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Author Topic: So, Guild Wars 2.  (Read 1092 times)
Parn
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« on: November 07, 2010, 09:12:13 PM »

No one's really talking about it here, but I'm watching it much like I've been watching The Old Republic.

This is a good way to open things up: http://www.youtube.com/watch?v=KZF5TjMLy9w

Bear in mind, this game is still mid-development and hasn't even hit beta testing yet.
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Eusis
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« Reply #1 on: November 07, 2010, 09:18:37 PM »

I liked what I played of Guild Wars 1, but I keep forgetting they actually have a 2 in development. I'll have to follow up on it some more.
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Fei
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« Reply #2 on: November 07, 2010, 10:18:47 PM »

Guild Wars had a lot of good ideas, but felt almost like a card game when picking skills to bring into battle.  I felt like I had not only one role, but one set of moves I was to try pulling off during a match.  It's been years though, so I may be way off base here.

This looks to be a lot more visceral than the first game, which solves the biggest problem I had with it.  Click-to-move generally doesn't bother me, but I remember GW1 being really busy with it.
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MindCandy
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« Reply #3 on: November 13, 2010, 10:16:38 AM »

I like the way you pay for it.

I never understood why anybody would pay twice for a game (subscription + software purchase) In my opinion, you should only have to pay for one or the other, not both. Their approach is suprising though. I would have expected them to charge a subcription. I'm thinking they would make more money that way.
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