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Author Topic: My tastes in RPG's have really changed.  (Read 4734 times)
Sagacious-T
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« Reply #15 on: August 02, 2010, 08:42:10 PM »

OK, enjoy being bored stiff or outright aggravated by awful dragged out gameplay as you reach those nuggets of marginally decent story.

I said good, not marginally decent.

Lets face it we're all masochists here
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Eusis
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« Reply #16 on: August 02, 2010, 08:57:57 PM »

I said good, not marginally decent.

Oh, you think you're playing to something good, but after all those hours of dungeon crawling, then grinding because you were trying to rush through and ended up being too weak to take on a boss, you finally reach those story nuggets you fought so hard for only to realize it wasn't worth it at all!

Seriously though, there's no reason in this day and age to suffer through a bad game for the sake of a story. I've been touting to just read books or watch movies for quite some time if it's story you're in it for, but you could also get a game's story through Youtube videos or a Let's Play, especially good for a game like Drakengard that has a genuinely interesting and fucked up story, but awful gameplay you shouldn't be suffering through just to watch it unfold, certainly not to see every ending.

Of course, some games may be kinda bad but really aren't so awful that playing them's a bad idea, Killer7 comes to mind since it's mostly inoffensive, you can cheese out the combat and there's faqs for puzzle solving.
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Ashton
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« Reply #17 on: August 03, 2010, 12:27:56 AM »

OK, enjoy being bored stiff or outright aggravated by awful dragged out gameplay as you reach those nuggets of marginally decent story.

I said good, not marginally decent.

Lets face it we're all masochists here
Japanese games rarely have good storylines.

Most good ones are ones that have great gameplay as well (like FFT or Vagrant Story).
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Eusis
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« Reply #18 on: August 03, 2010, 12:58:05 AM »

Most good ones are ones that have great gameplay as well (like FFT or Vagrant Story).

That's something else I forgot to say: if you absolutely must play a video game with a good story there's undoubtedly one that has a story just as good, if not better, and gameplay that is actually fun, or at least tries to be interesting rather than fail at innovation.
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Farron
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« Reply #19 on: August 03, 2010, 09:42:32 AM »

Oh, you think you're playing to something good, but after all those hours of dungeon crawling, then grinding because you were trying to rush through and ended up being too weak to take on a boss, you finally reach those story nuggets you fought so hard for only to realize it wasn't worth it at all!

Seriously though, there's no reason in this day and age to suffer through a bad game for the sake of a story. I've been touting to just read books or watch movies for quite some time if it's story you're in it for, but you could also get a game's story through Youtube videos or a Let's Play, especially good for a game like Drakengard that has a genuinely interesting and fucked up story, but awful gameplay you shouldn't be suffering through just to watch it unfold, certainly not to see every ending.

You said it all. A good example of this for me is Parasite Eve 2. I have the game, loved the first one but hated the second. I simply cannot get myself to play it, not even with cheats, it's just too boring, so what do I do ? I'm watching it on youtube, sometimes after dinner I just lay down on my bed and put it to play. I was thinking of doing the same with Nier but I'm still unsure if I'll give it a chance.

About being a little satured of RPGs (or a genre of games), I've started playing RPGs with FFVII because before then I couldn't read english so for me there was no point if I couldn't understand the story, and from FFVII onwards RPGs have been a case of love for me, JRPGs and WRPGs.

Since before FFVII I played only non RPGs, I came to like lot's of different styles of games like futuristic racing games (as F-Zero, Star Wars Racer and Wipeout), fighting games, etc.
Weird because I didn't play Adventures like Zelda for the same reason I didn't play RPGs back then, as I would not be able to understand, so now while thinking I think I found out why I don't have much patience with adventures, it's as if they are an RPG that haven't gone all the way (don't take this too serious as I try to play then, I just can't get hooked on them).

With this in my, someone here said the same thing, if you're getting bored of RPGs have something else that pleases you ready, even if only sometimes.
I myself have gotten bored of RPGs for some months. There's always a period in the year since 2004 I think that I cannot look at an RPG, or a game that just makes you smile without being complicated. One of my backup games is Minna no Golf (Hot Shots for PS3). I'm not even a fan of golf, but I enjoy it quite a lot, so when I want something more slow paced or after some tedious grinding in a RPG I'll play it, you know, slow paced fun, no over the top difficulty.

