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Author Topic: Xenoblade  (Read 36416 times)
Aeolus
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« Reply #495 on: February 07, 2012, 01:48:13 AM »

Lovin' the first. Second next for a classic Sci-Fi feel. Then fourth. And Shulk looks too damn goofy for the third to place anywhere past last.
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Tomara
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« Reply #496 on: February 07, 2012, 03:37:19 AM »

Oh, we did that in Europe too! In the end the first one won. No surprise there.
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Emonzaemon
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« Reply #497 on: February 07, 2012, 10:33:15 AM »

The third and fourth I like, the first and fourth are in a relatively close race.

I want all the box covers, not because I would use them somehow, but because I am human and greedy.
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Klyde Chroma
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« Reply #498 on: February 07, 2012, 04:53:47 PM »

Oooooo... I'm really diggin the 4th one.... thats my vote
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kyuusei
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« Reply #499 on: February 07, 2012, 05:05:05 PM »

I really want it to be the fourth one. I love skies and aurora. And purple.
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Aeolus
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« Reply #500 on: February 07, 2012, 05:53:54 PM »

I really want it to be the fourth one. I love skies and aurora. And purple.

Alternatively I feel that the first is probably the closest we'll get to resembling Secret of Mana's box art which was as gorgeous then as it is now. The party's there but you can only see their backs and their real purpose is to provide a sense of scale to the scenery that's the real star of the scene so to speak. The second one does pretty well too but obviously aims for a scifi feel instead. The fourth one on the other hand has Shulk alone and is too focused on leading to unnecessary distraction. And finally the third one is bringing the rear thanks to Shulk not even doing that himself.
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ShadowLaguna
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« Reply #501 on: February 08, 2012, 04:13:15 PM »

I'd be quite jealous if you guys got the first cover.
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Eusis
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« Reply #502 on: February 08, 2012, 10:21:03 PM »

I'd be quite jealous if you guys got the first cover.

The European reversible cover is really good too! Although it's a shame they don't have Xenoblade Chronicles on the spine to make it look more like an actual cover than just neat inner artwork. Makes me almost wish Wii cases were transparent, because that was the kind of style best suited for those.
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FlamingR1ft
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« Reply #503 on: February 09, 2012, 05:43:02 AM »

I'd be quite jealous if you guys got the first cover.

Makes me almost wish Wii cases were transparent, because that was the kind of style best suited for those.

That's something I've enjoyed about a lot of PSP titles. I never use reversible covers, so I like having the pretty picture on the inside.
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Yoda
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« Reply #504 on: February 10, 2012, 02:59:55 AM »

I'd be quite jealous if you guys got the first cover.

Makes me almost wish Wii cases were transparent, because that was the kind of style best suited for those.

That's something I've enjoyed about a lot of PSP titles. I never use reversible covers, so I like having the pretty picture on the inside.

Ys 7 comes to mind here.

>__>
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Klyde Chroma
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« Reply #505 on: February 23, 2012, 05:19:31 PM »

I've done it!! I finally finished this beast at 130 hours and 51 minutes!!!

I just wanted to share my two cents about the ending...

Code:
While I know alot of people didn't like it, I found it very satisfying with the exception of two things I didn't quite get/I feel should have been more thoroughly explained... The whole Zanza destroying and recreating the universe was a concept I would love to know more about... A single button press to cause such a great event... seems, well, anticlimactic when you don't know the meat and potatos of the situation you know?.... Secondly, Fiora's Body.... Did I miss something?.... How did that happen.... Glad to see the ol' girl back to herself and all but I think that deserved a bit more addressing as well....

Thats all, felt the need to express my impression and let the world know what I did with a cumulative 5+ days of my life- LoL
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Prime Mover
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Shattre
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« Reply #506 on: February 23, 2012, 08:59:07 PM »

I loved the ending. Honestly, I really wasn't upset about the lack of explanation. For one thing, we all know how good the Monolith team is at explaining techno-babble! Seriously, do you really want to see Shulk sitting in an armchair for 4 hours spouting gibberish?

As for Fiora:
Code:
It seemed pretty self-explanitory to me: Shulk was able to reconstruct an entire world, so one person's body seems fairly trivial by comparison. The who realization that Fiora got her body back was the final "twist" they were using as a mechanic for the ending. They wouldn't have been able to do that wonderful "looking through her eyes" ending that they did without it. I loved it.

As for the holes and questions? That's excellent sequel fodder! If they wanted to, they could now very easily tie the game into Xenosaga for the sequel. It deffinitely lends itself to continuing in a more space-opera direction now. Not that we really NEED another space opera, or even suggesting that Monolith is very good at space operas (I never found Xenosaga to be that well done, myself). But the material you find out at the end definitely is interesting, and could be explored more thoroughly. But I think it's good that it wasn't in this game for precisely the reasons you gave: it's so huge, it would have really taken away from the imminant story that was going to with the current characters.
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« Reply #507 on: February 24, 2012, 01:17:10 PM »

I liked the 4th one best and the 2nd second.
I like those covers that give some scale, they remind me a bit of the Shadow of the Colossus box art.

As for the game itself, I'm still about 7 hours in but now I'm really picking it up. Maybe the beginning didn't catch me but now it's actually growing a lot on me. It's even making me stop playing Dark Souls.
I'm at the part...
Quote
... That you get to the colony to save Juju after he's been captured by the now talking Melchion.

EDIT: I'm now about 9 hours in and just finally I could fully grasp the usage of chain attacks, break and topple.
A nice system but so far it's been so rarely used that when I gave the game a long break I could barely remember what they were needed to.
« Last Edit: February 25, 2012, 01:45:45 PM by Farron » Logged

Lard
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« Reply #508 on: March 23, 2012, 10:59:43 PM »

So apparently Xenoblade is being released on Good Friday.

When stores aren't open.

Well done, Nintendo!
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GrimReality
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« Reply #509 on: March 24, 2012, 12:28:16 AM »

So apparently Xenoblade is being released on Good Friday.

When stores aren't open.

Well done, Nintendo!
Stores aren't open on Good Friday? Since when? Is this a Canada thing? Seems awfully odd to me. I'm pretty sure I'll be able to walk into Target and pick up the game that day if I wanted to.
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