I'm in the very definitely final dungeon of Tales Of Graces F a few months after starting the game. I'd say overall, good game. A nice plot, fun cast (I actually liked all the party members this time). I also liked how the title/skill system works in this too. I think that, barring Lineage And Legacies, this may be the second shortest Tales game I've ever played, behind Symphonia's sequel. I think by the time I reached the Ghardia Shaft, I was about 30 hours in. As for what I didn't like, well, the game felt extremely linear most of the time, barring you from certain areas and kind of forcing you along to the next plot point. And the actual battle system. That CC meter is kryptonite. A single attack? Costs CC. Sidestepping and dodging? Costs CC. Running freely? That thing you could do since Abyss? Costs CC. And then you run out and all you can do is guard or walk feebly until it refills enough to do anything substantial. Blargh. Give me back my MP meter any day.
And you know what really, really irks me? I decided that for my NG+ run, I'd do it in different costumes. But all the good costumes are DLC and they're... $3.99 each? What are you smoking, Namco? I'd pay $3.99 for all the costumes together, at the very least, but for each one? Screw yourselves. (And yes, I know I'm late to the party complaining about this. :p)
Welp, time to finish up the final stuff, and finally move on to Xillia.