To me, the shift to handhelds is one of the best things that could have happened to RPGs. The fact that handheld RPGs require less financial investment - and therefore leave developers free to take risks - is why, IMO, the best handheld RPGs this gen are better, fresher. and more interesting than their console counterparts from either the East or the West.
Etrian Odyssey, for example, is the kind of game that would never have seen the light of day without the handheld market, yet I can think of no RPG on consoles this gen that I found more enjoyable or inspiring.
I totally agree with this. It really saves the wallet too when new games are retailing for $30-40 (usually 30) rather than $60. This year I've gotten games like Infinite Space, Etrian Odyssey 3, Ys Seven, ZHP, etc. My favorite RPG series this decade is the very innovative Dept. Heaven series from Sting, and that is on portables. Basically I don't see the problem. Sure most JRPGs are going to uncreative and lame, but most of any genre is going to be that way. Developers are making JRPGs for portables because it's less expensive to make as others have said. It's not even just a matter of competing with WRPGs on the home consoles, I think FF series is a problem too. Everyone is just gonna buy FF because everyone knows what it is already and they always have crazy graphics, they aren't going to be nearly as inclined to buy a totally new jrpg with mediocre graphics. Most RPG developers aren't gonna have the funds to do crazy graphics though.
JRPG (God I hate having to call them that)
agree with that too