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MGS3 - This is fun as hell. The prospect of a lot of cutscenes if offputting, but...
How's the gameplay to movie ratio in MGS1? 2 seems very uh-uh to me.
About 60/40 respectfully. But most of that either comes from Codec calls or overly longwinded death speeches. Of course this is going off of what I remember of the original PSX version (which I played all of once, for only one day), they probably padded it out for the GCN version.
FE Sacred Stones: Finally realized what an idiot I was being for trying to nab the game's sole Berserk Staff when it occurred to me that I'd be better off trying to do so in a run that isn't a no-grinding run. Was well rewarded for my decision with fairly good levels across the board (Ephraim and Colm did get the short end of the stick but they were pretty screwed to begin with; you're almost ready to promote Ephraim, why in Naga's name are your stats outside of Skill, HP, and Luck 11 or less? I think Roy would generally have better stats than those at level 16).
TLoH:TitS:FC: Round one of the game's tournament arc is complete (this game just wouldn't be complete without a tournament arc to go with the beach episode, the school festival arc, the hotsprings episode, and whatever the hell you're supposed to call the 'visiting the farm' episode). Now to spend some quality time in the game's second sewer dungeon to training montage in preparation for round two.
Braev Lee Dee Falt: Took down Eternia's Central Command with the ridiculous Kairai/Know Thine Enemy combo. Now to collect
seven Dragon Balls
key stones (or failing that, shleping over to the Earth Crystal to get this show boat back on the road).