Jeez, if this were a Final Fantasy game I'd be disappointed too, but I don't even know what games Idea Factory has made for this to be such a let down. I keep hearing about Trinity Universe... *shrug* this is my first IF game.
I've been meaning to compare Neptunia to Recettear. These two games have a lot in common, but since Neptunia isn't independently developed, it's held to a higher standard.
People usually say "for what it is, it's a great product" in cases like this, and it usually sounds like an excuse, but really, this game is more of a "slice of life" or something than a serious romp. In cases like this, the quality of the product matters less than if the game's characters and story are interesting to you. What I mean is that if you don't like the characters, the gameplay mechanics aren't going to carry the rest of the weight. Are you going to call 999 for DS a bad game if you don't like the story? Am I making any sense?
Neptunia is another showcase of Idea Factory not learning from their mistakes and continuing to be lazy. Oh, I did think some of the parody jokes were funny though. The boob jokes, not so much... and when I'm running through dungeons as fast as I can and skipping battle "animations" (word used loosely)when I've only played a few hours, well, that's not a good sign.
Skipping battle animations isn't a sin in any game. Pokemon does it, Persona does it... sounds like you're using the example to say that you are already annoyed by the game. Again, the animation skipping is more than just a convenience for speed. When you ring the monster bell, you fight a string of battles. When you skip your enemies' and your animations, you will have beaten 4 encounters in the time it'd take to do one (also saving time with results screens and transitions). It's a neat feeling, dammit!
I'm trying not to be a fanboy here, so I'll just say that after my first day of playing Neptunia, I was outspoken about how it sucks... I told the Gamestop employees that it simply wasn't fun. After I realized that combat is really just a short break from the various cutscene material, I really enjoyed the game for what it was... because I could actually see what it was.
Time for me to accept that people may not like the things that I like :)