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Author Topic: Tales of PlayStation(s) revealed  (Read 34311 times)
AuraChannelerChris
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« Reply #375 on: June 02, 2012, 12:10:57 PM »

This isn't the game that has a futuristic look, right?
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Agent D.
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« Reply #376 on: June 02, 2012, 12:17:28 PM »

This isn't the game that has a futuristic look, right?
No, this its direct sequel that takes place one year later. So technically, it has an even more futuristic-y look.
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« Reply #377 on: June 02, 2012, 12:56:19 PM »

I'm not quite sure what to think.  Here's a link, by the way.

http://andriasang.com/con1ac/tales_of_xillia_2/

QTEs confirmed!

How on earth did you conclude that?  There's not a hint of an inkling of QTEs in combat.  It does say you can make decisions during story sequences by pressing L1 or R1, but there's nothing about it requiring fast timing.  Even if there is some kind of time limit you're still talking about pressing one of two buttons a single time, not a long sequence using a variety of inputs (which is what a QTE is to me...).  That's more like making a decision in a VN under time pressure (which plenty of VNs have).  Anyway, this is all speculation.  They haven't said that there's a time limit at all, nor do we know how common these decision points are.  But regardless it doesn't sound anything like QTEs to me...

Some people seem eager to completely dismiss this game for some reason...

Edit: OK, I found a full trailer that shows off one of these decision points.  There is a timer but it's exactly as I said, a timed choice not a QTE.  You have a full twelve seconds to decide to press one of two buttons (and I seriously doubt that pressing something besides L1 or R1 does anything).  If that's a QTE then I'm a sheep farmer.

By the way, the trailer is interesting for other reasons.  Check it out.
« Last Edit: June 02, 2012, 01:17:07 PM by Kevadu » Logged

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Agent D.
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« Reply #378 on: June 02, 2012, 01:53:01 PM »

Yeah, I don't get the hate for this so far. It looks cool for a trailer. I'd prefer to understand why anyone cares about this at all seeing as the first one is still jp onry. What makes anyone think we'll see an english version of the original, much less this sequel?
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« Reply #379 on: June 02, 2012, 02:16:17 PM »

Yeah, I don't get the hate for this so far. It looks cool for a trailer. I'd prefer to understand why anyone cares about this at all seeing as the first one is still jp onry. What makes anyone think we'll see an english version of the original, much less this sequel?


Xillia had quite a few faults, I think people are worried about the same thing + a bad case of sequelitis.
I *guess* I'm happy the other Tales artist is back.  I like this new hero...definitely better than the tube top Emil wore.
« Last Edit: June 02, 2012, 02:24:30 PM by Dice » Logged

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« Reply #380 on: June 02, 2012, 03:18:10 PM »

I'm not quite sure what to think.  Here's a link, by the way.

http://andriasang.com/con1ac/tales_of_xillia_2/

QTEs confirmed!

How on earth did you conclude that?  There's not a hint of an inkling of QTEs in combat.  It does say you can make decisions during story sequences by pressing L1 or R1, but there's nothing about it requiring fast timing.  Even if there is some kind of time limit you're still talking about pressing one of two buttons a single time, not a long sequence using a variety of inputs (which is what a QTE is to me...).  That's more like making a decision in a VN under time pressure (which plenty of VNs have).  Anyway, this is all speculation.  They haven't said that there's a time limit at all, nor do we know how common these decision points are.  But regardless it doesn't sound anything like QTEs to me...

Some people seem eager to completely dismiss this game for some reason...

Edit: OK, I found a full trailer that shows off one of these decision points.  There is a timer but it's exactly as I said, a timed choice not a QTE.  You have a full twelve seconds to decide to press one of two buttons (and I seriously doubt that pressing something besides L1 or R1 does anything).  If that's a QTE then I'm a sheep farmer.

By the way, the trailer is interesting for other reasons.  Check it out.

Yeah, that's the difference between screen shots and an actual trailer. You get to see how fast the timers tick down.

Also I'm only eager to dismiss the game based upon the fact that a) it's a Tales of game and b) it's a (possibly?) direct sequel to another Tales of game like ToS2 was. Also a distantly related c) is that based upon the pictures thus far it's a game about some generic salary man boy hovering over some generic loli-pop while a cyborg ninja shoots in their general direction and a bunch of adults stand around looking both menacing and incompetent at the same time.
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« Reply #381 on: June 02, 2012, 03:40:53 PM »

Can't say I'm interested in it either. The game looks so incredibly bland =/
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dalucifer0
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« Reply #382 on: June 02, 2012, 03:50:38 PM »

Yeah, I don't get the hate for this so far. It looks cool for a trailer. I'd prefer to understand why anyone cares about this at all seeing as the first one is still jp onry. What makes anyone think we'll see an english version of the original, much less this sequel?

It's because of what Dice said on the previous page. We have no idea what to expect out of the sequel. I've only put in a few hours into the first game myself, so I don't really have any major opinions on the game. I'm just hoping it's not another ToS2.
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« Reply #383 on: June 02, 2012, 04:15:04 PM »

I'm just hoping it's not another ToS2.

When you do it this fast I have to assume they partially planned for this.
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Kevadu
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« Reply #384 on: June 02, 2012, 04:22:30 PM »

I'm just hoping it's not another ToS2.

ToS2 was a spin-off title done 5 years later by a different team.  It's not even considered a mothership Tales game.  I just don't see the comparison.  Tales of Destiny 2 (the real one, not the renamed Eternia...) seems like a more relevant comparison, and that's one of the more highly-regarded Tales games.
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« Reply #385 on: June 02, 2012, 09:54:00 PM »

Hey wait a minute. This is the same game that had the catchphrase; "Are you prepared to destroy the world for a girl?"
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« Reply #386 on: June 02, 2012, 10:21:18 PM »

Hey wait a minute. This is the same game that had the catchphrase; "Are you prepared to destroy the world for a girl?"
That was for the original Tales of Xillia if I remember right.

Also, tales of destiny 2, though never released outside if japan, was a pretty cool game story wise. If xillia 2 does what destiny 2 did, I will approve...unless it stays in japan in which I say fuck you jp onry bullshit.
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« Reply #387 on: June 03, 2012, 01:33:36 AM »



It would be mean to be going around Tweeting this on a weekend for it just to be a big, fat, lie.  I'm sure they are thinking about it.  WHy are we still on this "it stays in Japan ALL THA TIME" train still.  We got Graces didn't we?
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« Reply #388 on: June 03, 2012, 02:57:59 AM »

WHy are we still on this "it stays in Japan ALL THA TIME" train still.  We got Graces didn't we?

Pessimism over the state of the industry combined with a track record with gaping holes. Though given the output seems to have been dialed back some I'd be more optimistic about reliably seeing these come over, and Xillia 2 would imply skipping Xillia also skips Xillia 2, and thus going years without new ones.
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« Reply #389 on: June 03, 2012, 03:17:43 AM »

I'm a bit rusty on the story, but near the end of Xillia's story had two worlds, and one of them barely even got explored. Maybe Xillia 2 is about this world.

I imagine Xillia 2 also has all the stuff they didn't get to include in Xillia.
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