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Suikoden Topic
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Topic: Suikoden Topic (Read 32819 times)
Themadcow
RPGing since '84
Posts: 124
4 groups of 99 Berzerkers
Member
Re: Suikoden Topic
«
Reply #345 on:
October 21, 2011, 05:02:13 AM »
Fingers crossed that there's actually some shades of grey to this story because 'kill evil monster' is proper rubbish.
Now, if there was a good reason why this creature is smashing up the world every 100 years (for some kind of ecosystem balance, or to stop a greater devestation happening) then great... but for now it's not looking good.
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Hathen
Posts: 1648
FORUM IDIOT
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Re: Suikoden Topic
«
Reply #346 on:
October 21, 2011, 05:22:04 AM »
Really, I think it's already at somewhat of a disadvantage, because when you consider how the fantasy elements were used in other Suikoden games (Aside from Tierkreis), they were pretty much always driving forces for the actions of the human conflicts which took center stage, or they were simply used as tools. Here, the fantasy element is just a big bad guy and a ticking clock for the heroes to beat.
The less this creature has to do with the story, the better...but then if that was the case they wouldn't have it in there at all. Bleh.
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Aeolus
I'm not evil!
Posts: 4418
Member
Re: Suikoden Topic
«
Reply #347 on:
December 26, 2011, 01:19:46 PM »
Bamping this with some new footage featuring gameplay.
http://www.siliconera.com/2011/12/25/first-look-at-suikodens-new-battle-system/
Didn't show too much with the gameplay (not enough to determine how much of the old continuity's gameplay they're keeping). But what they did show though looked painfully anime (oh hey there generic regenerating space monsters, you look as boring to fight as you are fucking everywhere).
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You've misunderstood me. I just seek your death only because you're in the way of my goal of world conquest. I can't help it that I have evil ambitions and am named Dark Lord. Honest.
Lard
Posts: 5093
Member
Re: Suikoden Topic
«
Reply #348 on:
December 26, 2011, 03:30:04 PM »
The premise seems interesting but it's just not Suikoden. It's pisses me off they're slapping the name onto this for a few extra sales.
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I avoid online multiplayer because my brain still works.
Hathen
Posts: 1648
FORUM IDIOT
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Re: Suikoden Topic
«
Reply #349 on:
December 26, 2011, 03:46:00 PM »
It looks like a solid game but I have to agree that it looks very un-Suikoden. Tierkreis still had the elements of what made Suikoden good (well, mostly), but this whole "space monsters from the future" or whatever is not Suikoden at all.
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Klyde Chroma
Idiot
Posts: 859
Say it to Klyde!
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Re: Suikoden Topic
«
Reply #350 on:
December 27, 2011, 03:42:03 PM »
It actually looks real promising to me :)
Suikoden has only failed in one respect for me, and that is simply that not every game could be Suikoden 1 or 2-hahhahaha
I love anime, I love Suikoden..... I imagine I'll probably be able to forgive em for a space-monster or two if the title is as solid as its predecessors, story and style departure aside.....
Truth is I like seeing new and innovative growth in franchises.... I personally believe Final Fantasy has left us all "afraid of what could happen next" with some of our favorite series.... well for me it was Final Fantasy, Secret of Mana and Breath of Fire that made me fearful for the "future" of my favorites...
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Maxximum
Posts: 742
Member
Re: Suikoden Topic
«
Reply #351 on:
December 27, 2011, 03:49:30 PM »
They replaced the epic orchestrated openings with jPop. They removed the "shades of grey" political story in a fantasy setting and slapped on a generic anime monster, and yet when I watched the trailer I actually caught myself thinking "maybe I should get a PSP". Just because it looks like a turn based jRPG with Suikoden elements...That's just sad and shows how much I miss the old style of jRPG games.
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Ashtrot
Contributing Editor
Posts: 4606
PONY
Member
Re: Suikoden Topic
«
Reply #352 on:
December 28, 2011, 10:34:40 AM »
Losing my interest in this game quickly.
