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Author Topic: Radiant Historia  (Read 49906 times)
kyuusei
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« Reply #90 on: February 03, 2011, 07:11:11 PM »

As long as it's later than April and earlier than September, I'm good. When we actually get a date, I'm getting the augmented one.
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Eusis
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« Reply #91 on: February 03, 2011, 07:31:28 PM »

I wouldn't mind September if it hit in time for my Birthday! Otherwise, eh, July's probably good.
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kyuusei
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« Reply #92 on: February 03, 2011, 07:34:38 PM »

Summer's simply the best time for me to get some - well, more - gaming in. I'm hoping both this and P2IS are summer releases...selfishly. :P
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« Reply #93 on: February 03, 2011, 07:43:18 PM »

Huh. It seems that I was a little confused with all the things I've read about the game, sorry.

Either way, that doesn't change the fact that I can't wait for Deus Ex 3. Is my most anticipated game of this year.
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Dincrest
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« Reply #94 on: February 03, 2011, 07:51:42 PM »

Even if folks don't dig Radiant Historia as much as I do, you really can't go wrong with it.  It's Atlus in-house, has members of the Shin Megami Tensei and tri-Ace teams on it (the game is not like either SMT or tri-Ace), and has a killer Yoko Shimomura soundtrack.

But, yes, 2011 is looking to be an insane year for gaming.
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« Reply #95 on: February 03, 2011, 08:10:17 PM »

Someone at GAF said that Radiant Historia was like Atlus making thier best impression posible of a Matsuno game, plus the staff of this game is pretty talented. That alone pretty much screams that this is a RPG of quality.

I still don't know if I will be able to buy it, I guess that I'll wait for the review of RPGFan before doing that though. Yep. ;)
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« Reply #96 on: February 03, 2011, 08:15:30 PM »

I don't buy games new that often, but RH is going to be day one for me, even I don't get a chance to play it til the summer because of school.
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« Reply #97 on: February 03, 2011, 08:47:11 PM »

Even if folks don't dig Radiant Historia as much as I do, you really can't go wrong with it.  It's Atlus in-house, has members of the Shin Megami Tensei and tri-Ace teams on it (the game is not like either SMT or tri-Ace), and has a killer Yoko Shimomura soundtrack.

But, yes, 2011 is looking to be an insane year for gaming.
tri-Ace did not work on this game. Hiroshi Konishi is a freelance artist and Satoshi Takayashiki works at a company called Headlock. They were only involved with the character/world art design though, like you said the game was made by Atlus in-house.
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« Reply #98 on: February 03, 2011, 09:22:38 PM »

Regardless, it's people with good track records.

I'm about 21 hours into the game now and the review should come before release.  Unless the game pulls an about face and turns into InuYasha: Secret of the Divine Jewel at the last minute, it'll get good marks from me.   
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Dice
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« Reply #99 on: February 03, 2011, 10:28:55 PM »

Unless the game pulls an about face and turns into InuYasha: Secret of the Divine Jewel at the last minute, it'll get good marks from me.   

What happened there?  And why did you trust an anime>game title???
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Eusis
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« Reply #100 on: February 03, 2011, 10:41:49 PM »

And why did you trust an anime>game title???

"Trust" may not be why he played it.
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Starmongoose
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« Reply #101 on: February 04, 2011, 08:21:45 AM »


Is it just me or is the format a little off on that?
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Dice
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« Reply #102 on: February 04, 2011, 10:32:48 AM »


Is it just me or is the format a little off on that?

Rage got in the way of format.

I remember when a member bragged about Stella Deus and had a number of us convinced.... till we played it.
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« Reply #103 on: February 05, 2011, 01:44:51 PM »

Oddly enough, Dice, I actually enjoyed the Naruto: Path of the Ninja games.  I was honestly surprised that they were good.  As for Divine Jewel, yes, I took that one for the team. 

Radiant Historia still rocks, though I'm having some issues with a boss battle right now.  I know I can win it, but I need to rethink my strategery. 
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Commander Jubby Shepard
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« Reply #104 on: February 11, 2011, 08:51:04 PM »

I've been really excited by this game. It has staff from some of my favorite games, a unique combination of themes from Tactics Ogre and Chrono Trigger, and it gives me a lot of free choice, even if it is a JRPG. This is what really excites me: its steps towards the blending of the WRPG and JRPG genres (even if it isn't really intentional in any way, shape, or form).
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