Welcome, Guest. Please login or register.
August 30, 2014, 06:23:26 AM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
329967 Posts in 13522 Topics by 2179 Members
Latest Member: Lian_Kazairl
* Home Help Search Login Register
+  RPGFan Message Boards
|-+  Media
| |-+  Miscellaneous Games
| | |-+  Enslaved: Odyssey to the West
« previous next »
Pages: [1] Print
Author Topic: Enslaved: Odyssey to the West  (Read 1452 times)
Ashton
Contributing Editor
Posts: 5066


Lawful Asshole

Member
*


View Profile WWW

Ignore
« on: October 06, 2010, 10:07:52 AM »

I was leery of this, being Ninja Theory and all, but the demo sold me.

Anyone else getting it?
Logged

CDFN
Posts: 4481


Member
*


View Profile

Ignore
« Reply #1 on: October 06, 2010, 10:27:52 AM »

The game seems interesting. I played the demo and though I wasn't particularly impressed by the gameplay, the story seems interesting and the world they created is pretty fascinating. There's just one problem though, the PS3 version has too much screen tearing, it's one of those things that really annoy me because it's very distracting. If I buy a game this week it will be castlevania, though all this talk about the framerate is giving me second thoughts, at this rate I won't be buying anything untill vanquish hits stores.
I'll definitely be getting enslaved when the price drops.
Logged

Currently playing: Uncharted 3, Dark Souls, Team ICO Collection, Atelier Totori, Child of eden.
Pesmerga
Posts: 49


Member
*

for-shizzle-nizzle@hotmail.com
View Profile

Ignore
« Reply #2 on: October 06, 2010, 11:16:52 AM »

I played the demo, i thought it was a little to easy for me. I really enjoyed what i was playing though. Still this is probly something ill rent and finish in a week.
Logged
Britton
Posts: 462

Member
*


View Profile

Ignore
« Reply #3 on: October 08, 2010, 09:19:50 AM »

I dunno if the demo had it or not, but the real game has a difficulty option. I picked it up for the 360 late last night. This game wasn't even on my radar, but after 3 days of seeing nothing but praise for the game, I had to pick it up. Glad I did, while it does have some problems like an odd/kinda sucky camera angle, from what I played so far it's fun as hell combining Zelda styled battles (combat with the staff reminds me of Starfox Adventures) with Uncharted exploration/acrobatic/climbing shit to even Ico-like puzzles involving you trying to do things to help the female get from point A to point B.
Logged
MindCandy
Posts: 369

Member
*


View Profile Email

Ignore
« Reply #4 on: October 08, 2010, 10:25:31 AM »

Escort quests usually suck, but it sounds like they got it right with this one. I'll have to give the demo a shot
Logged

Currently playing:
Xbox 360 - NIER
Wii - Metroid Prime 2: Echos (trilogy version)
PSP - Disgaea
DS - SMT: Devil Survivor
hell_snake
Posts: 572


Member
*


View Profile Email

Ignore
« Reply #5 on: October 08, 2010, 12:03:12 PM »

I've finished the game and here's my opinion of it:-

THE BAD: It's incredibly easy. Platforming is automatic and boss fights don't provide a challenge at all.
Puzzles are painfully simple as well.
The story isn't as good as they say it is. The ending is one of the worst videogame endings of all time.
No bonus stuff and no replayability whatsoever (I don't usually care about replayability, but for a game this short you'd think there'd be some kind of reason to play it again)...

THE GOOD: Visuals and animations are beautiful, characters are kinda fun most of the time and controls are smooth. Some environments are breathtaking, and some gameplay scenarios are pretty epic (too bad these scenarios are few in numbers).
I finished the game in around 8 hours.

