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Author Topic: Marvel vs. Capcom 3 announced  (Read 35592 times)
Jonathan Ingram
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« Reply #15 on: April 21, 2010, 11:02:44 AM »

Will buy if 2D. Will not buy if 3D like SFIV was.
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Alisha
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« Reply #16 on: April 21, 2010, 11:45:47 AM »

this is what i was trying to say. not a fan of SFIV.
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« Reply #17 on: April 21, 2010, 02:08:09 PM »

Will buy if 2D. Will not buy if 3D like SFIV was.

SFIV isn't 3D, it's 2.5D. Games like Soul Calibur and Tekken are 3D.

MVC3 is going to be 2.5D.
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Jonathan Ingram
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« Reply #18 on: April 21, 2010, 02:19:34 PM »

I meant the graphics, obviously. The polygonal characters from SFIV can`t touch the 2D finesse of SFIII: The 3rd Strike, Garou: Mark of the Wolves and the likes.
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Ashton
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« Reply #19 on: April 21, 2010, 02:37:15 PM »

Since when do graphics influence how well a fighting game plays?
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« Reply #20 on: April 21, 2010, 03:35:30 PM »

Well... They used to. 2D-to-3D franchises didn't work so well for a couple of generations there. :P
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Jonathan Ingram
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« Reply #21 on: April 21, 2010, 05:28:42 PM »

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Since when do graphics influence how well a fighting game plays?

What if I happen to prefer classic fighting franchises like Street Fighter to remain sprite-based? Polygonal graphics aren`t the logical evolution of 2D graphics. Sprites have their own aesthetics and appeal. The only reason SFIV even went 3D is because it`s both cheaper to make and more acceptable for the mainstream crowd.
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Eusis
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« Reply #22 on: April 21, 2010, 05:51:15 PM »

Since when do graphics influence how well a fighting game plays?

3D needed to reach the level of at least the last generation to be sufficient for Street Fighter-style fighters, I'm pretty sure if you tried to make a game like SFIV on the PS1 it would not turn out well. I DO prefer 2D visuals, but 3D is more advantageous on modern consoles for a multitude of reasons, and I doubt Marvel would really like it if their big HD crossover fighter weren't in the more marketable 3D.

Also, Capcom HAS said they plan to go forward with "2.5D" fighters, so everyone will probably have to resign themselves to this.
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Esper_Crusader
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« Reply #23 on: April 21, 2010, 09:40:33 PM »

I found SFIV played just as smoothly as the older 2d versions...
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« Reply #24 on: April 22, 2010, 05:35:17 AM »

...And I was fearing we'd see the whole High School Musical cast in it, due to Disney buying Marvel. Thank god that ain't the case....yet.

Being serious now......Oh my god, it's Chris!

Now I want to see one of the Breath of Fire Ryus' in it!
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« Reply #25 on: April 22, 2010, 12:55:33 PM »

I imagine making a 2D game with a massive cast like this would be crazy expensive in this day and age.
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« Reply #26 on: April 22, 2010, 02:12:43 PM »

I imagine making a 2D game with a massive cast like this would be crazy expensive in this day and age.

Well, SNK is doing it with KOFXIII. I'm not sure what the total amount of characters is, but it's going to be a lot. How expensive is it really to make a 2D fighting game from the ground up? I'm curious. Especially today when the fans would want HI-RES, HD sprites.
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« Reply #27 on: April 23, 2010, 01:16:45 AM »

Since when do graphics influence how well a fighting game plays?

3D needed to reach the level of at least the last generation to be sufficient for Street Fighter-style fighters, I'm pretty sure if you tried to make a game like SFIV on the PS1 it would not turn out well. I DO prefer 2D visuals, but 3D is more advantageous on modern consoles for a multitude of reasons, and I doubt Marvel would really like it if their big HD crossover fighter weren't in the more marketable 3D.

Also, Capcom HAS said they plan to go forward with "2.5D" fighters, so everyone will probably have to resign themselves to this.
I think the problem with the 2.5D thing has more to do with the inexperience with 3D at the time and less to do with the actual graphics.
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Eusis
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« Reply #28 on: April 23, 2010, 01:40:42 AM »

That could be it, but I get the impression that the PS1 couldn't handle polygons deftly enough for that kind of game to flow well, whereas with the PS2 that potential was there. At the least the Wii has Tatsunoko vs Capcom, and people seem pretty happy with it.
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« Reply #29 on: April 23, 2010, 08:25:18 AM »

Interesting though.

PS Blog mentions it's coming Spring 2011.
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