The lack of stat and skill distribution in Diablo III just murdered the game's replay value for me. I wasn't making MY Barbarian or MY Witch Doctor - I was just playing exactly the same character everyone else was playing. Even if you customize skills, runes, and passives, it just makes conforming to a cookie-cutter build easier than ever. TL2 was a nice compromise between the lack of risk in Diablo III and the 20 points of terror in choosing skills in Diablo II.
Also, Rob. Come on. Why are you treating a demo like it's the introduction to an entire game. Derek has the right of it - it's not a great demo, but it's a ****ing demo. It's trying to cram as much gameplay crap as possible into a limited space. Story and characters are a non-factor for a demo. Most Bravely Default fans already know if they want the game or not; I was pleasantly surprised that there's a demo at all.