eh sad when fire emblem got destroyed in the ep. I definitely agree the enemies just spawning makes it hard to be strategic, like enemies just popping up on top of you in dragon age 2. Also I actually think the 3d graphics kinda hurt it as you can't do the crazy over the top crit animations like in previous games of the series. I remember the moment when my assassin crit a dragon for no damage but it gets instantkilled with a stab to the heart cause of his ability. As for the permadeath thing it's just a kinda cheap way to build tension as without that it just feels like there's never any risk in the battle. If people have played super robot taisen, when your robot goes down in a stage, you merely lose some gold to repair it after the stage is over. The strong point of that game is mainly the character interactions and pairing poeple up, I paired up miriel and vaike for the dialouge and it didn't disappoint, even if the resulting child wasn't min-maxed. Other than that, I must tell everyone who hasn't played ogre battle 64 to play it, it's imo the best game on the n64 and it's on virtual console. Talk about pokemans and the weird megaevolutions next ep, blastoise looks so weird.