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something thats really starting to get on my nerves...
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Topic: something thats really starting to get on my nerves... (Read 4083 times)
Parn
Posts: 2141
Member
Re: something thats really starting to get on my nerves...
«
Reply #15 on:
April 17, 2010, 11:44:10 PM »
Quote from: Blace on April 17, 2010, 12:59:16 AM
Quote from: Parn on April 17, 2010, 12:30:08 AM
Blah blah I like being a troll for no reason blah blah.
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sandiny0ursh0es
Posts: 570
Member
Re: something thats really starting to get on my nerves...
«
Reply #16 on:
April 18, 2010, 01:22:51 AM »
I think the worst offender of this is FFT Advance 2. Those hit rate percentages were really wonky.
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Aeolus
I'm not evil!
Posts: 4235
Member
Re: something thats really starting to get on my nerves...
«
Reply #17 on:
April 18, 2010, 03:25:29 AM »
Quote from: Gen Eric Gui on April 17, 2010, 09:30:01 PM
Quote from: Hathen on April 17, 2010, 01:01:56 AM
Quote
First off, if you have less than a 100% chance to hit in FE8 you're doing it wrong. FE8 makes it retardedly easy to max your hit rate.
yeah man its not like fire emblem has random level ups and people like garcia with awful skill wat the hell are you on about
And yet, the second you get Garcia you also have access to his son, who is like 10 levels lower and still a better unit. So if you picked Garcia instead of Ross as your Axe-user, it's your own fault, and thus, you are doing it wrong.
But even if you ARE using Garcia, in FE8 the to-hit% boost you get for following the weapon triangle is retarded, and enemy units with lances are all slow as molasses. And if you're not following the weapon triangle and are swinging Steel Axes at Myrmidons, again, you're doing it wrong.
Nevermind the fact that you can easily farm Skill Scrolls or anything either.
Besides the reason why the FE games are so accurate with their percentiles is because they aren't. The later FE games uses the average of two different RNG calculations to determine whether you're going to hit/be hit/whatever thus creating a bell-curve effect. For instance the odds of hitting with a 90% chance means that you are actually hitting with a 98.1% chance and that being hit with a 1% chance means that the enemy only has a .03% chance to hit you. Of course something like 50% is still 50% but 45% is actually 40.95% while 55% is actually 59.95%.
So (hopefully) now you know.
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You've misunderstood me. I just seek your death only because you're in the way of my goal of world conquest. I can't help it that I have evil ambitions and am named Dark Lord. Honest.
Hathen
Posts: 1621
FORUM IDIOT
Member
Re: something thats really starting to get on my nerves...
«
Reply #18 on:
April 18, 2010, 04:31:51 AM »
Quote from: Gen Eric Gui on April 17, 2010, 09:30:01 PM
And yet, the second you get Garcia you also have access to his son, who is like 10 levels lower and still a better unit. So if you picked Garcia instead of Ross as your Axe-user, it's your own fault, and thus, you are doing it wrong.
But even if you ARE using Garcia, in FE8 the to-hit% boost you get for following the weapon triangle is retarded, and enemy units with lances are all slow as molasses. And if you're not following the weapon triangle and are swinging Steel Axes at Myrmidons, again, you're doing it wrong.
yeah dude youre only supposed to use the characters that are useful instead of ones you like, what are you stupid
lets take the extreme ends of the gameplay in order to prove our point after assuming accuracy is the only game mechanic involving percentages
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Gen Eric Gui
Posts: 2302
Member
Re: something thats really starting to get on my nerves...
«
Reply #19 on:
April 18, 2010, 12:44:38 PM »
When you intentionally use the worst character in the game and then declare that the whole game works like his mechanic, you're not exactly doing the game justice either, buddy. And I mean, regardless of his incredibly low skill, the game makes it very easy to counterbalance it by giving you mountains of Iron Axes and Hatchets which have super-high Hit%, and beyond even that Garcia STILL has a higher hit rate then comparable characters in other FE games.
