The thing is, that if they wouldn't care about what "we" want, they wouldn't be getting any money. Gamers are changing, and sadly, what we are seeing is a direct result of what the new generation of gamers wants to see. The modern gamer doesn't want to try too hard, think too much or wait too long. Modern games are a cake walk for a reason. Heck, I barely ever see any game over screens these days. Its not about weather you can beat the game or not, its about weather you stick around long enough to see the ending. As an experiment, I dare you to fire up your old consoles (if you still have one) and see how long you last in an oldschool game. I did, and I probably saw more Game Over screen in ten minutes than I had in a month of "modern gaming". The thing that kept running through my head was "how the heck did I beat this as a kid?". The reason is simple, modern games made me lazy, I expect a game to hold my hand now, tell me what buttons to press and when to press them. But what if I fail? No problem, I just take three steps back and go again. When I was a kid, games would be strict and unforgiving. There was no room to mess up because it meant starting over. Now that I'm an adult, games treat me like a child. I find that fairly ironic.