Super Adventure Awakening:
Finished chapter 11, and I've hit the timeskip (i.e. Chrom's made his choice on eugenics). Given my playstyle, he ended up with a random village girl (which is just as planned). Lucina will probably end up alright since all of her inheritance will be coming from my level 8 Great Lord Chrom who's gobbled every stat booster available. Despite this though, I'm not doing anything with her because of the novelty run (which is why I'm running with the Village Girl to begin with). It also means that simply pairing up with a person doesn't actually do anything towards building supports and you don't need to either marry or kill off any of Chrom's eligible bachelorettes.
And speaking of, casualties thus far include: Drakenroy due to an unlucky crit and Nanna due to asshat reinforcements both during chapter 7, and Dierdre due to bad placement and Matthew due to a combination of overestimating his ability to dodge/bad luck and bad placement (although it was for a chest) on chapter 11 (and he was just one level away from promotion).
My current party includes: Chrom who is shitwrecker incarnate right now, Est is less of a tank but is still beastly as all fuck, Florina has been promoted to Dark Flier for Galeforce shenanigans (and she's getting better damage from magic than from lances), Nyna is still more or less team healer, Leonardo is doing a hell of a lot better than his FE10 incarnation now that Discipline has caught him up in bow ranks though he's still behind in levels, Amelia is still kicking around but she's fallen way behind, Marth is still kinda iffy as he continues his career as an axe magnet (also Lodestars don't seem to gain any skills, so it might be worth reclassing him).
As for the unfortunate grinding I've had to partake in. I've made....
-One run through Champions of Yore 1.
-One run through Champions of Yore 2.
-Three runs through Golden Gaffe.
-One run through Exponential Experience.
-One skirmish battle.