Making DLC that's a quality experience is hard enough for an RPG developer. When most games clock in with at least 30 hours of gameplay, a 4-5 hour piece of content feels like a snack rather than a meal. Obsidian was able to not only provide a fair amount of content in Old World Blues, they were able to infuse it with fantastic 1950's Sci-Fi kitsch and fantastic dialogue. As much as I enjoyed exploring the Mojave, I can easily say that the experience in Old World Blues is superior to the original game, even with its significantly higher difficulty. If you're at all a fan of Sci-Fi movies, open world games, or anything campy, you should have already played Old World Blues. If you haven't, shame on you. Go download it.
The Reapers are coming, and BioWare would like to remind you once more before closing Mass Effect 2's tale. Arrival sends Commander Shepard in alone to investigate Project Rho, and tied the second game into the introduction for the third. With its challenge, Arrival had us looking forward to Mass Effect 3 all the more.