It was a PS2 Tales game, I don't remember which one. It was boring.
Is Legendia as bad as people say?
I kind of missed it and never really felt like going back for it.
(The main character looks so damn bad too)
Let's put it this way... It's the only Tales game that has been localized in the past 10 years I did not play through (other than Graces, which is on my list of games to buy at some point). I hated the graphics and just could not get into the style of the game. The battle system was a step backwards rather than forwards too.
Tales of Legendia has its fans, and it's justified. But I don't think the title could have MASS appeal because of a number of glaring flaws.
First the good:
= Strong Plot
= Unique Setting (very unique; you're on a massive ship! You never go on "main land")
= Lots of Bonus Content (technically, the entire second half)
= Great Characters
= Arguably the strongest Tales soundtrack.
Also, kudos to Bamco for listening to fans when they vocalize their love for the Composer and asked if he'll come back, since he finally is for Zesty.
= I'm also adding I think he graphics are spectacular. Whoever did the lighting is a master
and the rendering for areas makes them look full, cluttered (but not packed; just 'full' and realistic). The characters are well animated (using people to do the movements --- look back a few seconds on the vid I posted above), and while they have that semi-annoying SD look (and look like kid's toys for it), they're still a good cut above Symphonia's characters.
But shit, LOOK AT THOSE LEAVES, that pretty blue shadow! That crisp and full rendering of the bridge (it's not just flat, brown, 3D wood), that water is gorgeous too!
= Terrible Dungeons (yeah, worse than Xillia's; because they're longer, there's just as little to do but walk, and it's random battle-based (your Holy Bottle still makes you encounter *exactly* 3 battles per bottle)
= Characters Quests (i.e.; Part 2/2 of the entire game) is a re-tread through ALL previous dungeons... Only ONE unique one, and it's short and terrible.
= Enemy HP (by the end, it takes waaay too long knock out enemies)
= VA (it's not bad, at ALL. But that's the problem: the whole second half is mute; and the Character Quests are way better than the Main Quest)
= Battle system is a step back (while ToD introduced an exciting CC system to compensate, Legendia just made a clunky Destiny-PSX version). It does the job, but like Blace said, it adds nothing and gets boring.
= And like Blace said, character designs are a hit or miss. Senel looks less like an anime zombie in-game. But eh. Everyone else is a different shade of strange looking.
I love the Tales series, but I played Legendia once... and I really never plan on going near it again.
And to be fair I just want to play the damn game.. If you are that adamant about having it in your collection, just buy the Japanese copy+digitally on PSN which would cost probably as much as an actual retail English release, besides UMD's suck ass, they increase loading times and thus impact the gaming experience.
Oh MAN! I wish I bought TitS as a digital PSP game to begin with. Loading times were cut down, there was no system noise (i.e.; no disc to read), and the battery could literally go on for days without needed a recharge. But damn I was so friggin' happy to bet my Bracer Pin with the physical release. :( I felt special.