We've all played RPGs that we didn't want to end. Or perhaps one that we wanted to know more about what happened before the story we were playing through. This got us thinking, not to simply make a list of games that we liked, but to talk about not only why we liked them, but why our choices were prime candidates for - yes, you guessed it - further exploration, in the form of potential sequels, prequels, reboots or side stories.
Eleven of our editors each picked a single game that they felt was ripe for discussion. The games are varied, as are the concepts, as each editor had his or her own unique vision of how why their game could evolve, and more importantly, why.
Just for fun, Bryan Grosnick wrote up a fun counterpoint of a list to this feature, and we found it too entertaining not to include it here for you all. Enjoy!
The Legend of Zelda: A Link to the Pats (Sequel to A Link to the Past)
Wherein, after a grievous injury to Tom Brady, a young Hyrulian elf-like child becomes quarterback for the New England Patriots. Grimace, as Link takes the field in the most realistic football simulation of all time. Shudder as he leaves a pregnant Zelda for a lingerie model.
Batz (Sequel to Castlevania: Symphony of the Night)
Wherein, young Simona Belmont and her tweeny friends attempt to revise Dracula's fashion sense, and hang out at the mall. It's, like, totally a whip made out of hair extensions!
Final Fantasy X Games (Sequel to Final Fantasy X-2)
Wherein we experience the innovative menu-based, turn-based snowboarding system. Press X to complete a rockin' 720 McTwist. Also, expect 45-minute full-CGI cutscenes as the snowboarders discuss what they ate for breakfast.
Shin Megami Tensei: Persona-L Trainer (Sequel to Persona 4)
Wherein, we embrace the darkest side of a light yoga and balance workout. In addition to stretching and strength exercises, confront tough existential issues about your psychological health and body image. Also, if you don't log on for three days, the balance board comes to life and murders your family.
Shining Forza (Sequel to Shining Force)
Wherein you gather a team of assorted race cars with swords and arrows tied to them, and direct them into battle against other cars. Thrill as cars slam into each other, almost just like NASCAR! On the bright side, as non-speaking automobiles, these party members have more personality than previous Shining Force members!