009, 09:19:19 AM »

I love the super boss fights as well, especially Demi-Fiend in Digital Devil Saga. That battle was both epic and brutal wrapped up in awesome music.
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SamSoNight
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« Reply #22 on: July 09, 2009, 11:43:42 AM »

Well while you could win against the super bosses in the old FFs, I think you spend too much time in the newer FFs to prepare for the battle. You keep grinding and grinding until you have that super armor, that wtfpwn ability etc. Then you go to GameFags GameFaqs, get the idiot-proof strategy and repeat each step until the quad-drillion HP of the boss go down. My point is: the old FF super bosses didn't have uber stats and HP in the 7 digit area, but they were still hard enough. You could beat them if you had the nerves. However, the super bosses since FF7 require almost perfect set up and a tactic you have to follow pendatically.
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Gen Eric Gui
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« Reply #23 on: July 09, 2009, 12:25:46 PM »

This is one of the rasons I liked the "super bosses" in Lost Odyssey.  There was usually some kind of "trick" to the battle, but there were usually plenty of other wasy to win as well.  With just a little thought and planning, you usually didn't have to grind at all to beat most of them.
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daschrier
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« Reply #24 on: July 09, 2009, 01:12:42 PM »

Well while you could win against the super bosses in the old FFs, I think you spend too much time in the newer FFs to prepare for the battle. You keep grinding and grinding until you have that super armor, that wtfpwn ability etc. Then you go to GameFags GameFaqs, get the idiot-proof strategy and repeat each step until the quad-drillion HP of the boss go down. My point is: the old FF super bosses didn't have uber stats and HP in the 7 digit area, but they were still hard enough. You could beat them if you had the nerves. However, the super bosses since FF7 require almost perfect set up and a tactic you have to follow pendatically.

This is why most superbosses are pointless, they required no strategy, since there is only one way to win, and it's usually due to an exploit in the game's mechanics.
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Prime Mover
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Shattre
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« Reply #25 on: July 09, 2009, 02:31:24 PM »

Then you go to GameFags GameFaqs

There are very few restrictions on language here at RPGFan, however, dirrogetory terms like the N word and the F word are not highly appreciated.
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D-Rider
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« Reply #26 on: July 09, 2009, 03:13:41 PM »

Then you go to GameFags GameFaqs

There are very few restrictions on language here at RPGFan, however, dirrogetory terms like the N word and the F word are not highly appreciated.

Neither is one lowly scrub telling another lowly scrub what they can or can't do.
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Ashton
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« Reply #27 on: July 09, 2009, 03:23:33 PM »

Then you go to GameFags GameFaqs

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Uh oh, here comes the internet police!
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kyuusei
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« Reply #28 on: July 10, 2009, 03:42:16 AM »

I only beat FF7's and FFX's superbosses. Via Infinito kicked my ass. Otherwise I'm rather too lazy to fight them. I didn't even bother with Persona 3's, if you can call the reaper and uh, that pother secret boss, superbosses. :P
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NANOMACHINES, SON.
Gen Eric Gui
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« Reply #29 on: July 10, 2009, 08:09:34 AM »

Can the Reaper really be called a "super" boss when you can kill him in one hit?
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