My biggest problem was the lack of a cohesive "system" in Bayonetta. Dodging some moves would trigger witch time while others wouldn't, which lead to lots of cheap hits and deaths. Combine that with enemies that have some rather cheap attacks, a fucking awful camera that took three steps back from every advancement in the genre, and some of the absolute worst QTEs in any game EVER and you have a rather frustrating experience. I died a lot playing Bayonetta, and every death felt cheap and undeserved. I found DMC3 to be easier, and I know how nuts that sounds!