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You're just being cryptic again. It's like soap opera sex. Lots of boring dialogue and when they finally do go to bed, everything's dark and covered by blankets.
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Author Topic: Dark Souls  (Read 59154 times)
BlackSunshine
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« Reply #930 on: January 18, 2012, 11:56:52 AM »

Ugh, Capra demon was the hardest boss for me. When you see the demons again in Lost Izalith they're a joke!

When I first tried Demon's souls, I played for 5 hours and accomplished NOTHING! I literally got nothing done, I was half health, no souls and crap armor and weapons. So, starting Dark Souls, I figured I was going to suck ass and quit as I am good at that haha, but I was actually doing well and zoomed through the game and had a lot of fun, but can't bring myself to continue on to platinum the game (Currently at 72%). BUT, since I finished the bulk of Dark Souls, I thought I would retry Demon's Souls and it is AWESOME!! I guess I had to learn to defend. I am a terrible person for not blocking in combat or using breaks when playing racing games. The game had to beat it out of me, and I give it major kudos for doing so.
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Darklight
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« Reply #931 on: January 22, 2012, 11:10:33 PM »

The Capra demon was difficult for me until I noticed that it pauses for a little bit when it jumps off the stairs, this gives you time to land a few if you have wiped the dogs out. I'm enjoying the challenge of this game more then anything i've played in the last decade. Spending allot of time back tracking, wiped out the knight in undead burg and the knight in the undead parish. One of them dropped it's sword which is insanely powerful in comparison to the battle axe I had before. Upgrading the sword required the Twinkling Titanite which I harvested from the glowing bug thing in the darkroot basement that disappears if you don't kill it quickly. Oh the giant crow, I rested in the nest while having a smoke and realize im back at the Asylum?? There just seems to be so much in this game to learn and see,IMHO, this game is simply amazing.
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Yggdrasil
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« Reply #932 on: January 31, 2012, 07:37:45 PM »

Dark Souls dev sorry for frame-rate issues, uncertain on sequel
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VampiricDragon_
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« Reply #933 on: February 01, 2012, 11:15:24 AM »

That sounds about right.

Theyve done 2 king fieldish games. I dont think we will see another this gen.

They have done 2 armor core games. I dont think we will see aother this gen


I think we might something totally new.
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Yggdrasil
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« Reply #934 on: February 01, 2012, 09:34:34 PM »

Have to admit that I got kinda scared when in the interview he said that they are able to make an even darker game.

Demon's Souls and some moments in Dark Souls totally killed part of my innocence, but I am more or less excited to play another one since I do enjoy a lot the combat and atmosphere.
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mjrpgfan
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« Reply #935 on: February 02, 2012, 04:57:02 AM »

 Maybe they'll actually add some skills other than trial and error? Or not penalize players by making them grind for hours? Just wondering.
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Farron
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« Reply #936 on: February 02, 2012, 05:03:56 AM »

Ugh, Capra demon was the hardest boss for me. When you see the demons again in Lost Izalith they're a joke!

When I first tried Demon's souls, I played for 5 hours and accomplished NOTHING! I literally got nothing done, I was half health, no souls and crap armor and weapons. So, starting Dark Souls, I figured I was going to suck ass and quit as I am good at that haha, but I was actually doing well and zoomed through the game and had a lot of fun, but can't bring myself to continue on to platinum the game (Currently at 72%). BUT, since I finished the bulk of Dark Souls, I thought I would retry Demon's Souls and it is AWESOME!! I guess I had to learn to defend. I am a terrible person for not blocking in combat or using breaks when playing racing games. The game had to beat it out of me, and I give it major kudos for doing so.

I just got past the Capra Demon, on my first try! Not to brag or anything, but I think there is a lot of luck involved in this fight. I'd say it depends how quickly you can get rid of the dogs.

I'm loving this game, it's much better than I expected. Way better than Demon's Souls in my opinion.
Just wish I had a little more time to play it but even so, if I can continue my momentum with the game I think I won't stop playing it soon.
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cj_iwakura
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cjiwakurax
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« Reply #937 on: February 02, 2012, 11:37:05 AM »

I just wonder if anyone will ever solve the pendant mystery(assuming there is one).
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Yggdrasil
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« Reply #938 on: February 02, 2012, 11:49:51 AM »

I just wonder if anyone will ever solve the pendant mystery(assuming there is one).

I would not be surprised if the pendant is just for trade. There are some areas that are pretty weird, like they seem to have some sort of purpose but there's absolutely nothing that can give you a clue or something.

