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Xenoblade
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Topic: Xenoblade (Read 36361 times)
Aeolus
I'm not evil!
Posts: 4235
Member
Re: Xenoblade
«
Reply #480 on:
February 02, 2012, 03:22:39 PM »
Quote from: Eusis on February 02, 2012, 03:22:37 AM
I like Nintendo's core games genearally, though I do think third party appeal has slowly ramped up after the terrible fall the N64 had. Maybe with the Wii U we'll return to something vaguely resembling the SNES glory days in regards to third party support, at least if the rumors of not being THAT underpowered compared to the next Xbox are true.
I highly doubt this as I wouldn't be surprised if Microsoft were to spawn a new console at this year's E3 just to steal the Wii U's thunder. Besides they're due for a new console anyway given the age of the 360. Either way though 3rd party developers themselves are reason enough as to why Nintendo will never recapture the glory days of the SuperNES. Generally speaking the few experimental titles that other companies come out with typically end up on handhelds (or now potentially online) while console titles are made in the safest and most conservative ways possible. And let's not get into the various companies that have become massive by swallowing up their competitors wholesale then spitting out the talent.
Also say what you will about the WiiMotion+ but at least it's at least trying harder than the Kinect ever will. (Besides what non-built in peripheral has ever been embraced by 3rd party developers in any meaningful way beyond the Famicom Disk System?)
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You've misunderstood me. I just seek your death only because you're in the way of my goal of world conquest. I can't help it that I have evil ambitions and am named Dark Lord. Honest.
Klyde Chroma
Idiot
Posts: 821
Say it to Klyde!
Member
Re: Xenoblade
«
Reply #481 on:
February 02, 2012, 04:27:30 PM »
Quote from: Aeolus on February 02, 2012, 03:22:39 PM
Also say what you will about the WiiMotion+ but at least it's at least trying harder than the Kinect ever will. (Besides what non-built in peripheral has ever been embraced by 3rd party developers in any meaningful way beyond the Famicom Disk System?)
He might not be a third party developer..... but Fred Savage's support of the power glove was certainly meaningful.....
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Ashtrot
Contributing Editor
Posts: 4550
PONY
Member
Re: Xenoblade
«
Reply #482 on:
February 02, 2012, 04:50:58 PM »
Quote from: Aeolus on February 02, 2012, 03:22:39 PM
Also say what you will about the WiiMotion+ but at least it's at least trying harder than the Kinect ever will. (Besides what non-built in peripheral has ever been embraced by 3rd party developers in any meaningful way beyond the Famicom Disk System?)
The problem here is that Kinect was never meant to replace the traditional control scheme of the 360 (nor was Move supposed to replace the PS3 control scheme), whereas the Wii remote WAS - and correct me if I'm wrong, but as I recall, Nintendo promised 1:1 motion support from day one, and what we got was pretty sad (see: Red Steel), then later on said "Oh yeah, NOW it's 1:1! Buy our shit!"
Kinect is not required to play the 360's best games, nor is the Move required to play the PS3's best games, and more to the point, Nintendo purposely didn't give Wii strong graphical or processing capabilities precisely because of motion control implementation - which ended up being nothing but hot air, since it ended up not meeting its full potential AND ended up costing Nintendo third party support.
I've bought almost all of Nintendo's consoles early (outside of a few of their handhelds), but this has made me feel really burned and I'm hesitant to even buy a Wii-U at all now, much less at launch. How many add-ons will they put in and then tell us "Yeah, this is what we REALLY wanted to do, so just buy this add-on for these two games!" It's also partly why I waited so long to get a 3DS and even then it was partially a gift from a friend.
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"I felt a nameless dread. Well, there probably is a long German name for it, like Geschpooklichkeit or something, but I don't speak German. Anyway, it's a dread that nobody knows the name for, like those little square plastic gizmos that close your bread bags. I don't know the name for those either."
Agent D.
Posts: 1842
"Mage"nt D.
Member
Re: Xenoblade
«
Reply #483 on:
February 02, 2012, 07:09:48 PM »
As antio-motion controller as I am, I admit that sony has the best set up regarding it. Move works well....but motion controls still suck. If I want to press the A button, mercilessly swinging my left hand up and down doesn't fit the scheme. If I want to throw a frisbee or shoot a bow and arrow or throw a basketball or go bowling, I will go out and do such things with friends. Video games are video games, activities are activities. Stop trying to combine them, then assault us with modern warfare for the wii.
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Word of the week: Wiggle-wacker (thanks Dincrest!)
