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"Thumpa-thumpa, yo! Sacrificial, beneficial, nothing here is artificial! Undefiled, unbeguiled, please accept this virgin child! Thumpa-thumpa yo!"
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So, Guild Wars 2.
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Topic: So, Guild Wars 2. (Read 859 times)
Parn
Posts: 2141
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So, Guild Wars 2.
«
on:
November 07, 2010, 09:12:13 PM »
No one's really talking about it here, but I'm watching it much like I've been watching The Old Republic.
This is a good way to open things up:
http://www.youtube.com/watch?v=KZF5TjMLy9w
Bear in mind, this game is still mid-development and hasn't even hit beta testing yet.
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Eusis
Administrator
Posts: 11340
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Re: So, Guild Wars 2.
«
Reply #1 on:
November 07, 2010, 09:18:37 PM »
I liked what I played of Guild Wars 1, but I keep forgetting they actually have a 2 in development. I'll have to follow up on it some more.
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Fei
Posts: 1330
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Re: So, Guild Wars 2.
«
Reply #2 on:
November 07, 2010, 10:18:47 PM »
Guild Wars had a lot of good ideas, but felt almost like a card game when picking skills to bring into battle. I felt like I had not only one role, but one set of moves I was to try pulling off during a match. It's been years though, so I may be way off base here.
This looks to be a lot more visceral than the first game, which solves the biggest problem I had with it. Click-to-move generally doesn't bother me, but I remember GW1 being really busy with it.
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The weekend rockstars are in the toilet, practicing their lines...
MindCandy
Posts: 369
Member
Re: So, Guild Wars 2.
«
Reply #3 on:
November 13, 2010, 10:16:38 AM »
I like the way you pay for it.
I never understood why anybody would pay twice for a game (subscription + software purchase) In my opinion, you should only have to pay for one or the other, not both. Their approach is suprising though. I would have expected them to charge a subcription. I'm thinking they would make more money that way.
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Currently playing:
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