I'm all for a good dungeon crawl, but I don't really have the time to devote to a game with such a narrow focus after I've already had my fill and seen everything it has to offer. I'm enjoying DDS quite a bit, but I'm kinda reaching the end point of my enjoyable interaction with it. Games like Persona and Xenoblade do a good job of giving you other things to do besides combat and the best games link every system and interaction method together to enhance the overall experience. So, no, I'm not saying that every game needs to be like this, but these are the games I enjoy the most.