To sum things up:-

Rent it, don't buy it. Enslaved is decent and at times good fun, but the overall experience isn't that great. However, if you wanna take a break in-between games and just relax with a movie-like experience where the AI plays half the game instead of you, then by all means buy it.
« Last Edit: October 08, 2010, 12:04:45 PM by hell_snake » Logged

"An unanswered question is better than an unquestioned answer"
Britton
Posts: 462

Member
*


View Profile

Ignore
« Reply #6 on: October 08, 2010, 01:51:55 PM »

I'm lioving the storyline so far, but I'm more loving the little things that make it unique. Like the way they scan the area and the "thing" she uses to scan the area. Pretty creayive. Also, I'm surprised to not see the voice acting in your list of pros, as it's some of the best I;ve heard in years.
Logged
hell_snake
Posts: 572


Member
*


View Profile Email

Ignore
« Reply #7 on: October 08, 2010, 02:49:48 PM »

I'm loving the storyline so far, but I'm more loving the little things that make it unique. Like the way they scan the area and the "thing" she uses to scan the area. Pretty creayive. Also, I'm surprised to not see the voice acting in your list of pros, as it's some of the best I;ve heard in years.

Yes, the voice acting is really good. It's one of the reasons I found the characters and their interactions to be fun :)

But the last few cutscenes feel like a rushed job. Many of which abruptly end in a bizarre fashion.
Logged

"An unanswered question is better than an unquestioned answer"
CDFN
Posts: 4481


Member
*


View Profile

Ignore
« Reply #8 on: February 15, 2011, 04:29:02 PM »

So I picked this up in the bargain bin and I really need to get this off my chest.
I've never seen so much wasted potentioal. Interesting setting and story, charismatic characters brought to life by excellent acting and facial animations and some locations that could be between the highlights of this generation if they were running on a decent engine. This is where the problems start, from a technical point of view the game is atrocious, I know that the 360 version is a bit smoother but the framerate is horrible. Texture streaming is ridiculous, you see textures popping up all over the place, even during cutscenes most textures only appear on the screen after several seconds.
The game is riddled with all kinds of bugs and glitches (cutscenes where the sound suddenly disappears, characters walking 2 feet above the ground, clipping, bad collision detection, you name it).
Gameplay is as basic as it gets, both the combat and the platforming.
Basically it's an unfinished product that deserved to bomb. I knew I would regret paying full price for this, I'm glad I didn't.
What really pisses me off is that they really had something here.

DMC will be a joke.
Logged

Currently playing: Uncharted 3, Dark Souls, Team ICO Collection, Atelier Totori, Child of eden.
Belmondo of Blood
Posts: 33


Member
*


View Profile

Ignore
« Reply #9 on: February 21, 2011, 09:18:17 PM »

So I picked this up in the bargain bin and I really need to get this off my chest.
I've never seen so much wasted potentioal. Interesting setting and story, charismatic characters brought to life by excellent acting and facial animations and some locations that could be between the highlights of this generation if they were running on a decent engine. This is where the problems start, from a technical point of view the game is atrocious, I know that the 360 version is a bit smoother but the framerate is horrible. Texture streaming is ridiculous, you see textures popping up all over the place, even during cutscenes most textures only appear on the screen after several seconds.
The game is riddled with all kinds of bugs and glitches (cutscenes where the sound suddenly disappears, characters walking 2 feet above the ground, clipping, bad collision detection, you name it).
Gameplay is as basic as it gets, both the combat and the platforming.
Basically it's an unfinished product that deserved to bomb. I knew I would regret paying full price for this, I'm glad I didn't.
What really pisses me off is that they really had something here.

DMC will be a joke.

I'm not as against the final product but I can agree some of the bugs were fairly vicious.  I hit one that made it to where Trip wouldn't move to the next objective.  Every time I tried to move forward some the collar would start warning me until I eventually walked outside the range and was killed.  That only happened once but I did hit a few others when Trip wouldn't open doors for me.

The combat really could've used a bit more.  I recall reading about how you would need to fight off hoards of blood thirsty mechs and all you could do is tear them apart and use their own weapons against them.  I never felt threatened by the enemies and rarely needed to exploit their self destructive tendencies at all.  The Dog was very much non threatening.  I'll give the game a go on a higher difficulty setting, maybe I'm just missing it all.

