I agree with you Kevadu. In fact, I'll extend by saying that the best RPGs I played in recent years are on the DS. I think the problem right now is that there is a high standard of quality on HD consoles, and it's tough to develop a good RPG on them. It forces developpers to make a game with good graphics, but loses some of the magic that some JRPGs had. Look at FFXIII: it looks amazing, but many people disliked its linearity. Well, I don't think it's possible for anybody to make a game that will be an epic 60-hour adventure and meeting the industry standard. Look at Nier. I think it was a great and original game well worth playing. The problem: it received bad reviews because its graphics weren't good enough. But the sad thing is, most people didn't buy it because of those bad reviews. Hell, I don't give a shit about graphics, I just want to have fun playing a good game. That is possible on the DS, with its limited graphics. A 32-bit styled game can receive great reviews as well, because of the console on which is released. Same thing on the PSP, which has some great "2D" RPGs. So, my point is: most people don't think playing the DS is "cool" enough and play PS3/360. And the JRPGs on these consoles are mostly bad, or if they're good theyr receive a bad reception from the mainstream. I think that's what lowers the general opinion of JRPGs. My conclusion: they should buy a DS!
Oh, and let's share a story. I work in a Gamestop. I think it happens one time every month that a customer asks me for a good RPG. I tell them that they are mostly on the DS nowadays. The answer is always something like: "Oh well, DS, you know... I prefer my PS3". I don't know why but it seems most people have a fear of the DS! Anyway, the solution is pretty much on the PSN/Xbox Live, where devs can release low-graphics games for a minimal price, and still receive good reviews because they're "indie".