Author Topic: Tales of PlayStation(s) revealed  (Read 284457 times)

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Taelus

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Re: Tales of PlayStation(s) revealed
« Reply #675 on: June 01, 2013, 01:26:23 PM »
Yeah. I'm assuming it'll at least have the additional content from the PS2 version. I don't recall if the skits were voiced in the Japanese version originally, but it sure would be awesome if they were able to get the band back together to do voicing for the skits this time. Still, <3.

...i want online play for Tales.
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Re: Tales of PlayStation(s) revealed
« Reply #676 on: June 01, 2013, 02:23:31 PM »
The big concern now is if we get Scott Menville Lloyrd or Brian Beacock Lloyd (basically ToS vs. DotNW cast).  I'd be lying if I said I *reaaaallly* hope for Menville.

I'm so damn excited.
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Alisha

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Re: Tales of PlayStation(s) revealed
« Reply #677 on: June 01, 2013, 02:38:17 PM »
i hope they remove the restrctions on the ToS chars in dawn of the new world.

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Re: Tales of PlayStation(s) revealed
« Reply #678 on: June 01, 2013, 02:44:05 PM »
i hope they remove the restrctions on the ToS chars in dawn of the new world.

Word on the street says they did.
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Re: Tales of PlayStation(s) revealed
« Reply #679 on: June 01, 2013, 02:54:12 PM »
http://www.youtube.com/watch?feature=player_embedded&v=uIawNinP-Q4
Trailer.... *love* hearing the fans cheering
...did they re-draw the opening?  Starry Heavens sounds remixed a bit.

http://gallery.abyssalchronicles.com/displayimage.php?pos=-16711
Cover art...looks exclusively Fujishima (good to some extent, I *hated* that they never changed the artwork for ToS2 of the original cast to compensate with the new artist)

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Honestly love the Lloyd-Guy outfit
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Taelus

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Re: Tales of PlayStation(s) revealed
« Reply #680 on: June 01, 2013, 03:52:23 PM »
Wait really, they supposedly de-limited the ToS cast in 2?

And I'd be surprised if they got Menville... but would certainly like them to.
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Re: Tales of PlayStation(s) revealed
« Reply #681 on: June 01, 2013, 04:26:44 PM »
Wait really, they supposedly de-limited the ToS cast in 2?

And I'd be surprised if they got Menville... but would certainly like them to.

Yeah, I'd be pleasantly surprised...but he really added that je ne sais quoi.

Hopefully we get voiced skits then.  ToS skits were really golden
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(Tunnels)

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Re: Tales of PlayStation(s) revealed
« Reply #682 on: June 01, 2013, 06:13:21 PM »
Wait really, they supposedly de-limited the ToS cast in 2?

And I'd be surprised if they got Menville... but would certainly like them to.

Yeah, I'd be pleasantly surprised...but he really added that je ne sais quoi.

Hopefully we get voiced skits then.  ToS skits were really golden

Scott Menville is Lloyd for me, so I really hope he comes back. And yeah, voiced skits would be baller. That'd be worth the purchase alone for me.

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Re: Tales of PlayStation(s) revealed
« Reply #683 on: June 01, 2013, 08:54:23 PM »
Wait really, they supposedly de-limited the ToS cast in 2?

I never played the 2nd one.  What do you mean by this?

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Agent D.

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Re: Tales of PlayStation(s) revealed
« Reply #684 on: June 01, 2013, 09:16:23 PM »
Wait really, they supposedly de-limited the ToS cast in 2?

I never played the 2nd one.  What do you mean by this?
It seems in symphonia 2, the extra member (generally the original cast) only get to a certain level or so.ething and they become useless end of the game. Not 100% sure as I didn't play it because I read 2 sucked.

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Annubis

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Re: Tales of PlayStation(s) revealed
« Reply #685 on: June 01, 2013, 09:20:01 PM »
Really? If that's how it worked, that is such a kick in the nads.

Taelus

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Re: Tales of PlayStation(s) revealed
« Reply #686 on: June 01, 2013, 09:45:31 PM »
They weren't useless, they're plenty good, but they're locked at certain levels based on where you are in hte story, and they're capped at 50. Also in higher difficulties they aren't as viable. My brother and I still beat the game using all humans, but your options definitely are more limited than with the stupid monsters.
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Re: Tales of PlayStation(s) revealed
« Reply #687 on: June 02, 2013, 01:04:12 AM »
They weren't useless, they're plenty good, but they're locked at certain levels based on where you are in hte story, and they're capped at 50. Also in higher difficulties they aren't as viable. My brother and I still beat the game using all humans, but your options definitely are more limited than with the stupid monsters.

Apparently there's a lot of depth to the monster system: An adjunct that felt both frivolous and in a game too easy to really pay much attention to.
(And really weird "good ending" requirements summed up in two easy steps)

*sigh*  I'll play it again, but I'm definitely in it for ToS1, which rocked my high school-era summer.
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Taelus

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Re: Tales of PlayStation(s) revealed
« Reply #688 on: June 02, 2013, 01:10:28 AM »
Yeah-- that's what I meant to say. The monsters have more utility, but I'm a pretty strong opponent of monster systems in JRPGs. It just seemed like a cheap cop-out to not have to write as many characters, which are like, the best part of a Tales game for me.

I'd love to see what else they're doing to tweak the game. CURIOSITY
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Re: Tales of PlayStation(s) revealed
« Reply #689 on: June 02, 2013, 01:49:40 AM »

http://gallery.abyssalchronicles.com/displayimage.php?pos=-16700
Honestly love the Lloyd-Guy outfit

Genis von Fabre isn't that bad looking either.
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