People have tried a ton of stuff with Solaire since the description in rings, items, miracles and his weapon and armor say that he is more important that what he actually appears to be since he was some kind of Deity or Demigod many many years ago and that's maybe one of the reasons why he is searching for "his sun".

In any case I really hope someone in a interview ask about that because people has been going crazy with the pendant for a long time now.
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Taelus
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taelusramza
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« Reply #939 on: February 02, 2012, 01:08:32 PM »

Maybe they'll actually add some skills other than trial and error? Or not penalize players by making them grind for hours? Just wondering.

I never had to grind. And being careful and observant allowed you to pass almost every challenge in the game.
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cj_iwakura
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cjiwakurax
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« Reply #940 on: February 02, 2012, 01:21:25 PM »

I just wonder if anyone will ever solve the pendant mystery(assuming there is one).

I would not be surprised if the pendant is just for trade. There are some areas that are pretty weird, like they seem to have some sort of purpose but there's absolutely nothing that can give you a clue or something.

People have tried a ton of stuff with Solaire since the description in rings, items, miracles and his weapon and armor say that he is more important that what he actually appears to be since he was some kind of Deity or Demigod many many years ago and that's maybe one of the reasons why he is searching for "his sun".

In any case I really hope someone in a interview ask about that because people has been going crazy with the pendant for a long time now.

The most popular(and viable) theory is that Solaire is one of Gwyn's children.
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mjrpgfan
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« Reply #941 on: February 03, 2012, 05:50:42 PM »

Maybe they'll actually add some skills other than trial and error? Or not penalize players by making them grind for hours? Just wondering.

I never had to grind. And being careful and observant allowed you to pass almost every challenge in the game.
That's correct. Grinding as a punishment is awful design. Imagine you were playing a shoot em up and every time you got a game over in stage 3, you had to replay stage 1 50 times to progress again - tedium and grinding is not difficulty, no matter how people like to hype it for being "punishing". If you want punishing execution skills with extreme precision and coordination required, yet no grinding for failure, try completing some high level SF4 or MVC3 or DMC3 combos. And as you said, patience and a bit of memorization/trial and error will get through the entire game. No other typical action game skills required, yet people hype it as if it had the most difficult combat since Ninja Gaiden II (not that many, if any RPG gamers have experienced that game.. but you know what I mean).
« Last Edit: February 03, 2012, 05:54:35 PM by mjrpgfan » Logged
Agent D.
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« Reply #942 on: February 03, 2012, 06:26:25 PM »

Gonna position myself behind of nerd-proof glass first.....

I thought Dark Souls was terrible for the 2 hours that I played. Between my characters slow ass movement, clunky fighting coupled with annoyingcamera locking and not locking, and an oversized fatass of a boss (first boss) who moved faster and swung harder and overall was better than me, only to fall to me fucking circle strafing his ass and winning, yeah this game did nothing for me except show me that developers find ease in handicapping players to make games harder. It's really sad, and honestly, don't try to coerce me to play again, it's not going to happen. The game just didn't do anything for me as an rpg fan. I can understand how some like it, but that's their business. I just wanted to toss my 2 cents in the mix.
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Yggdrasil
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« Reply #943 on: February 03, 2012, 06:54:30 PM »

And as you said, patience and a bit of memorization/trial and error will get through the entire game. No other typical action game skills required, yet people hype it as if it had the most difficult combat since Ninja Gaiden II (not that many, if any RPG gamers have experienced that game.. but you know what I mean).

Pretty much any modern Ninja Gaiden is way more difficult and requires more skill than Dark Souls. Though, I wonder how difficult Dark Souls is in comparison to some NES titles that are usually said being harder than any game that has come out in the last 10 or 8 years like some retro gamers mention.

Or heck, is Mega Man 9 and 10 harder than Dark Souls? Some people say those Mega Man games are brutal.
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Farron
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« Reply #944 on: February 05, 2012, 12:18:12 PM »

I always thought the problem with Dark and Demon's Souls were not the difficulty but the frustration which are not the same thing.
On Demon's Souls by going back all the way when you die made it for me a pain sometimes. Even some shortcuts even if helpful don't change the fact that you go back all the way.

The bondfire system in Dark Souls seems like the ideal system for me. Even if this game is really harder, I at least can say that it is at least a lot less frustrating because let's face it, it doesn't matter how many cure item we can carry if we can get one hit KO'ed and have to start all the way back (as in Demon's Souls).

Anyway, I killed the Stray Demon last night as a sorcerer with soul level 23. Not my ideal choice but it was a lot of fun. I wish this game had at the end some stats, like how many deaths during the playthrough.
I doesn't have to be detailed like GTA but some overall stats like Metal Gear.
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