Letdown.  Best word for the game sadly because I really enjoyed the source material.
Logged
Sagacious-T
Posts: 2381


Official Pony Thread

Member
*


View Profile

Ignore
« Reply #10 on: February 21, 2011, 11:56:45 PM »

How does this company release such disappointing games
Logged
CDFN
Posts: 4481


Member
*


View Profile

Ignore
« Reply #11 on: February 22, 2011, 04:06:16 PM »

So I picked this up in the bargain bin and I really need to get this off my chest.
I've never seen so much wasted potentioal. Interesting setting and story, charismatic characters brought to life by excellent acting and facial animations and some locations that could be between the highlights of this generation if they were running on a decent engine. This is where the problems start, from a technical point of view the game is atrocious, I know that the 360 version is a bit smoother but the framerate is horrible. Texture streaming is ridiculous, you see textures popping up all over the place, even during cutscenes most textures only appear on the screen after several seconds.
The game is riddled with all kinds of bugs and glitches (cutscenes where the sound suddenly disappears, characters walking 2 feet above the ground, clipping, bad collision detection, you name it).
Gameplay is as basic as it gets, both the combat and the platforming.
Basically it's an unfinished product that deserved to bomb. I knew I would regret paying full price for this, I'm glad I didn't.
What really pisses me off is that they really had something here.

DMC will be a joke.

I'm not as against the final product but I can agree some of the bugs were fairly vicious.  I hit one that made it to where Trip wouldn't move to the next objective.  Every time I tried to move forward some the collar would start warning me until I eventually walked outside the range and was killed.  That only happened once but I did hit a few others when Trip wouldn't open doors for me.

The combat really could've used a bit more.  I recall reading about how you would need to fight off hoards of blood thirsty mechs and all you could do is tear them apart and use their own weapons against them.  I never felt threatened by the enemies and rarely needed to exploit their self destructive tendencies at all.  The Dog was very much non threatening.  I'll give the game a go on a higher difficulty setting, maybe I'm just missing it all.

Letdown.  Best word for the game sadly because I really enjoyed the source material.

I'm so annoyed because despite of these flaws I still enjoyed it, it could've been really good.
Logged

Currently playing: Uncharted 3, Dark Souls, Team ICO Collection, Atelier Totori, Child of eden.
Belmondo of Blood
Posts: 33


Member
*


View Profile

Ignore
« Reply #12 on: March 01, 2011, 11:43:43 AM »

So I picked this up in the bargain bin and I really need to get this off my chest.
I've never seen so much wasted potentioal. Interesting setting and story, charismatic characters brought to life by excellent acting and facial animations and some locations that could be between the highlights of this generation if they were running on a decent engine. This is where the problems start, from a technical point of view the game is atrocious, I know that the 360 version is a bit smoother but the framerate is horrible. Texture streaming is ridiculous, you see textures popping up all over the place, even during cutscenes most textures only appear on the screen after several seconds.
The game is riddled with all kinds of bugs and glitches (cutscenes where the sound suddenly disappears, characters walking 2 feet above the ground, clipping, bad collision detection, you name it).
Gameplay is as basic as it gets, both the combat and the platforming.
Basically it's an unfinished product that deserved to bomb. I knew I would regret paying full price for this, I'm glad I didn't.
What really pisses me off is that they really had something here.

DMC will be a joke.

I'm not as against the final product but I can agree some of the bugs were fairly vicious.  I hit one that made it to where Trip wouldn't move to the next objective.  Every time I tried to move forward some the collar would start warning me until I eventually walked outside the range and was killed.  That only happened once but I did hit a few others when Trip wouldn't open doors for me.

The combat really could've used a bit more.  I recall reading about how you would need to fight off hoards of blood thirsty mechs and all you could do is tear them apart and use their own weapons against them.  I never felt threatened by the enemies and rarely needed to exploit their self destructive tendencies at all.  The Dog was very much non threatening.  I'll give the game a go on a higher difficulty setting, maybe I'm just missing it all.

Letdown.  Best word for the game sadly because I really enjoyed the source material.

I'm so annoyed because despite of these flaws I still enjoyed it, it could've been really good.

Agreed.  I still look forward to DMC though as I did enjoy Heavenly Sword.   Come on Ninja Theory!  Make that blockbuster for us!
Logged
Pages: [1] Print 
« previous next »
Jump to:  



Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!