You come into battle with a carefree attitude rather than some autism-fueled determination.
That's very insulting. Does someone completing a crossword puzzle or sudoku have 'autism-fueled determination' because they are going to use their brain a bit? If you like games where you can brainlessly mash/grind your way to 'win', feel free to play them, but don't insult others as being mentally retarded in the process.
This made combat fun, but when you're just having fun, you slip up.
Wrong. Once a skilled player is good enough at a game or genre, even having fun they are naturally less likely to 'slip up' on a relatively easy game like this.
I wonder what separates the line between a game being hard from a frustrating game... nevertheless this game could be easy if played in the right way.
It's relative to how easily frustrated you are. There's always one 'right way' or most efficient strategy in an SRPG, the challenge is learning and using it.
some of the battle were semi-challenging, in that there was only one strategy that worked (especially in one of them).
There's really not much room for strategic depth/variety in the first place considering the units are practically identical.
I guess I'll just link this SRPG 101 article again for anyone interested in learning more about the genre. I did add quite a bit more to it.http://tbtactics.blogspot.com/2010/04/srpgtbs-101.html