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Game Jouhou has updated with a few additional Versus XIII details from either Famitsu or Dengeki.Apparently, the included screens show a massive wilderness scene. Also included is a battle scene that's set in a city modeled after Shinjuku, and a scene showing a gasoline stand.Says Nomura about the game's world, "If you try to go all the way to the end, it's truly far."Also from the Nomura interview:The game's cloud effects use real physics calculationsThe world is an open field, and you can go everywhere except for the mountainsThe battles are seamlessThe game's encounter system is both random and symbol-based (meaning you can see enemies in advance). Hmm... what could this mean?The game's world is mostly seamless, although there are some load points when you switch between the massive areas.You can destroy objects that you find on the road.The quality of the combat scenes is so high that people will not be able to believe it when they first see it.The staff is excited about making the game.Nomura also confirms that the screens in the magazine are all realtime, captured off the PlayStation 3. Of course, this won't mean much until we can actually see the screens.
The staff is excited about making the game.
Holy fuck I need a PS3 now
I'm not going to kill myself over not owning a game console.
Ninokuni was beautiful before, but imagining it in 1080 makes my mouth water.