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Subject: 999 (Nintendo DS)
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Author Topic: Do you take notes on games?  (Read 2931 times)
Rindu
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« on: September 27, 2010, 11:31:09 AM »

It's been a very long time since I posted here, but I was wondering...

I often, when playing RPGs, end up taking notes. This can vary from sketching out leveling/building plans for various characters, to plot points and other information. For instance, when I was playing SMT:N, I kept a notebook for enemy data, Analysing every new enemy and jotting down their stats. Other times I'll write down the major plot points and what I'm supposed to do next--this is a big help when I have to put a game down for an extended period of time. When I don't do it, I'm screwed. I just started playing a game again and ended up restarting, because I couldn't remember what I'd been doing--it had been several months since I'd played.

When I played Suikoden III with my girlfriend, we kept a notebook for plot points and what happened in the game, because we didn't always play together. I'd come home and she'd tell me what happened in the game and I could review what she wrote down. I sometimes took things to extremes and made transcripts of all the dialogue for her.

Anyway, I thought I'd ask because I genuinely wonder if this obsessive note-taking and researching into the game is something other people do, if it is particular to fans of RPGs.
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Darilon
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« Reply #1 on: September 27, 2010, 11:46:06 AM »

For games like Suikoden and pokemon I tend to write down what characters I have yet to obtain.

 I also wrote up what skills I would be obtaining for Etrian Odyssey 1. Etrian Odyssey 2 was a lot more kind when allowing you to replace your skill points a second time.

Again with Suikoden I wrote up what I knew about trading post items. I always loved that aspect of the game, especially after you get Viki.
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« Reply #2 on: September 27, 2010, 12:32:02 PM »

Oh, you're not alone. :)  I actually bought the game being advertised to my right as I type this, Crusade of Destiny, the other day, and had to draw out a little map of a thing or two as I played.

In Diablo II, I had a character I really wanted to push to lvl 99, and he's at 82, so I made a chart of where to put my remaining skill points.

Etc.
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« Reply #3 on: September 27, 2010, 01:18:22 PM »

It's definitely not exclusive to RPG fans. Never took notes for RPGs myself, but I definitely took some in order to solve puzzles for various games, especially ones in the Survival-Horror genre. But that was back in the day. A tree can solve any puzzle in today's games.

As for Nocturne I relied solely on memory. Thank God ATLUS decided to eliminate the need to analyze the same enemy twice with recent Persona games.
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« Reply #4 on: September 27, 2010, 01:31:08 PM »

I have for a few games.
particularly tales or wild arms games
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Raze
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« Reply #5 on: September 27, 2010, 01:31:24 PM »

I took notes for WoW. Writing down the biggest upgrades to go after first, some crafting stuff etc.

Otherwise, I take notes, but generally just simple stuff. Like last time I played DQ8 I wasn't just going '100 points in two skills' as my character plan so I wrote things down so I wouldn't accidentally give someone too many skillpoints.

And of course, when a game pretty much forces you to.

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Lazlowe1984
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« Reply #6 on: September 27, 2010, 01:42:31 PM »

For Dark Cloud 2 I had to take Georama and Invention notes.

Same goes for White Knight Chronicles and Georama
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MeshGearFox
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« Reply #7 on: September 27, 2010, 01:53:29 PM »

Not typically but some old dos games that lack in game journals -- like ultima 4-7 for instance -- I'll do it for as well as various other games with either a lot of hidden stuff or sidequests I need to remember or just a lot of variables to track at once.
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« Reply #8 on: September 27, 2010, 02:36:04 PM »

That one dungeon in PS2 with all those god damn pits in it.

Turned out that the ninth and final Nei item was with Lutz all along (the bastard).
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« Reply #9 on: September 27, 2010, 02:40:14 PM »

I just take notes for stuff like strange numbers I come across, passwords, stuff like that. I usually don't need a reminder beyond that.
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Annubis
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« Reply #10 on: September 27, 2010, 02:58:50 PM »

I have a binder with SO3 written on it.
Basically made my own game manual since the real one was awful.
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daschrier
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« Reply #11 on: September 27, 2010, 03:08:39 PM »

No modern game should require note taking. Especially for RPGs, I greatly appreciate developers that take the time to add automaps, autonotes, plot summaries, bestiaries, etc.
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Eusis
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« Reply #12 on: September 27, 2010, 03:33:01 PM »

I'm generally not someone inclined to jot down notes except for class (and sometimes not even then, regardless of how foolish that may be), but I may make a checklist. I did this for Tales of Vesperia, to figure out which recipes I've learned and still need to work for.
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Fadedsun
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« Reply #13 on: September 27, 2010, 03:41:33 PM »

I've only ever taken notes when I needed to remember something for a puzzle.
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Cyril
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« Reply #14 on: September 27, 2010, 04:15:58 PM »

I'll take notes for puzzles as well, especially ones like "press the buttons in a certain order - but wait, there are 20 buttons!".  Wild ARMs 3 is an excellent example of a game where taking notes is important.

I also takes notes in something like Morrowind and vanilla Oblivion where controlling your skill growth is important for efficient stat growth. I'll keep a tally of skills on a separate piece of paper.
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