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Author Topic: Assassin's Creed II... anyone?  (Read 4941 times)
Prime Mover
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Shattre
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« on: November 22, 2009, 09:08:52 PM »

Wow, why hasn't there been a topic here already? I've been buzzing about this game for months, and I get here, and I CAN'T GET IT, because I'm currently playing Dragon Age: Origins. The sad part is, I KNOW I will enjoy AS2 better than DA:O, but I'm kind of making a point of not giving up on games. Also, my girlfriend is urging me to do the same, and she's right... as much as both of us love Assassin's Creed. It's killing me. I just can't even drive by GameStop now, for fear that I'll rush in and buy it. I wimper when I get close to the electronics section at Fred Meyer. It's doing damage to my mental health...

...okay alright, I'm calm. But anyway, I've heard next to nothing since its release, what's everyone's take?
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Esper_Crusader
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« Reply #1 on: November 22, 2009, 09:24:11 PM »

It's awesome. I can go on and tell you why but the reviews out there have it covered.  I bought it day one and i'm glad I did.
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« Reply #2 on: November 22, 2009, 09:34:17 PM »

I haven't bought it because I didn't like the first one. I know reviews have said people who didn't like the first one will like this one, but I'm not entirely convinced. I'm still playing Dragon Age, Modern Warfare 2, and Phantasy Star Zero anyway. I'd rather play any of those.
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Masamune
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« Reply #3 on: November 22, 2009, 09:52:57 PM »

It's far better than the first one.  Everything's improved from gameplay to music to graphics.  The mission style is kind of similar to GTA, although in the end you're still doing the same types of missions, it's just progressing the storyline differently then the first AC did.  I've already beaten the game and you rarely leave the Animus, so the game doesn't feel as broken up and fragmented as the first.  If you enjoyed the sci-fi/modern day storyline that the first had you're gonna love the 2nd because it continues directly where the first left off.

The guards dont aggro you nearly as easily as in the first one, the cities are much easier to travel through.  Most of the buildings are connected by wooden beams so it's much easier to run around on the rooftops.  It's also a lot easier to lose aggro on guards, you don't even need to hide anymore, just breaking line of site and getting out of their aggro radius is enough to get them off of you.  Hell, you can just jump in the water and they will leave you alone since water is death to everybody but the assassin.

There's really nothing more I can say, just play it.  It's far more entertaining than most of the other games recently released, unless you're just really into MW2.  Anything specifically you want to know?
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« Reply #4 on: November 22, 2009, 09:59:37 PM »

It's far better than the first one.  Everything's improved from gameplay to music to graphics.  The mission style is kind of similar to GTA, although in the end you're still doing the same types of missions, it's just progressing the storyline differently then the first AC did.  I've already beaten the game and you rarely leave the Animus, so the game doesn't feel as broken up and fragmented as the first.  If you enjoyed the sci-fi/modern day storyline that the first had you're gonna love the 2nd because it continues directly where the first left off.

The guards dont aggro you nearly as easily as in the first one, the cities are much easier to travel through.  Most of the buildings are connected by wooden beams so it's much easier to run around on the rooftops.  It's also a lot easier to lose aggro on guards, you don't even need to hide anymore, just breaking line of site and getting out of their aggro radius is enough to get them off of you.  Hell, you can just jump in the water and they will leave you alone since water is death to everybody but the assassin.

There's really nothing more I can say, just play it.  It's far more entertaining than most of the other games recently released, unless you're just really into MW2.  Anything specifically you want to know?

Thanks for the info. Is the combat the same? I watched Gametrailers review of the game and it seemed like it was. I didn't like the combat much in the first game.
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« Reply #5 on: November 22, 2009, 10:05:24 PM »

I haven't bought it because I didn't like the first one. I know reviews have said people who didn't like the first one will like this one, but I'm not entirely convinced.

I feel exactly the same way.

The first Ass's Creed is probably the worst game I have played this gen.

No way am I even going to try the second.
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« Reply #6 on: November 22, 2009, 10:12:48 PM »

Playing the game right now, and enjoying it a lot.
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Masamune
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« Reply #7 on: November 23, 2009, 01:34:29 AM »

Quote
Thanks for the info. Is the combat the same? I watched Gametrailers review of the game and it seemed like it was. I didn't like the combat much in the first game.

It's essentially the same.  You have a few more gadgets up your sleeve this time to mess around with and there's a lot more weapons to play with.  You upgrade your armor for more defense and more health.  You can buy and equip different types of weapons.  The hand to hand combat is awesome, you can throw sand in the face of your enemies to temporarily stun them.  You can use poison on your hidden blade to weaken an enemy and then kill them or run off.  You can throw down smoke bombs to escape or disorient your enemy and kill them more easily.  By far the coolest addition is the pistol add-on you get for your hidden blade.  You can lock onto enemies with it and then shoot them and instantly kill them.  If you're fighting in hand to hand you can disarm your opponent and then use the weapon against them.  If you train with long weapons you can perform a sweeping manuever that knocks them off their feet.