Prime Mover
Posts: 2718
Insert Random Psuedo-intellectual Bullshit Here
Member
Re: Xenoblade
«
Reply #484 on:
February 02, 2012, 07:55:11 PM »
Quote from: Leyviur on February 02, 2012, 04:50:58 PM
The problem here is that Kinect was never meant to replace the traditional control scheme of the 360 (nor was Move supposed to replace the PS3 control scheme), whereas the Wii remote WAS - and correct me if I'm wrong, but as I recall, Nintendo promised 1:1 motion support from day one, and what we got was pretty sad (see: Red Steel), then later on said "Oh yeah, NOW it's 1:1! Buy our shit!"
Now that I don't recall anyone ever saying. I knew long before the Wii's launch that it wasn't 1:1 control, and I don't remember them ever outwardly lieing about the control. I think the technology was new enough, though, that they weren't even quite aware of it's shortcomings, which is why they tried to make Red Steel in the first place. I don't think they would have even attempted that game if they realized how badly the control would suck, but by the time it became obvious, they were committed.
To their credit, the Wii was the first motion controller with games on the market, so of course the devices to come later would be superior. I'm not convinced that anyone got less than what was advertised, at least on the technology side. Now... in grade A games, yes... us Wii owners got BURNED.
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Currently Playing: Final Fantasy VII
Currently Listening to: Eel House (my band), Flower Kings, Devin Townsend
Watching: Red Dwarf, Doctor Who
"After people loose their limbs, they often feel a Phantom Limb. I lost my cellphone, so now I feel a phantom ring."
Agent D.
Posts: 1842
"Mage"nt D.
Member
Re: Xenoblade
«
Reply #485 on:
February 03, 2012, 09:40:58 AM »
Quote from: Prime Mover on February 02, 2012, 07:55:11 PM
Quote from: Leyviur on February 02, 2012, 04:50:58 PM
The problem here is that Kinect was never meant to replace the traditional control scheme of the 360 (nor was Move supposed to replace the PS3 control scheme), whereas the Wii remote WAS - and correct me if I'm wrong, but as I recall, Nintendo promised 1:1 motion support from day one, and what we got was pretty sad (see: Red Steel), then later on said "Oh yeah, NOW it's 1:1! Buy our shit!"
Now that I don't recall anyone ever saying. I knew long before the Wii's launch that it wasn't 1:1 control, and I don't remember them ever outwardly lieing about the control. I think the technology was new enough, though, that they weren't even quite aware of it's shortcomings, which is why they tried to make Red Steel in the first place. I don't think they would have even attempted that game if they realized how badly the control would suck, but by the time it became obvious, they were committed.
To their credit, the Wii was the first motion controller with games on the market, so of course the devices to come later would be superior. I'm not convinced that anyone got less than what was advertised, at least on the technology side. Now... in grade A games, yes... us Wii owners got BURNED.
Yeah...bout that first motion controller...sega wants a word with you.
http://www.revrob.com/sci-a-tech-topmenu-52/146-sega-activator-full-body-motion-controller
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Word of the week: Wiggle-wacker (thanks Dincrest!)
Eusis
Administrator
Posts: 11342
Member
Re: Xenoblade
«
Reply #486 on:
February 03, 2012, 05:50:10 PM »
Quote from: D. tnegA on February 03, 2012, 09:40:58 AM
Yeah...bout that first motion controller...sega wants a word with you.
http://www.revrob.com/sci-a-tech-topmenu-52/146-sega-activator-full-body-motion-controller
Nintendo counter!
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Agent D.
Posts: 1842
"Mage"nt D.
Member
Re: Xenoblade
«
Reply #487 on:
February 03, 2012, 06:03:32 PM »
Quote from: Eusis on February 03, 2012, 05:50:10 PM
Quote from: D. tnegA on February 03, 2012, 09:40:58 AM
Yeah...bout that first motion controller...sega wants a word with you.
http://www.revrob.com/sci-a-tech-topmenu-52/146-sega-activator-full-body-motion-controller
Nintendo counter!
Validates my post, but touche nonetheless.
«
Last Edit: February 03, 2012, 06:06:52 PM by D. tnegA
»
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Word of the week: Wiggle-wacker (thanks Dincrest!)
Prime Mover
Posts: 2718
Insert Random Psuedo-intellectual Bullshit Here
Member
Re: Xenoblade
«
Reply #488 on:
February 03, 2012, 07:54:03 PM »
Quote from: D. tnegA on February 03, 2012, 09:40:58 AM
Yeah...bout that first motion controller...sega wants a word with you.
