Author Topic: Dreath of Dire.  (Read 14295 times)

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Maxximum

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Re: Dreath of Dire.
« Reply #75 on: April 09, 2011, 01:24:41 AM »
(because, these days, developers seem to think that games that play themselves are "cool")

They are only experiencing with their gameplay mechanics, I'm pretty sure some developers will learn from their mistakes.

Not too confident about that, I wouldnt be surprised if the Square-Enix FFXIII-II brainstorming went something allong the lines of "Hmmm, FFXIII didnt get a very good reaction from the public, I bet they didnt like all that button pressing during combat. We should have every character AI controlled next time and make paradgrim shifts automatic. That way they can get more enjoyment out of the pretty animations! Yes, that must be it"
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Yggdrasil

Re: Dreath of Dire.
« Reply #76 on: April 09, 2011, 11:35:52 AM »
Well, I don't think that we need to discuss more about Final Fantasy and Square Enix in every topic of this forum. That discussion is really getting boring and troublesome, we all know how awful they are and all that.

There's no need to keep punching the old bag that much.

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Re: Dreath of Dire.
« Reply #77 on: April 09, 2011, 11:52:55 AM »
Well, I don't think that we need to discuss more about Final Fantasy and Square Enix in every topic of this forum. That discussion is really getting boring and troublesome, we all know how awful they are and all that.

There's no need to keep punching the old bag that much.

You're probably right, but FFXIII is the best example of the "problem" I have with recent jRPGs (for the PS3 at least).
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Re: Dreath of Dire.
« Reply #78 on: April 09, 2011, 12:41:17 PM »
Well, I don't think that we need to discuss more about Final Fantasy and Square Enix in every topic of this forum. That discussion is really getting boring and troublesome, we all know how awful they are and all that.

There's no need to keep punching the old bag that much.

You're probably right, but FFXIII is the best example of the "problem" I have with recent jRPGs (for the PS3 at least).

They stink?
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Re: Dreath of Dire.
« Reply #79 on: April 11, 2011, 01:22:04 PM »
They are brain dead.

Were it not for a few devs that seem to know what they are doing, Atlus and sometimes NIS, i'd jump on the 'jrpg's are dead' bandwaggon. I'd say the genre is on life support though.

Capcom is a pretty trustworthy dev. I'm guessing the only reason they haven't put on their dungeon master hat for a while is they don't think they have what it takes to make a AAA title, so they won't bother.
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Re: Dreath of Dire.
« Reply #80 on: April 11, 2011, 10:09:18 PM »
Splash page now shows some lovely, 3D graphic'd in-game[?], scenery, and a fucking creepy ass red drgon holding a heart.  The contrast is brutal./
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Arhkaos

Re: Dreath of Dire.
« Reply #81 on: April 12, 2011, 12:50:32 PM »
I have fury!

RPGRocker

Re: Dreath of Dire.
« Reply #82 on: April 12, 2011, 01:47:16 PM »
Looks like I'll have to settle with naming my character "Ryu" and giving him blue hair.

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Re: Dreath of Dire.
« Reply #83 on: April 12, 2011, 02:05:24 PM »
Looks like I'll have to settle with naming my character "Ryu" and giving him blue hair.

Meh, I'd settle for that.
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Yggdrasil

Re: Dreath of Dire.
« Reply #84 on: April 12, 2011, 02:36:08 PM »
Producer: Hiroyuki Kobayashi (RE4, DMC4)
Director: Hideaki Itsuno (DMC3)

Holy crap.

I'm liking what I'm seeing here, it kinda looks like a mix between Monster Hunter and Demon's Souls. Hopefully this ends up being a great game.

Looks like I'll have to settle with naming my character "Ryu" and giving him blue hair.

...that is a sad thing to do.

Lard

Re: Dreath of Dire.
« Reply #85 on: April 12, 2011, 03:16:27 PM »
Producer: Hiroyuki Kobayashi (RE4, DMC4)
Director: Hideaki Itsuno (DMC3)

Holy crap.

I'm liking what I'm seeing here, it kinda looks like a mix between Monster Hunter and Demon's Souls. Hopefully this ends up being a great game.

Funny, that's exactly what I was thinking when I watched the trailer. I would hope combat isn't too repetitive, but I'm willing to wait and see. At least it looks like something different.
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Re: Dreath of Dire.
« Reply #86 on: April 12, 2011, 04:08:39 PM »
There goes what little interest I had.
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Re: Dreath of Dire.
« Reply #87 on: April 12, 2011, 05:42:43 PM »
There goes what little interest I had.

My exact thoughts. Well, I guess this can be deleted, or moved to Miscellaneous Games now.
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Re: Dreath of Dire.
« Reply #88 on: April 12, 2011, 05:52:15 PM »
Cool looking enough, but I'd need more to go on at the moment.  I hope this hacking and slash isn't as aimless as it looks.  That, and for Capcom, I was expecting something at least a little less Tolkien-esque.  DMC was still pretty creative despite the modern-day element.
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Re: Dreath of Dire.
« Reply #89 on: April 12, 2011, 06:14:50 PM »
Can't say I'm blown away by the trailer. Looks fairly generic, especially since Dragon Age II just came out and Dungeon Siege III is right around the corner, I know its not the same game but the setting is getting kind of stale. I'll probably end up getting it some time down the line, but unless they show something really unique, it's far from a "day one must have" purchase for me.
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