Author Topic: RPGFan Podcast (Random Encounter) Thread

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Lard

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1035 on: December 09, 2014, 12:05:27 AM »
Tooker is being reasonable and that's about it.

Everyone else is just "Fuck yeah digital! Fuck your opinion!"

Unless you consider calling my points about ownership of digital media "bullshit" as "being supportive of my desire for physical versions of my media".

Don't act like there's been a conversation. There hasn't been.
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Eusis

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1036 on: December 09, 2014, 01:27:13 AM »
Everyone else is just "Fuck yeah digital! Fuck your opinion!"

They're being more "man I really like digital myself!" rather than fuck your opinion, you're doing more of THAT if anything.

And if I was going to be angry about this with anyone it'd be Apple rather than Valve, Valve made a compromise between increasingly bullshit DRM and something resembling proper ownership, while Apple outright launched and made in vogue a type of platform where physical isn't even practical to implement, but really it seems like this was an inevitable trajectory as SOMEONE was going to push it. And both have their pros and cons, in that physical can leave you free from the nonsense of updates modifying a product in an undesirable way or being outright taken away from you short of physical seizure, but by the same token that means keeping it is YOUR responsibility and not just a matter of remembering a user name/password or having to contact the company if you do lose them for whatever reason, and there's a lot of investment needed to get a game out physically that may not be justified given the game's actual appeal or budget.

Taking the option away entirely across a platform where it shouldn't have to happen like the Xbox One originally would have IS frustrating, but proving the option is not the same as the platform holder deciding that for all games, period, and certainly it'd be selfish on your part to say a game shouldn't have even come out if it can't come out the specific way YOU want it to come out.
« Last Edit: December 09, 2014, 12:46:35 PM by Eusis »

Dice

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1037 on: December 09, 2014, 02:43:53 AM »
Tooker is being reasonable and that's about it.

Everyone else is just "Fuck yeah digital! Fuck your opinion!"

Unless you consider calling my points about ownership of digital media "bullshit" as "being supportive of my desire for physical versions of my media".

Don't act like there's been a conversation. There hasn't been.

I'm confused too because in the last four pages most of your comments have been either this(^) long or a little longer than this...  we've been writing paragraphs about our perspectives. 

If you wanna talk, you gotta give us more to work with.

I'm a bit tired and having a pissy-ass day to quote everything back, but please feed us more information about your exact problem here and try to quote us a bit more in your rebuttle.

Gaming is a business and it can't always sway the way you want.  A sad, shitty reality, but we deal with it somehow.
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Holykael1

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1038 on: December 09, 2014, 06:26:52 AM »
You guys brought up some good points, the EU has already been working towards providing more consumer rights when it comes to digital goods and hopefully in the future some of those concerns will be resolved.
I understand that in the literal sense you don't own digital games but in the practical sense it's basically the same thing(the concerns mentioned are highly unlikely events, I'm not really sweating over it personally, statistically speaking these "catastrophic" events must be lesser than 1% given the volume of things being sold and the number of costumers) and there are ways around dealing with a banned account(most of the time if you didn't do something completely asinine, they will reinstate your account if you make enough noise) and as for the possibility of removing a product from the store if it's anything like PSN for example where they removed UMvC 2 or whatever, people who "owned" the digital game still had access to downloading the game even though it was pulled from the store.. And ultimately like I previously mentioned if something is on the internet, it's there forever.
Let's not forget that physical things can be lost/stolen/damaged/degraded and whatnot too. Nevertheless I think it's important that both options exist, ideally you want a physical market to coexist with a digital one. Plus I don't really trust the longevity of a digital purchase in the console environment.

I wouldn't get worked up over this discussion, you can do whatever you want. Reiterating the "Live and let live" sentiment.

« Last Edit: December 09, 2014, 07:03:31 AM by Holykael1 »

dyeager

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1039 on: December 09, 2014, 09:41:06 AM »
I certainly have no objection to physical media. I agree it is a good thing that both types continue to exist - more options are better for the consumer. In the end for me it is really about price and convenience, but I'm sure Lard also has excellent reasons to prefer physical media and I know we've got a lot of collectors here that certainly still prefer it.

Grainofariver

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1040 on: December 16, 2014, 09:40:16 PM »
 So, uh, I see that there's a massive debate over physical vs digital media, but I want to interrupt quickly with some thoughts on the latest episode. I know I'm late on this - I've been catching up on podcasts while playing Neverwinter Nights (which I bought on the recent GoG sale because I lost the play disc for my physical copy), but I'm hoping better late than never applies here, because I think it certainly applies to the western release of Tales. I'll not pretend that I'm not insanely biased towards the series. I did feel a little thrown off by the opinions here though, because they didn't seem very fair. Obviously it's not fair of me to expect everyone to know the details of a game's history, but the context (framing?) of many criticisms rubbed me the wrong way. I don't want to make a list because I fear I will come across as "LET ME EDUCATE YOU ABOUT MY FAVOURITE GAME SERIES" (which I fear I might already be doing), but as an example: Putting aside Hearts R and Symphonia, both of which are re-makes, Tales hasn't actually had a new mothership title since Xillia 2 in 2012, which makes the context about yearly releases false. That's not to say that you didn't make good points: I do agree that the Xillias have problems (I haven't played Hearts R), but the context (framing?) of the arguments bothers me.

