Finished Fire Emblem: Awakening. Really liked the game and will be replaying it on Lunatic soon. I was wondering though, is hard mode actually Normal Mode for this? The only reason I ask is that the easiest difficulty is Normal and there is a difficulty after Hard. Normal also has the description, For Series Beginners. Still, even if Hard Mode was actually normal mode I still found it a nice challenge.
I am not finished with my old file yet though. I still have to do the bonus quests that become available the same time the final battle does. Also, Chrom is the only one married so far so I need to pair off everyone. Would have done it sooner but I wanted to see all the S convos before marrying anyone off.
In all honesty it might as well be given that it puts up a better fight compared to all the ways the player gets to powergame the game. Normal Mode makes it super easy to grind in and the enemies are stuck with standard FE faire plus the Spotpass units are actually viable since you can grind past their lack of supports. Hard Mode makes it more expensive to use Reeking Boxes, increases the Internal Level Cap, grants enemies a universal stat boost, Forges, and eventually Skills and Super Forges, and the Asshat Reinforcements get to act on the turn they spawn on. Lunatic autolevels skirmish fights based upon story advancement, further increases the Internal Level Cap, grants enemies an even bigger stat boost, earlier Forges, Super Forges, and Skills, Spotpass fights reduce the amount of Exp gained during them to 1 per non-healing action, and bosses and enemies will eventually start sporting enemy only Super Skills like Hit+10, Pavise+, Aegis+, Luna+, Vantage+, Hawkeye, Dragonskin, and Rightful God.