And we can cover the other parts of FE8 that make it retardedly easy, like the fact that your characters get incredibly high luck stats, higher then the characters in any other FE game, while enemies generally get absolutely none, thereby setting your critical hit and dodge percentages through the roof and theirs into the ground, but I figured the weapon triangle part of that discussion already covered it.
BTW, FE8 also has some of the highest % chances for stats to go up in the series as well. There are tons of characters that have close to 90% chances in multiple stats, and even most of the Prepromotes have awesome stats. It's the first FE game to have a usable Jeigan. This list can go on. I literally cannot imagine having a difficult time with that game when single characters can win maps by themselves (I know of a person who beat the ENTIRE GAME on hard mode with Artur and Lute only, and they're not exactly shining examples of efficiency.)
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Hathen
Posts: 1621
FORUM IDIOT
Member
Re: something thats really starting to get on my nerves...
«
Reply #20 on:
April 18, 2010, 03:11:27 PM »
What I don't get is that you're assuming that my complaint has anything to do with the game's difficulty when it had more to do with how the game processes numbers. For the record, I've never played FE8 on normal mode, so our samples are likely completely different.
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Alisha
Posts: 2460
Member
Re: something thats really starting to get on my nerves...
«
Reply #21 on:
April 19, 2010, 06:57:44 PM »
Quote from: Kevadu on April 17, 2010, 12:19:23 AM
Sorry if this is kind of redundant with what Gen Eric Gui said. Looks like we were writing at the same time. Anyway...
What the heck are you guys complaining about? And 80% chance of hitting is
not
a guaranteed hit. It's a 1 in 5 chance of missing. The problem with anecdotal evidence is that it's incredibly biased. You remember all the times when you thought you were going to hit and missed, but you don't remember the times when you thought you were going to hit and hit because they're not notable.
Show me a detailed statistical survey and I might believe that there is a problem here.
i'm guessing you've never played an SRW game? it's one thing to miss occasionally with an 80% chance to hit. the thing is it happens far to often. its almost like there a hidden RNG that can alter the % by as much as 15%. but at least in srw you can save before an attack that concerns you then reload if failure occurs. however in the gba fire emblems you litterally cannot change fate.
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“Normal is not something to aspire to, it's something to get away from.”
Bernhardt
Posts: 657
Member
Re: something thats really starting to get on my nerves...
«
Reply #22 on:
April 19, 2010, 09:40:40 PM »
SRPGs, huh? Damn, I hate SRPGs...not that you didn't know that already...
FFT, I quit about 3 story battles into the second chapter; I just couldn't rescue Mustadio before he got killed, and I played that game back in 2000~2001; before I'd gotten acquainted with Gameshark. Can't even remember how long I struggled through the game just to finish the first chapter, either...wasn't even playing very many other games at that time, either...I rathered play no game than play FFT.
Honestly, the only SRPG I've ever played through the whole thing without Gameshark was Disgaea; and that's because it was relatively easy; they were pretty generous at affording you opportunities for a character to skip 10 levels with one kill...on a CURRENT battlefield, along with your character's stats being CURRENT, or where they should be at that point in the game.
Are there any SRPGs you'd recommend for gameplay, to one who doesn't really care for SRPGs at all? Many SRPGs, I just Gameshark to check out the setting, plot, characters, music, etc., but once, I'd actually like there to be an SRPG I actually ENJOYED playing.
You could say Grim Grimoire, but that's actually more an RTS, and it didn't involve level-building, either. Also, short game, relatively easy. Finished it in 3 consecutive days. Damn, I love RTSes...
«
Last Edit: April 19, 2010, 09:42:42 PM by Bernhardt
»
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Sagacious-T
Posts: 2224
Official Pony Thread
Member
Re: something thats really starting to get on my nerves...
«
Reply #23 on:
April 20, 2010, 01:22:26 AM »
Try Shining Force 1
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DPB
Posts: 500
Member
Re: something thats really starting to get on my nerves...
