(with you, 3).
And this is why you're an insufferable, condescending asshole and I'm tired of being polite with you, especially when you make faulty interpretations or outright ignore what I am actually saying
. Looking elsewhere for a great story IS a point I feel strongly on, but it's primarily under the basis that someone isn't playing games for any of their unique qualities, wants a specific type of story more than a specific type of experience, and is for some god forsaken reason going to put up with hours of tedium, frustration, and grinding that they do not enjoy and adds nothing to the game except maybe an artificial sense of reward. There's nothing special about that, you're just a sucker for putting up with crap you hate for the sake of a few (POTENTIAL) morsels of entertainment. What you've been arguing for is, from what I can tell, someone who really IS after a unique experience that can only be offered in a game, and that is not what I've argued against at all
. Anyways, I have to admit looking beyond RPGs is probably most relevant to those absolutely frustrated and unsatisfied by them, and in any case if someone DID ask for recommendations of games to check out for story I'd still recommend some whether or not I suggest other books/shows/non-RPG games/whatever, assuming there actually is a game matching their request. Besides, I'm figuring in the end a lot of people who ask for a recommendations in media to check out are open to outside suggestions within reason anyway.
Anyways, moving on!
That being said, I think what Eusis was commenting on is that the JRPGs just aren't packing strong stories these days, and if you're really looking for a standout story, maybe video games aren't the best medium. There are some great JRPGs in the PS2 era that I have no doubt would be worth your time. I really enjoyed the Suikoden games, because the story took me on such a great journey - I love being surprised and blindsided.
That's part of it, but a lot of it has to do with unrealistic expectations after stuff like Xenogears, before I realized it was better to keep more reasonable expectations to better enjoy myself, though that's something that can be applied to anything. I'm definitely fine with OK or mildly enjoyable gameplay though if it's tied to an engaging story, Suikoden's traditionally been a great example of that. I petered out on 5, but part of that was switching TVs and crap at the time, I'll definitely give it another shot someday much like I am for Persona 4.
Tales of's (Symphonia up), Trails in the Sky, Radiant Historia, Personas, Star Ocean (plot is in the negatives though), Suikodens (surprisingly), Valk Profile, Nier, um what else, the FF's if you havent played one by now. I think these are all considerably deep. Hell, sometimes the one saving grace of a poor plot comes in the form of it's characters.
They're not really deep though, NieR's thought provoking and the rest can be entertaining or even moving to some degree, but there's few to no alternative interpretations and not much to ponder. I'd recommend them as great pieces of entertainment, but deep? Well, half the games I think of that can be argued are deep come off as kinda pretentious anyway, so I really don't want to touch that topic, it's enough to get something highly enjoyable here. Except Star Ocean, the stories are stupid and its one attempt at being deep was a terrible copy of the Matrix's twist.
Edit: Minor fix, addition to my rebuttal/clarification.