Maverik's ranting finally got to me... and for God's sake, you know I'm gonna rant you till I show a point that old RPGs do have some advantage.
First off, I like Final fantasy and Dragon Warrior because they are good games. They were NOT my first RPGs. Back then, graphics simply didn't matter! Story was not the main concern of RPGs in the genre's early days; it was gameplay. The story was actually good, naming characters can be a good thing, and the stories of these RPGs were not horribly cliched like the RPGs of today.
I have 2 words for you: INTERACTIVE MOVIE. Many RPGs today are so linear that the only things you control are the battles (gag...wheeze...Final...wheeze...Fantasy...cough...VIII...spit)! The only side quests are at the END of the game! There should be extra things to do at all points of the game (believe it or not...Final Fantasy VII has minigames packed at all parts of the game...not that they're all good and everything but...). How about Lufia & The Fortress of Doom? The Old Cave is one of the great examples. And Lufia II's Ancient Cave is unarguably many RPGers' favorite timekillers.
How about innovative gameplay that lacks in most RPGs today? So call me purist. So what if Final fantasy VIII and VII have customizable materia and junction systems? Just because you can do whatever you want with your characters doesn't make the game better, does it? It doesn't to me. I had to spend hours and hours just to make my characters perfect in FF8 or 7 equiping (or "junctioning") particular abilities to certain stats. Not only does it kill time, but I still get a poor, helpless party that depends on Ultima, Meteor, and GFs and summons.
Most arguably, how about leveling up? The battles are usually a reason to spend hours and hours (for about 20 hours minimum) to max out on abilities (it is usually worth it too). Not only are battes long, tedious, and just plain boring, but it takes about 5 hrs. tops to max out in Final Fantasy VIII.
The only thing many RPG developers care about now is money. They rush out games with franchise names like Final Fantasy for money, resulting in the most crap you've ever seen. I'm glad there are some companies that care (Natsume, Enix, Capcom). How about Star Ocean? This is an example of a great game today.
Look Maverik. Just because you don't like old RPGs doesn't mean everyone doesn't. I'll respect yours... just respect mine.