I think I've said too much, I'll try to make myself more understandable next time. My overall advice some anyone bored of RPGs in the moment: give it a rest for a few months and don't force yourself to finish, just leave it there, after a few months playing other stuff it'll come back to being the most satisfying experience again.
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Dice
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« Reply #20 on: August 03, 2010, 02:28:18 PM »

I said good, not marginally decent.

Oh, you think you're playing to something good, but after all those hours of dungeon crawling, then grinding because you were trying to rush through and ended up being too weak to take on a boss, you finally reach those story nuggets you fought so hard for only to realize it wasn't worth it at all!

Seriously though, there's no reason in this day and age to suffer through a bad game for the sake of a story. I've been touting to just read books or watch movies for quite some time if it's story you're in it for, but you could also get a game's story through Youtube videos or a Let's Play, especially good for a game like Drakengard that has a genuinely interesting and fucked up story, but awful gameplay you shouldn't be suffering through just to watch it unfold, certainly not to see every ending.

Of course, some games may be kinda bad but really aren't so awful that playing them's a bad idea, Killer7 comes to mind since it's mostly inoffensive, you can cheese out the combat and there's faqs for puzzle solving.

Drakengard made me not want to have babies...ever.  I think I'd become catatonic when the baby starts teething.
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« Reply #21 on: August 04, 2010, 12:06:13 PM »

Sometimes it's like with food.  Let's say your favorite food is pizza.  If you eat it every day, you will eventually get tired of it.  So you take a break from pizza and how long till you get the taste for it back again varies with the person.

I can relate to that.
that happens to me almost every time I find a new food I like/love, similar to pron~
if one views a lot of porn within a short amount of time, it gets old and boring
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« Reply #22 on: August 09, 2010, 05:46:44 AM »

Heya everyone, I'm super new here.  I'm not usuallly a big forum guy, but I thought it would be cool to post on an RPG forum.  Anyway, I've been goin' through the same thing.  I've always been a huge JRPG fan and never really cared for WRPG's (or I should say, never really gave 'em a shot).  I guess it's because I don't really get into the western style of fantasy, how it's usually very middle ages based.  Japanese fantasy always seemed more out there and creative to me.  I'm also a fan of linearity in my RPG's.  I think the linear games, mostly, have the best stories.  Non-linear games always seem to throw off the pacing and ruin the main story for me if the sidequests aren't really related to the main story.  I think it's kinda comparable to reading a novel, getting about half way through, and suddenly the author stops the action and presents a half a dozen short stories about retrieving a book from a cave, finding a lost child, etc.  When he gets back to the actual novel, the momentum's all gone.  However, I've been after something different lately so I've been going way back into the WRPG classics and givin' them a shot.  I'm finding that I don't dislike the style as much as I thought.  Playing the original Baldur's Gate for pc right now, and I gotta say it's pretty freakin' awesome : )
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« Reply #23 on: October 19, 2010, 03:58:09 AM »

I've tried a few Western RPGs and I can't say that I care for them at all. So it's Japanese RPGs all the way for me. :D
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hell_snake
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« Reply #24 on: October 19, 2010, 10:11:11 AM »

These are the RPGs I've played in the last couple of years that are worth mentioning. Descending from "Best" to "Worst" (of course that doesn't mean any of 'em are bad. They're all great, except for one.):-

Demon's Souls
Persona 4
Fallout 3
Mass Effect 2
Valkyria Chronicles I
Nier
Lost Odyssey
Tales of Vesperia
Dragon Age
.
.
.
.
.
Final Fantasy XIII

7 JRPGs with very different gameplay styles. 3 WRPGs that are kinda different too.

So there you go. The Japanese still have it in them while Western developed RPGs are gaining momentum. Demon's Souls is still my favourite RPG this gen. Of course I've played a few JRPGs I didn't like (Arc Rise Fantasia, Resonance of Fate, The Last Remnant and Star Ocean 4 to name a few), but I also played Sacred 2 and Alpha Protocol which were terrible in my opinion.

And I didn't even mention handheld JRPGs. So I find it hard to categorize JRPGs, when they are this diverse nowadays, the same way I did years ago.
« Last Edit: October 19, 2010, 10:15:26 AM by hell_snake » Logged

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« Reply #25 on: October 21, 2010, 10:54:29 AM »

Do you think Nier is better than Vesperia and Dragon Age ? I'm not asking this to piss you off or anything is that I'm sincerely thinking of giving Nier a chance, but that shallow hack n' slash nature of it kind of pushes me away. The story I know people are saying it's great but every video I see of it the impression I have is that all you have to do is press the attack button non-stop. Not to mention that those enemies between bosses look boring and lifeless as hell.

