Played some obscure shooters a bit today. One was Machine Head, which is some... vehicular FPS where you're on a hovercraft that is impossible to control. Somehow this makes things MORE fun because you're never really ENTIRELY in control, so it's very frantic. Other game was called Vanark which is really neat but apparently only like three hours long so I will be pacing that.
I guess I will play some Syphon Filter before I go to bed. Or try coding a game of my own design, IDK. I am very confused by reality as a whole right now. It's been a weird damn month. Not necessarily BAD, just disorienting. I'm basically clinging onto PSX games and Robert Pollard music to kind of keep me grounded, although it's like, the weird fringey stuff I have no actual history with so I'm just getting even more confused and mired in decidedly non-ephemeral 90s ephemera.
I've discovered that I'm very good at continuing on with life-as-usual when dropped into an unfamiliar situation -- and life-for-usual for me just consists of taking long walks, exploring, grocery shopping and dicking around on the internet. So I don't really react otherwise to being placed in an unfamiliar situation, which is where I guess a lot of the disorientation comes from, because my general lifestyle gets kind of "pocketed" into that particular situation, and like... runs parallel to the rest of my life?
Shit's interesting when you lack a car and obligations.
Okay Soul Reaver's actual /killing/ mechanics are fascinating, the story seems to have addressed some of the complaint's I had about Blood Omen trying TOO hard to be dark, and the low-res PSX graphics actually give it a Vagrant Story-ish painterly quality that I kind of like.