RPGFan


Final Fantasy IX, X, and XI? [3] - Counterpoint

OK, I understand how you feel about the quick shift from future to fantasy, but I have my own opinions about your subject...

Why people like old-style RPGs like Dragon Quest, Grandia, Lufia (my all-time favorite!), and Lunar is not only because of nostalgia, but because they like that particular style. It all depends on the person who plays the game right?

Yeah, it is true that RPGs have progressed over time, and maybe you think it was surprising what Square did to Final Fantasy. But the majority of RPGers and myself were pretty damn surprised with Final Fantasy VII. It was like as if Square had a conference and they said, "Gee, I know we make good graphics and music already, but why don't we make it 3D with blocky graphics and pre-rendered graphics with bad MIDI, stuff it with movies, bring it to the public, and see how it does!" And have you realized that just because it has a new interface doesn't mean that it is almighty? The sound effects were OK, but the music was MIDI (Huh? No Redbook audio?), the graphics were blocky (but it is OK, that was the first time; the movies blew me away and the backgrounds are spectacular), the controls are HORRIBLE, and the soundtrack depends on quantity, not quality. Oh yeah, it also seems that Square has fallen in love with their work! Spells and summons and other moves are awesome, at least for the first few times. But there are a ton of different camera angles for each thing. It's as if square only wants to use up disc space that could be used for an even better gameplay and story for stupid summons and spells that you wish you could simply skip the animation and see the damage.

Sorry, maybe I ranted on Final Fantasy VII, but it simply shows my point. You know, there are many people out there with their own opinions, and they write editorials to bring their favorite games to glory while bashing other games into oblivion! In other words, everybody has their own opinion about RPGs. Some like fantasy RPGs with cute graphics, while others may like futuristic RPGs. I like them BOTH and many like both. That's why RPG companies make BOTH types of RPGs. By the way, people even criticize battle systems, and many hate Star Ocean's battle system. Well, I say, "Shut the hell up already!!! Some people like it and so don't! Gimmie a break!"

Bottom line: Just because you don't like it doesn't mean nobody likes it. If you don't like a particular game, don't kill it! Just don't play it. Respect my opinions, and I will definitely respect yours, just as long as you don't kill one type of game.

If you wish to submit an editorial of your own, or make a counterpoint of an editorial, please review the submissions page for guidelines.

Back




Featured Content
Crypt of the Necrodancer Review
Crypt of the Necrodancer
Review
Final Fantasy XIV: Heavensward - Naoki Yoshida Interview
Final Fantasy XIV: Heavensward
Naoki Yoshida Interview
Mordheim: City of the Damned
Mordheim: City of the Damned
Preview
The Old Republic - Knights of the Fallen Empire
Star Wars: The Old Republic - Knights of the Fallen Empire
Preview
Moon Hunters Preview
Moon Hunters
Preview
Dragon Quest Heroes
Dragon Quest Heroes
Preview
Pillars of Eternity
King's Quest: A Knight to Remember
Impressions
RSS Feeds & More
Complete Feed
Reviews Feed
Media Feed
Random Encounter
Random on iTunes
Rhythm Encounter
Rhythm on iTunes