In youtube I've watched up to the part where you meet "Kaine" for the first time. Beside she cursing and something interesting from Grimoire Vice sometimes I still haven't seem much on it.

Back to RPG tastes, I'm in a mood now that I don't want anything too challenging, so if I'll play Dragon Age or Fallout I'll use a gold trick or something, or like just recently I ordered Atelier Rorona which is much easier than most RPGs, since when you die, you just go back home, you don't really die. Maybe when I get full of it and get eager for some challenge I'll give Demon's Souls another shot.
Both Persona 3 and 4 are games that I took almost an year to finish but enjoyed each moment of it. I promised myself I'd never finish a game just for the sake of finishing it, if I'll play it, I must have fun while doing so.
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« Reply #26 on: October 21, 2010, 12:07:30 PM »

I'm kind of in the same boat.  I'm 31 now but played games, especially JPRGS my whole life while growing up. 

Maybe this is partially the fault of my own gaming habits as I only get play after 10pm because of my family commitments, but pretty much anytime I try a JRPG, frankly I start to nod off after a half hour. 

I don't get this problem playing games from Bioware/Bethesda, or action based games.  I guess its just the combo of unintereactive/ linear storylines, predictable plots, and endless grinding through some turn based system that just don't cut it anymore.  In recent history, the only JRPG to really catch my attention somewhat are the tales games because their battle systems at least have some action to them. 
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« Reply #27 on: October 21, 2010, 12:17:16 PM »

Same here, Tales of Vesperia is actually capturing my attention because the battle system is at least a little more interactive/actiony than your average turn-based. That's why I love games like the Super Mario RPG series (with their timed button attacks and mini-game special attacks), Shadow Hearts (Judgment Ring), or Penny Arcade games (timed counterattacks and mini-game special attacks) -- basically any RPG with a turn-based battle system that has a timed button press feature which measures your skill in some way. Those features keep me very engaged in the battles, whereas in something like DQ or Suikoden I'm Auto-Attacking which is a recipe for boring.
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Kevadu
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« Reply #28 on: October 21, 2010, 12:58:58 PM »

Do you think Nier is better than Vesperia and Dragon Age ? I'm not asking this to piss you off or anything is that I'm sincerely thinking of giving Nier a chance, but that shallow hack n' slash nature of it kind of pushes me away. The story I know people are saying it's great but every video I see of it the impression I have is that all you have to do is press the attack button non-stop. Not to mention that those enemies between bosses look boring and lifeless as hell.

Nier is not a shallow hack'n'slash game.  Well, at least not in the boss fights.  Some of the regular enemies can get pretty repetitive.  But regardless the best part of Nier's combat is the way magic attacks are implemented.  It's a little different than normal but it just feels so right.  The way it goes into slow-mo (but doesn't actually stop) while you aim/charge attacks.  The game is also kept feeling fresh by the way it seemlessly switches between perspectives.  Most of the time it's your usual 3rd person 3D camera but sometimes it's top-down in the classic Zelda style, sometimes it's a side-scrolling platformer, heck sometimes it's even a text adventure (seriously).  And the way it transitions is flawless (yes, even to the text adventure).
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« Reply #29 on: October 21, 2010, 01:21:11 PM »

Good story/writing/characters can carry me past even the shittiest slow battle systems

That's what I thought until I played Xenosaga 2. Then I realized only suckers seriously believe that.

Britton: Your opinions mirror mine somewhat, though Lord Scottish is even closer. I've always been interested in trying out Bioware's games, but a good console incarnation was needed to really hook me in. That, and I think JRPGs have been drifting away from what made me like them in the first place, DQ still manages to nail that for me while MegaTen gives me something I simply don't get with other RPGs.

The problem there is Xenosaga 2 had the WORST battle system ever. It was great in theory, and other games, like Shadow Hearts 3, did it phenomenally better, but Xenosaga 2 was just trash by comparison. Even the story, which I'm a fan of, sucked. Xenosaga 2 is probably one of the worst games I've ever played, and I love 1 and 3 (3 especially, it was great).

On topic though, I've noticed more that newer Jrpgs just suck really, especially console based ones. Too much emphasis in one general direction and lack of concern elsewhere. I find myself going towards old games when I can't find a good new rpg to play today. Honestly, the best Jrpgs are the ones on handhelds. They seem to get everything right in terms of length, playability, and fun factor. Graphics may not be their niche but when I can ignore my PS3, my 360, my PC, and everything else to sit in my room with my DS and play on that tiny ass screen for hours on end, yeah, that says something.
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