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Final Fantasy VII's Music

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Ever since Final Fantasy VII was released, one of the biggest gripes I
hear about it is the music, and I can't blame anyone for having that opinion.
The real problem of these complaints is that the 'complainies' blame Nobuo
Uematsu for the lackluster music when it really isn't the man's fault.
The first thing people should realize is that RPG's are built from
the story up, not from the music up. Uematsu-San must make his music fit into
the mood and feel of the current place in the game, whether it be a battle or
a town. The next big thing (and this is REALLY important) is that the quality
of the music REALLY sucked, and that wasn't Uematsu-San's fault. If you have
ever heard the Overworld Theme or Aerith's Theme played by a real orchestra (RPGFan editor's note: you can find those 2 songs on the Real Audio page of RPGFan),
the music is considerably better and sounds very beautiful, better than some
of the great masterpieces in my opinion.
This is where the problem with video
game music lies, I don't know why the quality of music has dropped since
moving into the 32-bit era on what are supposed to be superior systems, but it
has. And in the end, you can't blame Square or other companies because they
don't want to fill their CDs with memorable music, they want to fill it with
pretty eye-candy so that they can appeal to the casual gamer and make more
money while coldly tossing aside the people who originally helped to build
the industry up into what it is today. This is the reward for being a devoted
fan, sucks doesn't it? Well, there is Final Fantasy Anthology but that's
another editorial.
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