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Author Topic: Zelda 2...in 3d?  (Read 1009 times)
D-Rider
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ChlamydiaBlues
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« on: June 04, 2010, 09:17:08 PM »

Somewhat, yeah. :P

It's obviously not the whole game.  I found it amusing that the "go through a fucking swarm of bubbles to get a heart container" bit is just as annoying from a first person perspective. :P
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Eusis
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« Reply #1 on: June 04, 2010, 09:21:24 PM »

I played a bit, but I didn't get too far simply because the lack of a y-invert made it almost unplayable for me. I should probably at least get used to using it both ways and thus not have to worry when the option isn't there.
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Mike
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« Reply #2 on: June 07, 2010, 01:54:55 AM »

I'm surprised there aren't more comments on this. I played it too, and got slaughtered by the Stalfos, cause apparently I wasn't crouching and attacking in the right place.

Really cool little game though. People just "putting together" something like this always impresses me.
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« Reply #3 on: June 09, 2010, 07:02:03 PM »

at first, I thought you meant 3D dot game heroes because it seems to be universally getting called a 3d version of retro zelda games
and I saw that "FPS" thing and naturally thought first person shooter
those ideas are both fascinating
I am so getting it
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« Reply #4 on: June 10, 2010, 09:57:11 PM »

I like it, however I am being taken advantage by two levels of nostalgia: the NES resources, and the oldschool mmo feel.

This was enough to activate my grind mentality. 
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