The biggest change in combat would probably be the different weapon types, since some are good at deflecting attacks and some are quick.  The fact that you use 2 hidden blades makes it much easier to take out large crowds of people.  I prefered to drop down on 2 guards performing a double air assassination followed by stabbing another 2 in the face.  I wouldn't say the first AC was a terrible game, but a lot of things held it back and made it very annoying and repetitive.  You no longer have to worry about being chased around by 20 guards and having to slowly kill them one by one in order to lose aggro.  You can end fights rather quickly with all the tools you have at your disposal.  I completely forgot to mention the fact that you can hire mercenaries to fight with you which makes bigger fights also easier.  You have groups of thieves that distract guards and allow you to pass by unnoticed, or to somply stab them in the back.  The cortesans (aka prostitutes) will flaunt their cleavage and distract guards as well.  Overall the game just does a much better job of providing you with tons of options for any scenario you run into.

Coming from somebody who just recently played through AC1, trust me this game is a lot more polished and much more fun.
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Prime Mover
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« Reply #8 on: November 23, 2009, 05:10:37 AM »

Call me weird, but I only finished playing AC1 about a month ago, and I absolutely loved it. As someone who tends to prefer style and storytelling over gameplay, it sorta makes sense... but whatever, I loved it. That said, I do understand the repetition, so AC2 looks even more interesting to me. When I get done with DA:O I'm getting it the very next day!
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Noobien
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« Reply #9 on: November 24, 2009, 01:03:44 PM »

It's far better than the first one. You can actually keep up properly with the story and you will know exactly why you are supposed to be killing so-and-so. Then again my memory is foggy on the first one since I played it in very short bursts...took me a year to finish it....
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Ashton
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« Reply #10 on: November 26, 2009, 12:09:31 PM »

I got the Limited Edition for this game, and it came with a bonus DVD I'll probably never watch and a cool Ezio figure. The attention to detail on it is staggering. THe face is a bit weird but it's half covered by the cloak, so it's not too bad. It's much better than that ridiculous night vision goggles that came with Modern Warfare 2's limited edition.


Anyway, on the game itself:

Combat's much smoother, and it's somewhat easier to avoid guards now, which is nice, I guess, but the problem is they somehow managed to take AWAY control with all these new additions. With pistols, poison, flying machines, swimming ability, etc, you'd think the assassinations wouldn't be scripted, but now they're even less freeform than in the last game, and it was already really annoying how you were pigeonholed into certain ways of assassinating your targets last time around. At least there's no "assassin + water = DEAD ASSASSIN" crap anymore.

Also, the first game was fun because it was fresh and new, and this time around the parkour isn't as new as it was previously, so it gets really boring.
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Esper_Crusader
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« Reply #11 on: November 26, 2009, 12:15:13 PM »

^A buddy of mine got the SE as well...awesome statue.  I'm only on sequence 5 or 6 but it's still got me hooked. The amount of optional shit is staggering. I've gone through 3 assassin tombs so far and I'm currently trying to finish upgrading the villa. The tombs are totally Prince of Persia which is pretty cool...if somewhat tedious. I basically want to do all the sidequests and find all the treasure boxex before finishing the game. That could take a while.  Oh yeah, the glyphs are crazy hard to find. I've only found 4 so far.:(
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Ashton
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« Reply #12 on: November 26, 2009, 10:12:11 PM »

More impressions:

Stupid map is stupid. I'm playing on a SDTV, so everything's so small I either have to squint or sit with my face sticking to the TV. Not cool.

Escort missions? Of all the mission types they could've put in, they put in escort missions? You've got to be fucking joking.

"It's-a me, Mario!" That made me laugh.
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Masamune
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« Reply #13 on: November 27, 2009, 02:13:57 AM »

Escort missions are easy, just hire some mercenaries or thieves.  Atleast they aren't like WoW, where you get ganked by 10 fuckers and have to start all over. :P
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« Reply #14 on: November 30, 2009, 11:26:29 AM »

I finished the game today.

- They took out beggars but added fucking bards? These guys were even more annoying since they get in your face and start singing. I have to control myself not to beat the shit out of them every time they block my path during an escort/shadow mission, or just in general so I don't increase my notoriety.

- Noteriety is a great system and beats the hell out of whatever dumb ass AI they had in the first game. I can actually break into a run without pissing off the guards now. Yay!

- What's the point of giving us so many items if we're going to end up not using any of them? Seems like sort of a waste. I've never used a single smoke bomb in my entire playthrough. I'm basically a one man army, I've never died due to enemies in this game.

- Parkour elements are still imprecise as all hell. The jumping puzzles for the Assassin Tombs are proof enough of this. I can't count how many times I've had to restart a puzzle or just flat out died because the parkour fucked up.

- Who the fuck designed the final few missions in the game? "Let's make the player play four stupid mini games to progress the story, then make him go on a goose chase to finish the game!" Jesus Christ. You'd think they'd design it better this time around.

Spoilers ahead

- The final plot twist was unsurprising, and after just recently watched Know1ng, as well as there being tons of sci fi on the subject, the idea of some solar flare fucking us over isn't a great plot twist. Plus, the ending - or lack thereof - is annoying.
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