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"I felt a nameless dread. Well, there probably is a long German name for it, like Geschpooklichkeit or something, but I don't speak German. Anyway, it's a dread that nobody knows the name for, like those little square plastic gizmos that close your bread bags. I don't know the name for those either."
Dice
Super Happy Fun Super Girl
AMG A GIRL
Posts: 7464
The Pink Pony Princess That Provokes Palpitations
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Re: Suikoden Topic
«
Reply #353 on:
December 28, 2011, 11:11:49 AM »
It's Castlevania all over again.
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Serene Prophet
Posts: 940
Member
Re: Suikoden Topic
«
Reply #354 on:
December 28, 2011, 06:34:05 PM »
Id be willing to give it a go, sadly we probably wont see it..so I suppose in the end it does not matter.
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-Give a man a fire, and hes warm for a day. Light a man on fire, and hes warm for the rest of his life.-
Hathen
Posts: 1648
FORUM IDIOT
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Re: Suikoden Topic
«
Reply #355 on:
December 28, 2011, 08:05:12 PM »
Quote from: Dice on December 28, 2011, 11:11:49 AM
It's Castlevania all over again.
It's basically the opposite situation here, Dawn of Sorrow had an art style change, the story and tone were more or less left alone. Suikoden has always been high-quality anime art, which is kept intact here, but the setting and premise seems to be changing entirely. If you ask me, that's a lot worse of a change by comparison.
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Aeolus
I'm not evil!
Posts: 4418
Member
Re: Suikoden Topic
«
Reply #356 on:
December 28, 2011, 08:29:42 PM »
Changing the setting in of itself isn't all that bad if they truly wanted to reboot the series given all the plot holes and uncertain details surrounding elements like whatever happened to the Sovereign Rune that'll probably never be revisited. However, replacing the old setting with what amounts to an SRW level plot nevermind lacking the mash up of various series to back it up is retarded. To put it in the context of a different videogame series, we've gone from Mega Man X to Mega Man Battle Network.
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You've misunderstood me. I just seek your death only because you're in the way of my goal of world conquest. I can't help it that I have evil ambitions and am named Dark Lord. Honest.
Themadcow
RPGing since '84
Posts: 124
4 groups of 99 Berzerkers
Member
Re: Suikoden Topic
«
Reply #357 on:
December 29, 2011, 09:04:54 AM »
The couple of seconds of battle shown actually looks OK. Unfortunately the rest looks about as far removed from traditional Suikoden as you could get. Suddenly I'm not that bothered if this gets a release outside of Japan.
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Eusis
Administrator
Posts: 11432
Member
Re: Suikoden Topic
«
Reply #358 on:
December 29, 2011, 03:27:23 PM »
Quote from: Themadcow on December 29, 2011, 09:04:54 AM
The couple of seconds of battle shown actually looks OK. Unfortunately the rest looks about as far removed from traditional Suikoden as you could get. Suddenly I'm not that bothered if this gets a release outside of Japan.
Yeah, it's kind of frustrating to see new PSP releases that look appealing since it seems most of the time they're doomed to stay in Japan, more likely with a bigger publisher because they tend to not license out period, but this sounds like a departure from what made Suikoden special. Castlevania and Mega Man X may've been cited, but really this seems more like what happened with Bionic Commando. An interesting, unique platformer changed into a more generic third person shooter, whether or not you liked it it comes off as much less distinctive than the original game(s).
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Maxximum
Posts: 742
Member
Re: Suikoden Topic
«
Reply #359 on:
December 30, 2011, 01:03:28 PM »
The battle system looks good form the snippets they showed. As I said, I'm not really too happy about the setting or art style since its about as generic fantasy anime as it gets, but compared to the stuff I have to choose from at the moment, it still looks damn good to me.
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NOW PLAYING: IMPRESSIONS:
Fear Effect: Broken but satisfying for some weird reason
The Old Republic: Single Player MMO
Xenoblade: On hold
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