Fishing this thread out of obscurity because I finally got around to playing it (What can I say, it was cheap and I forgot about me Capcom boycott because they haven't done anything to piss me off in a while) and I don't think theres any reason to make a new topic.
Seeing as I wasn't blown away with the direction Ninja Theory took during development, I have to give credit where credit id due, its a fun game. The fighting is fast and fluid like you would come to expect from a DMC game. You unlock just enough goodies early on to give you plenty of variety from pretty much the beginning of the game. Pacing is pretty good, and though you get quite a bit to work with after the first few missions the game still has a thing or two up its sleeve to keep the feeling of character progression alive. Cant say how well this holds up for the rest of the game, or how long the game is since I'm not entirely certain how far from the end I am. The odd part is that I'm actually enjoying the story as well, and even like the new Dante. Its got some of the crazy/badass/over the top moments elements, but its a little more coherent and the characters are a little more "believable". I wouldn't say this is better or worse than the original, just different though still keeping some key character traits in common.
Overall, so far I'm pleasantly surprised.