«
Reply #24 on:
April 20, 2010, 06:34:19 AM »
I second the recommendation of Shining Force, although the second game in the series is even better and SFIII is also pretty good. Try Arc the Lad Collection too if you haven't already, especially AtLII.
None of these games are overly difficult, and unlike most strategy/RPGs they actually have proper towns and exploration elements, as opposed to being a long series of endless battles broken up by cutscenes.
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Gen Eric Gui
Posts: 2302
Member
Re: something thats really starting to get on my nerves...
«
Reply #25 on:
April 20, 2010, 09:24:38 AM »
Quote from: Alisha on April 19, 2010, 06:57:44 PM
Quote from: Kevadu on April 17, 2010, 12:19:23 AM
Sorry if this is kind of redundant with what Gen Eric Gui said. Looks like we were writing at the same time. Anyway...
What the heck are you guys complaining about? And 80% chance of hitting is
not
a guaranteed hit. It's a 1 in 5 chance of missing. The problem with anecdotal evidence is that it's incredibly biased. You remember all the times when you thought you were going to hit and missed, but you don't remember the times when you thought you were going to hit and hit because they're not notable.
Show me a detailed statistical survey and I might believe that there is a problem here.
i'm guessing you've never played an SRW game? it's one thing to miss occasionally with an 80% chance to hit. the thing is it happens far to often. its almost like there a hidden RNG that can alter the % by as much as 15%. but at least in srw you can save before an attack that concerns you then reload if failure occurs. however in the gba fire emblems you litterally cannot change fate.
I already mentioned this earlier in the thread, but there are several skills that can activate to make enemies dodge that don't show up on the standard % readout, and size matters very heavily, which is why you can never hit tiny units like Sorpressas and the Hover tanks. However, nearly every single character in OG2 has Strike which cancels all of those skills, and is expressly FOR hitting enemies that dodge a lot.
TL;DR version: You're supposed to use Strike to hit those guys, you aren't meant to reliably hit them without it.
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Rapturous
RPGFan Editor
Posts: 2046
Life is happiness
Member
Re: something thats really starting to get on my nerves...
«
Reply #26 on:
April 20, 2010, 09:56:41 AM »
Something I learned back when I played poker:
You remember the beats way more than you remember the wins. You can win with AA fifty times, but you'll always remember that time KK smashes your AA.
Hit rates are fine.
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"...? Is this...carbohydrates...?" - Yamato
Bernhardt
Posts: 657
Member
Re: something thats really starting to get on my nerves...
«
Reply #27 on:
April 20, 2010, 11:11:52 AM »
Quote from: DPB on April 20, 2010, 06:34:19 AM
None of these games are overly difficult, and unlike most strategy/RPGs they actually have proper towns and exploration elements, as opposed to being a long series of endless battles broken up by cutscenes.
Oh yeah, and that's exactly why I liked
Rhapsody
on the PSX, putting aside the embarrassing musical numbers, of course!
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MeshGearFox
Posts: 6989
HERE ON RUM ISLAND WE DO NOT BELIEVE IN RUM!
Member
Re: something thats really starting to get on my nerves...
«
Reply #28 on:
April 20, 2010, 11:57:02 AM »
AtL2 is one of my favorite JRPGs from what I recall.
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o/` I do not feel joy o/`
o/` I do not dream o/`
o/` I only stare at the door and smoke o/`
supersonic
Prefers JRPGs
Posts: 242
Member
Re: something thats really starting to get on my nerves...
«
Reply #29 on:
April 20, 2010, 12:49:39 PM »
Quote from: DPB on April 20, 2010, 06:34:19 AM
I second the recommendation of Shining Force, although the second game in the series is even better and SFIII is also pretty good. Try Arc the Lad Collection too if you haven't already, especially AtLII.
None of these games are overly difficult, and unlike most strategy/RPGs they actually have proper towns and exploration elements, as opposed to being a long series of endless battles broken up by cutscenes.
Doesnt AtlII have some sort of insanely hard final boss?
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