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Author Topic: WTF, Capcom?  (Read 1564 times)
MeshGearFox
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« on: March 30, 2011, 12:04:58 AM »

http://www.gamesradar.com/iphone/iphone/news/out-of-nowhere-capcoms-smurfs-village-beats-angry-birds-as-highest-grossing-apple-app-store-game/a-20101117181132161005/g-201010071388669064

And now you know why I hate DLC and free-to-play-but-not-really games.
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o/` I do not feel joy o/`
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Fei
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« Reply #1 on: March 30, 2011, 02:28:20 AM »

Monster Hunter Frontier is for PC, not Mac.  Connect the dots.  Hint: Wesker is an android

Seriously, this is why I only buy my girlfriend PSN point cards rather than putting my credit card info into her PS3.  She lets her kids get into all of her things, and they are thoroughly curious.  Just seeing them in the playstation store would freak me out, even if I had password protected my card or whatever.  It's just scary.

I'll let other people argue against Capcom... my take is that you need to protect your own money first so that things like this can't happen. 
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Ashtrot
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« Reply #2 on: March 30, 2011, 03:09:19 AM »

Parents that give high tech stuff to kids piss me off. It's irresponsible to the nth degree. This is not like a console where kids can be constantly supervised and turned off whenever the parents want, this is a portable device that allows kids to do virtually whatever they want, including rape the shit out of their parents' credit cards. At most, all kids need are crappy cell phones to call their parents or something in case they are lost.

I didn't even need a cell phone or mp3 player until I started going to university, why the fuck do 10 year olds need iPods and iPhones? Stupid ass parents these days are basically letting all the new gadgets parent their kids, then crying foul when (SURPRISE) the kids that haven't been taught to use those gadgets responsibly USE THEM IRRESPONSIBLY. What the fuck do you expect? It's like if you gave a kid a loaded gun with the safety off and told them "this will stop your parents from yelling at you if you point it at them and press the button." What do you expect them to do? Practice gun safety?

It's like these people have a dearth of basic logic and IQ. Are they crazy or just fucking retarded?
« Last Edit: March 30, 2011, 03:11:16 AM by Leyviur » Logged

"I felt a nameless dread. Well, there probably is a long German name for it, like Geschpooklichkeit or something, but I don't speak German. Anyway, it's a dread that nobody knows the name for, like those little square plastic gizmos that close your bread bags. I don't know the name for those either."
Fadedsun
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illogicaldreamr
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« Reply #3 on: March 30, 2011, 08:24:10 AM »

If the parents looked at the game at all, then it wouldn't happen. Zombie Cafe by Capcom works the same way and charges the same prices. Instead of berries it's toxin.
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Yggdrasil
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« Reply #4 on: March 30, 2011, 08:27:07 AM »

"WTF, Capcom?"

I've been saying that for the last 3 years.
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Annubis
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« Reply #5 on: March 30, 2011, 08:39:41 AM »

Street Fighter Ca$h DLC:

Punch attack (1.99$):
Valid for one use. Your character will throw a punch. Can be bought many times.
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Aeolus
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« Reply #6 on: April 02, 2011, 03:18:40 AM »

http://www.siliconera.com/2011/03/31/capcom-japan-doesnt-believe-mega-man-is-popular-in-the-u-s/
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Raze
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« Reply #7 on: April 02, 2011, 04:22:46 PM »


Everyone knows megaman, but I think interest in actually playing the games went down somewhere along the line when they kept cranking out meh megaman x games.
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Dice
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« Reply #8 on: April 02, 2011, 04:42:59 PM »


Everyone knows megaman, but I think interest in actually playing the games went down somewhere along the line when they kept cranking out meh megaman x games.

I think that's the problem with the series in general.  They're good enough at starting "fresh", but they love taking their new hits and milking them for 6+ titles (all except the beloved Legends).  I don't know - I think they really gotta re-think the series a bit.  Playformers are cute, but over-done and old.  I'd actually like to see a more classic megaman (helmet and all) in a Legends type style.  It'd be cool to have more abilities than just "gun upgrades" in Legends too.  Sorry, going on with what I want.
The series has a ton of potential still, they just gotta stop milking every new version of Megaman. 
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Annubis
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« Reply #9 on: April 02, 2011, 06:47:08 PM »

X2 was the best one for me.
Then again, I've missed a lot of them after.
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Yggdrasil
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« Reply #10 on: April 02, 2011, 09:11:08 PM »

X2 was the best one for me.
Then again, I've missed a lot of them after.

X2 is hard, really hard (at least for me).

X3 has the best opening that I've seen for a video game, and I'm not trying to exaggerate saying that. The last couple of good games were X6 and the Zero series (haven't played the ZX series yet). After that, not a lot of exciting stuff has happen really.

With the exception of Legends 3, that's my main reason to get a 3DS in the future along with the remake of Snake Eater.
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Ashtrot
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« Reply #11 on: April 02, 2011, 09:23:05 PM »

X6? X6 was a horrible piece of shit, and was followed by X7, a sin against mankind. They only started making up for it by releasing X8 and there's been radio silence ever since.
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"I felt a nameless dread. Well, there probably is a long German name for it, like Geschpooklichkeit or something, but I don't speak German. Anyway, it's a dread that nobody knows the name for, like those little square plastic gizmos that close your bread bags. I don't know the name for those either."
Yggdrasil
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« Reply #12 on: April 02, 2011, 09:28:28 PM »

...damn. I always forget that X6 doesn't have a good reputation. But haters gonna hate, I liked the game a lot, I know is not the best thing ever but is far from being the worse Mega Man game.
« Last Edit: April 02, 2011, 09:33:18 PM by Yggdrasil » Logged

Ashtrot
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« Reply #13 on: April 02, 2011, 09:33:52 PM »

Honestly X6's basic gameplay isn't bad, but the level design was horrible.

The X series' main draw was that you could find special abilities that got you through certain areas that led to awesome stuff, whether extra boss fights or new abilities. These areas were optional though and you could get through all the stages without the extra abilities.

X6 on the other hand, could let you teleport into extra areas that required specific abilities while you didn't have them. Even worse, you couldn't get out so you'd need to kill yourself OVER AND OVER to get back to level select.

I stopped playing after killing myself 10 times in an impassable pit.
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"I felt a nameless dread. Well, there probably is a long German name for it, like Geschpooklichkeit or something, but I don't speak German. Anyway, it's a dread that nobody knows the name for, like those little square plastic gizmos that close your bread bags. I don't know the name for those either."
Hathen
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« Reply #14 on: April 02, 2011, 10:03:37 PM »

That, and X6's controls were unresponsive as all hell. I don't know what the hell happened, but play X6 right after a playthrough of 4 or 5 and you'll feel a significant difference.
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