Playing the game, LOVING it. I'm a big Noir buff. I had the itch last night, so I went back and watched The Third Man, again. They've really got it down, accept for a couple of things:
1) Haze Code - Between the late 1930s and early 1960s, the film industry was incredibly tame on the language, sex, and violence. Not that I have a problem with ANY of that, if done well. HOWEVER, it really breaks it out of the classic noir mould everytime someone yells "FUCK!" or you see an up-close-and-personal shot of a naked, eviscerated female corpse. The themes in Film Noir are supposed to be visceral, but the presentation was always subdued. I know that it's more realistic to real-life, but for the most part, if feels like the game is trying to capture the essence of the film genre, so I have to dissagree with this design choice.
2) Black & White - THANKS FOR INCLUDING IT! But it should be the default. Honestly, the game just plays SO MUCH BETTER in Black & White, there's just no comparison. Suddenly all the high contrast lighting just pops, the fascial expresions are more vivid, everything just looks more real. I tried switching back to color for a few minutes, and it was just wrong.
3) Film Grain Effect - If there was ever a game that would really benefit from a film grain effect, it's this one. BioWare's been doing it by default, and the first thing I do when I play ME or DA is turn it off, because I don't think it fits. But here, it would be perfect.
4) I've always hated Rockstar's saving system, but it's at it's worst here. Half the time, it doesn't even tell you when you're saving... you can never create new saves and try things out (I had to replay an entire case yesterday because I missed something and thought it hadn't saved yet). It's just aweful. Not intuitive, and not fun.
Aside from those things, i'm LOVING it.