Author Topic: Some RPG monster sculptures I made recently

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Yoda

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Re: Some RPG monster sculptures I made recently
« Reply #45 on: August 28, 2012, 03:17:26 PM »
The DnD campaign just ITCHING to be had out of all this...

Ramza

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Re: Some RPG monster sculptures I made recently
« Reply #46 on: August 28, 2012, 11:37:02 PM »
I love that you use angelfire, and I love that you do what you do.

If any of the original Sirtech crew can be found, somewhere out there, they need to see what you're doing. This is amazing.

MacGyver

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Re: Some RPG monster sculptures I made recently
« Reply #47 on: September 17, 2012, 11:48:15 AM »
Kin no Kagi

A key, crafted from precious metal, that can be found in ASCII's 1996 Wizardry Side Story IV: Throb of the Demon's Heart (Uiza-dorii Gaiden IV: Taima no Kodou) Nintendo Super Famicom roleplaying video game. Said title was one of the many Wizardry spinoffs published exclusively in Japan.

The Gold Key (Kin no Kagi) is located at the coordinates "18 North, 6 East" on the second basement level of the Ancient Cave (Ko no Doukutsu). Veteran RPG players should recognize that the Ancient Cave's initial quartet of levels are reproductions of the first four floors of the Maze in Wizardry I: Proving Grounds of the Mad Overlord, as such, the Gold Key is found in exactly the same spot where it was located in the original Wizardry.


Materials:
Newsprint, white glue, and acrylic paint.

Dimensions:
7.7 cm/3.0 in. x 2 6 cm/1.0 in. (longest point x widest point)

Time:
A few hours on September 10, 2012.



Mieu

A female combat cyborg player character found in the 1993 Sega Genesis roleplaying video game Phantasy Star III: Generations of Doom. The protagonist of the first generation, Rhys, Prince of Landen, discovers Mieu wandering without purpose along the shores of a lake in the Northeastern region of his homeland. A thousand years ago, Mieu served in Orakio's cyborg armies against Laya and her monstrous hordes. As Rhys is a direct descendant of Orakio, Mieu agrees to fight beside him on his quest to rescue his kidnapped fiancee, Maia. Because cyborgs don't age, both Mieu and Wren, her male counterpart, remain as player characters throughout the entire game, continuing in the service of both Rhys' son and his grandchildren. Like Nei of Phantasy Star II, Mieu fights exclusively with various wrist-mounted claw weapons.




Materials:
Paper envelopes, white glue, ink, and colored pencil.

Dimensions:
4.5 cm/1.8 in. x 4.8 cm/1.9 in. (widest point x highest point)

Time:
A few hours on September 10, 2012.



This is the prototype figure I made, earlier in the day, prior to starting work on Mieu.
It's just some generic elf girl in a purple bikini; it's not meant to be anyone in particular.
I don't know why, but I actually like her better than Mieu.

MacGyver

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Re: Some RPG monster sculptures I made recently
« Reply #48 on: September 27, 2012, 11:46:20 AM »
Black Dragon [1993 Wizardry: Scripture of the Dark video game.]



More photos/information:  http://www.angelfire.com/ult/ace/black_dragon.html

Stix [1993 Phantasy Star III: Generations of Doom video game.]



More photos/information:  http://www.angelfire.com/ult/ace/stix.html

Tooker

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Re: Some RPG monster sculptures I made recently
« Reply #49 on: September 27, 2012, 04:02:00 PM »
That's pretty awesome.  I like the "floating" orb thingy.
Those who believe in telekinetics, raise my hand.
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MeshGearFox

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Re: Some RPG monster sculptures I made recently
« Reply #50 on: September 30, 2012, 12:50:10 PM »
Oh dude Shadow Tower. Awesome 8D
o/` I do not feel joy o/`
o/` I do not dream o/`
o/` I only stare at the door and smoke o/`


MacGyver

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Re: Some RPG monster sculptures I made recently
« Reply #51 on: October 25, 2012, 10:47:16 AM »
Caller [1993 Wizardry: Scripture of the Dark video game.]



More photos/information:  http://www.angelfire.com/ult/ace/caller.html

MacGyver

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Re: Some RPG monster sculptures I made recently
« Reply #52 on: January 08, 2013, 11:17:17 AM »
Phantom Fencer [2005 Dragon Quest VIII: Journey of the Cursed King video game.]



More photos/information:  http://www.angelfire.com/ult/ace/phantom_fencer.html

Tooker

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Re: Some RPG monster sculptures I made recently
« Reply #53 on: January 08, 2013, 03:30:53 PM »
Wow - somebody over at the ol' Dragon Quest is not very well acquainted with fencing. ;D
Those who believe in telekinetics, raise my hand.
—Kurt Vonnegut

MacGyver

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Re: Some RPG monster sculptures I made recently
« Reply #54 on: February 19, 2013, 11:38:30 AM »
Muttshroom [2006 Mother 3 video game.]



More photos/information:  http://www.angelfire.com/ult/ace/muttshroom.html

MacGyver

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Re: Some RPG monster sculptures I made recently
« Reply #55 on: February 27, 2013, 11:26:54 AM »
Fire Precision [1995 Princess Minerva video game.]



More photos/information:  http://www.angelfire.com/ult/ace/fire_precision.html


Arachne [2000 Evergrace video game.]



More photos/information:  http://www.angelfire.com/ult/ace/arachne.html




Tooker

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Re: Some RPG monster sculptures I made recently
« Reply #56 on: February 27, 2013, 01:25:13 PM »
I know you didn't make up the character yourself, but that raptor mech cracks me up. :)
Those who believe in telekinetics, raise my hand.
—Kurt Vonnegut

MacGyver

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Re: Some RPG monster sculptures I made recently
« Reply #57 on: March 25, 2013, 11:59:39 AM »
Lesser Demon [1991 Wizardry: Suffering of the Queen video game.]





More photos/information:  http://www.angelfire.com/ult/ace/lesser_demon.html

Tooker

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Re: Some RPG monster sculptures I made recently
« Reply #58 on: March 25, 2013, 12:27:52 PM »
Are most of your guys made to move?  I always thought they were just posed and that's that.
Those who believe in telekinetics, raise my hand.
—Kurt Vonnegut

MacGyver

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Re: Some RPG monster sculptures I made recently
« Reply #59 on: March 26, 2013, 03:13:48 PM »
It varies.  Some of them are immobile statues, others are fully articulated action figures.  It just depends on what mood I'm in when I model them (articulated figures obviously take more time/work than static ones).