Is great, fun fot the whole family or alone. This along with Puppeteer are the only two games that I intend to buy that are not afraid to be games instead "art" or a "interactive narrative experiences". Sure those are great when they can do it decently but goddamn, sometimes I just want to feel good and enjoy the experience for the sake of it.
The thing with Rayman Origins is how effortlessly it pulled off being art by /not even trying to be art/.
The time part isn't too bad as the game, iirc, tells you their schedule. Finding them can be a pain in the ass though...
Daschrier and Natros were talking Amalur, not Xenoblade :vvvvVVVvvVVvv
wrt Amalur though, yeah, it's easy as hell, but it's fast and almost /arcadey/. It's not so much about being deep and strategic as it is about being a human cheese grater, and it's gives you a nice little toychest of ways to do that. The main fun for me in that game is exploring and questing though. It's an open world RPG, yeah, but for some reason everything feels like it's structure like a 32-bit era explorationy platformer ala Rayman 2 or Mario Broys.
Oh, something stupid I noticed with the VC -- you can apparently only add points in increments of 1000, which would be fine, but only NES and N64 game prices evenly divide into that. And I'm mostly interested in the TG16 stuff, which is all 600/800/900. So it's like, 30 bucks gets you five games at 600 each, and 40 gets you five at 800, but if you just add 1000 points and get something for 800, you're left with 200, which gets you nothing.MATH IS HARD
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Xenoblade - Up to Bionis' leg. Normally I don't like mad lib-style collect the x quests, but I think they work here because they're less a thing in and of themselves, and more of a thing to get you to explore some, since usually the target is... either some you get by just wandering around, or just a LITTLE bit out of the way, so that you need to go off the beaten path in the level and then oh hey look something cool I wouldn't have noticed otherwise.
Also the British VAs really make me get these Harry, Ron, and Hermione vibes from Shulk, Reyn, and Fiora. I mean, there's other parallels too --
Harry and Shulk are both the "chosen one" and the sole survivor of some incident, Reyn and Ron are gingers with similar sounding names, Fiora and Hermione both get eaten by robots.
This is p. much the most I've been compelled to binge on a game since like, Nocture.
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And I initially, instead of putting the spoiler in code tags, put it in an opening quote tag that closed with a bold tag.
I am fucking stupid.
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Majora's Mask seems really interesting but a lot more involved than I have the time for now.