That's why I specified "out with games on the market". What I meant was, "widely adopted default controller". Aftermarket controllers have NEVER EVER hit it big. Not to the extent that a huge selection of games get made for them. There were motion controllers LONG before the Wiimote: Sega's, the Sony EyeToy, probably a lot of even more obscure ones. But Nintendo did something unique by actually making it their defacto controller. They also created a whole new expectation for controllers: they will change and you may need different ones for different games. Besides Guitar Hero/Rockband, and the rare lightgun game, no game has ever required a special controller. Now it's completely expected. And it means lots of extra cash for Nintendo. I'm not sure it's a good or bad thing, but it's a big change.
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Currently Playing: Final Fantasy VII
Currently Listening to: Eel House (my band), Flower Kings, Devin Townsend
Watching: Red Dwarf, Doctor Who
"After people loose their limbs, they often feel a Phantom Limb. I lost my cellphone, so now I feel a phantom ring."
Yoda
Mr. Self Destruct
Posts: 6353
taking 'er easy for all you sinners
Member
Re: Xenoblade
«
Reply #489 on:
February 06, 2012, 08:44:00 PM »
You can vote for the xenoblade reversible box art on nintendo's FB page. Beautiful stuff.
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Quote from: Dice on January 23, 2012, 01:21:14 AM
Naw man. Naw.
Quote from: Starmongoose on April 08, 2012, 07:14:58 PM
What is this sentence...
Quote from: Dice on March 13, 2013, 01:01:39 AM
You say stuff that says nothing.
Yoda
Mr. Self Destruct
Posts: 6353
taking 'er easy for all you sinners
Member
Re: Xenoblade
«
Reply #490 on:
February 06, 2012, 08:45:23 PM »
You can vote for the reversible box art on Nintendo's FB page.
Logged
Quote from: Dice on January 23, 2012, 01:21:14 AM
Naw man. Naw.
Quote from: Starmongoose on April 08, 2012, 07:14:58 PM
What is this sentence...
Quote from: Dice on March 13, 2013, 01:01:39 AM
You say stuff that says nothing.
Ashtrot
Contributing Editor
Posts: 4550
PONY
Member
Re: Xenoblade
«
Reply #491 on:
February 06, 2012, 09:23:44 PM »
Holy fuck, those are beautiful box arts. I don't know if I can choose just two. Can't they give us TWO reversible covers?
Logged
"I felt a nameless dread. Well, there probably is a long German name for it, like Geschpooklichkeit or something, but I don't speak German. Anyway, it's a dread that nobody knows the name for, like those little square plastic gizmos that close your bread bags. I don't know the name for those either."
Yoda
Mr. Self Destruct
Posts: 6353
taking 'er easy for all you sinners
Member
Re: Xenoblade
«
Reply #492 on:
February 06, 2012, 09:32:45 PM »
I might have to get this and borrow a Wii from someone. Everyone I know that has one hasn't turned it on in like a year.
I voted for the 1st one
«
Last Edit: February 06, 2012, 09:34:49 PM by Yoda
»
Logged
Quote from: Dice on January 23, 2012, 01:21:14 AM
Naw man. Naw.
Quote from: Starmongoose on April 08, 2012, 07:14:58 PM
What is this sentence...
Quote from: Dice on March 13, 2013, 01:01:39 AM
You say stuff that says nothing.
Prime Mover
Posts: 2718
Insert Random Psuedo-intellectual Bullshit Here
Member
Re: Xenoblade
«
Reply #493 on:
February 06, 2012, 09:40:53 PM »
The first and the 4th one seem to me to be the obvious choices. I really like the background of the 3rd, but Shulk looks kinda goofy looking at the camera. If they had him looking out over the vista (like on the 4th) that would have been PERFECT!!! The second one just seems kinda bland to me... from a distance it's just going to look like a solid orange cover, and then people will buy it expecting to get half-life mods.
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Currently Playing: Final Fantasy VII
Currently Listening to: Eel House (my band), Flower Kings, Devin Townsend
Watching: Red Dwarf, Doctor Who
"After people loose their limbs, they often feel a Phantom Limb. I lost my cellphone, so now I feel a phantom ring."
Ashtrot
Contributing Editor
Posts: 4550
PONY
Member
Re: Xenoblade
«
Reply #494 on:
February 06, 2012, 09:57:08 PM »
Yeah, first and fourth ones are my favorite as well.
Logged
"I felt a nameless dread. Well, there probably is a long German name for it, like Geschpooklichkeit or something, but I don't speak German. Anyway, it's a dread that nobody knows the name for, like those little square plastic gizmos that close your bread bags. I don't know the name for those either."
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