 I love your podcast, and it has provided a great background to NWN. As I said earlier, I don't expect everyone to know every detail of a game's release history, but as an RPG podcast that clearly has a great love of the genre, it felt very off putting to hear so many unfair or incorrect statements about an RPG. Hopefully we can all look forward to Tales of Zestiria, which despite coming out next year, has been in development since the (Japanese - 2011) release of Xillia 1.

 I'll let everyone get back to arguing about physical vs digital now.
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Annubis

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1041 on: December 17, 2014, 12:09:40 AM »
Xillia 2 in 2012, which makes the context about yearly releases false.

It depends as here in NA the yearly release has been true since the 'year of tales' was announced.

Grainofariver

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1042 on: December 17, 2014, 12:55:23 AM »
Xillia 2 in 2012, which makes the context about yearly releases false.

It depends as here in NA the yearly release has been true since the 'year of tales' was announced.

While true they made no developmental changes with the western releases. Tales of Graces, released in 2009, was the last mothership title before 2011's Tales of Xillia. Thus the comparison to an annualized series like Assassin's Creed is false or unfair.
Sorry for not being clearer on that.
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insertnamehere

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1043 on: December 30, 2014, 12:36:57 AM »
Xillia 2 in 2012, which makes the context about yearly releases false.

It depends as here in NA the yearly release has been true since the 'year of tales' was announced.

While true they made no developmental changes with the western releases. Tales of Graces, released in 2009, was the last mothership title before 2011's Tales of Xillia. Thus the comparison to an annualized series like Assassin's Creed is false or unfair.
Sorry for not being clearer on that.

I think the idea may be that with the studio constantly pushing out something major every year, it takes development's attention away from the next big thing that isn't a port.

But anyway, for Rob: play SH2 or you're doing yourself a disservice, then play SH1 and be amazed by the improvements made between them.
SH2 (iirc, besides the director's cut) doesn't have any superbosses that involve min-maxing or exploiting the mechanics to extreme measures, and the twists at the end are pretty damn good/original.
The difficulty is generally right around the level of being challenging but you should be able to scrape by and barely get out alive.
And the only things I imagine you may not like so much about it are the Judgment Ring and dungeon linearity, but they were like that in SH1 so if you didn't have a problem with it then, you should be okay now.
Play it.

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kofvscapcom

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1044 on: December 30, 2014, 11:18:11 PM »
Actually really liked Evil Within. Though I tended to overthink a lot with the boss fights thinking there was a special gimmick or something, when in reality they all boiled down to just shooting them a ton. Also, some of the trap gimmicks were super annoying.

The idea of more Theatrythm style games is cool, even though I don't really know any music from the dragon quest games besides the main theme and level up sound. Capcom needs to steal this idea quick and just make a game of megaman/megaman x/ megaman .exe music, they need the moneys.

Curious to see how many people are excited for Final Fantasy Explorers, I'm pretty hyped for a 3DS game I can play online with people. But it seems from japanese reviews people are kinda disappointed with it as it doesn't have as much content as one expects from a monster hunter game.
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PaleRobbie

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1045 on: January 21, 2015, 05:04:35 PM »
Episode 90 is live.  Enjoy! 

insertnamehere

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1046 on: January 21, 2015, 11:24:23 PM »
I guess the Link in the new Zelda could be androgynous to let people decide Link's gender, and they won't confirm an official gender.
It'd give people a thing to talk about and bring attention to the series.

I mostly pop in occasionally to give my two cents on certain controversial things, so if you disagree then send a PM, because I generally don't check for replies in threads in case I feel like replying and then things get heated/derailed.

MacGamer

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1047 on: February 09, 2015, 08:59:02 PM »
I've got a topic idea for you guys that's been swirling around in my head - how we talk about games and how that affects others.

A year ago, Jim Sterling did an episode of Jimquisition entitled "Joy Begets Anger", which I will link here:

https://www.youtube.com/watch?v=sgPhxcfTXqY

Mr. Sterling's thesis centers around how a lot of gamers/video game critics are now feeling resentful when people like a game they dislike.  It got me thinking about how sometimes critics/reviewers don't realize the effect of what they're saying has.  In particular, sometimes critics/commentators - unintentionally or intentionally - insult gamers for their tastes in games and for liking/disliking certain games. 

What do you guys think?  Has discussing games gotten to the point where we're not only mad when someone dislikes something but when they like something?  Do you think critics think about what they're saying when they discuss the faults/strengths of a game?


Taelus

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1048 on: February 09, 2015, 09:02:49 PM »
A great discussion. I've seen evidence of both!

Heck, I might even have been guilty of one of them in the past, though hopefully not too much. Thanks for the question-- I'll bug Rob to bring it up in the next show!
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insertnamehere

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Re: RPGFan Podcast (Random Encounter) Thread
« Reply #1049 on: February 18, 2015, 01:05:51 AM »
Dankest Dungeon is actually a thing, and it's a demake of Darkest Dungeon.
« Last Edit: February 18, 2015, 01:16:29 AM by insertnamehere »

I mostly pop in occasionally to give my two cents on certain controversial things, so if you disagree then send a PM, because I generally don't check for replies in threads in case I feel like replying and then things get heated/derailed.